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	<id>https://trainersquidgy.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Squidgy</id>
	<title>Squidgy - User contributions [en]</title>
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	<updated>2026-05-12T08:34:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://trainersquidgy.com/index.php?title=File:Exploud.png&amp;diff=486</id>
		<title>File:Exploud.png</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=File:Exploud.png&amp;diff=486"/>
		<updated>2026-03-21T09:43:00Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Exploud&amp;diff=485</id>
		<title>Crystal Exploud</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Exploud&amp;diff=485"/>
		<updated>2026-03-21T09:33:15Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Exploud&#039;s Backport ==&lt;br /&gt;
[[File:Exploud.png|thumb|left|200px|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Exploud.ips &#039;&#039;&#039;Exploud&#039;&#039;&#039;]]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Exploud&#039;s Evolutions ==&lt;br /&gt;
Whismur evolves into Loudred at Level 20, and Loudred explodes into Exploud at Level 40.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Whismur&#039;s Moves ==&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Pound&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;Uproar&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;50&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;11&#039;&#039;&#039; || &#039;&#039;&#039;Astonish&#039;&#039;&#039; || class=&amp;quot;ghostbg&amp;quot; | &#039;&#039;&#039;Ghost&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Howl || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 40&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Supersonic || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 55% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;25&#039;&#039;&#039; || &#039;&#039;&#039;Stomp&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;65&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Screech || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 85% || 40&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Roar || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;45&#039;&#039;&#039; || &#039;&#039;&#039;Hyper Voice&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;90&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM01&#039;&#039;&#039; || &#039;&#039;&#039;DynamicPunch&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;50%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM02&#039;&#039;&#039; || &#039;&#039;&#039;Headbutt&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM04&#039;&#039;&#039; || &#039;&#039;&#039;Rollout&#039;&#039;&#039; || class=&amp;quot;rockbg&amp;quot; | &#039;&#039;&#039;Rock&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM05 || Roar || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM09 || Psych Up || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM10&#039;&#039;&#039; || &#039;&#039;&#039;Hidden Power&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || Sunny Day || class=&amp;quot;firebg&amp;quot; | Fire || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM13&#039;&#039;&#039; || &#039;&#039;&#039;Snore&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM14&#039;&#039;&#039; || &#039;&#039;&#039;Blizzard&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM16&#039;&#039;&#039; || &#039;&#039;&#039;Icy Wind&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;55&#039;&#039;&#039; || &#039;&#039;&#039;95%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || Rain Dance || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM21&#039;&#039;&#039; || &#039;&#039;&#039;Frustration&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM22&#039;&#039;&#039; || &#039;&#039;&#039;Solarbeam&#039;&#039;&#039; || class=&amp;quot;grassbg&amp;quot; | &#039;&#039;&#039;Grass&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM27&#039;&#039;&#039; || &#039;&#039;&#039;Return&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM30&#039;&#039;&#039; || &#039;&#039;&#039;Shadow Ball&#039;&#039;&#039; || class=&amp;quot;ghostbg&amp;quot; | &#039;&#039;&#039;Ghost&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;80&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM31&#039;&#039;&#039; || &#039;&#039;&#039;Mud-Slap&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM33&#039;&#039;&#039; || &#039;&#039;&#039;Ice Punch&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM38&#039;&#039;&#039; || &#039;&#039;&#039;Fire Blast&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;85%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM40 || Defense Curl || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 40&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM41&#039;&#039;&#039; || &#039;&#039;&#039;ThunderPunch&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM48&#039;&#039;&#039; || &#039;&#039;&#039;Fire Punch&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Tutor Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Tutor !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU01&#039;&#039;&#039; || &#039;&#039;&#039;Flamethrower&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU02&#039;&#039;&#039; || &#039;&#039;&#039;Ice Beam&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Loudred&#039;s Moves ==&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Pound&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Uproar&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;50&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Astonish&#039;&#039;&#039; || class=&amp;quot;ghostbg&amp;quot; | &#039;&#039;&#039;Ghost&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Howl || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 40&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;Uproar&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;50&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;11&#039;&#039;&#039; || &#039;&#039;&#039;Astonish&#039;&#039;&#039; || class=&amp;quot;ghostbg&amp;quot; | &#039;&#039;&#039;Ghost&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Howl || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 40&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Supersonic || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 55% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;29&#039;&#039;&#039; || &#039;&#039;&#039;Stomp&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;65&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Screech || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 85% || 40&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Roar || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;57&#039;&#039;&#039; || &#039;&#039;&#039;Hyper Voice&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;90&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM01&#039;&#039;&#039; || &#039;&#039;&#039;DynamicPunch&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;50%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM02&#039;&#039;&#039; || &#039;&#039;&#039;Headbutt&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM04&#039;&#039;&#039; || &#039;&#039;&#039;Rollout&#039;&#039;&#039; || class=&amp;quot;rockbg&amp;quot; | &#039;&#039;&#039;Rock&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM05 || Roar || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM08&#039;&#039;&#039; || &#039;&#039;&#039;Rock Smash&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM09 || Psych Up || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM10&#039;&#039;&#039; || &#039;&#039;&#039;Hidden Power&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || Sunny Day || class=&amp;quot;firebg&amp;quot; | Fire || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM13&#039;&#039;&#039; || &#039;&#039;&#039;Snore&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM14&#039;&#039;&#039; || &#039;&#039;&#039;Blizzard&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM16&#039;&#039;&#039; || &#039;&#039;&#039;Icy Wind&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;55&#039;&#039;&#039; || &#039;&#039;&#039;95%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || Rain Dance || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM21&#039;&#039;&#039; || &#039;&#039;&#039;Frustration&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM22&#039;&#039;&#039; || &#039;&#039;&#039;Solarbeam&#039;&#039;&#039; || class=&amp;quot;grassbg&amp;quot; | &#039;&#039;&#039;Grass&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM26&#039;&#039;&#039; || &#039;&#039;&#039;Earthquake&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM27&#039;&#039;&#039; || &#039;&#039;&#039;Return&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM30&#039;&#039;&#039; || &#039;&#039;&#039;Shadow Ball&#039;&#039;&#039; || class=&amp;quot;ghostbg&amp;quot; | &#039;&#039;&#039;Ghost&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;80&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM31&#039;&#039;&#039; || &#039;&#039;&#039;Mud-Slap&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM33&#039;&#039;&#039; || &#039;&#039;&#039;Ice Punch&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM38&#039;&#039;&#039; || &#039;&#039;&#039;Fire Blast&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;85%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM40 || Defense Curl || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 40&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM41&#039;&#039;&#039; || &#039;&#039;&#039;ThunderPunch&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM48&#039;&#039;&#039; || &#039;&#039;&#039;Fire Punch&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM54&#039;&#039;&#039; || &#039;&#039;&#039;Strength&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;80&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Tutor Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Tutor !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU01&#039;&#039;&#039; || &#039;&#039;&#039;Flamethrower&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU02&#039;&#039;&#039; || &#039;&#039;&#039;Ice Beam&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
==Exploud&#039;s Moves==&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Pound&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Uproar&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;50&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Astonish&#039;&#039;&#039; || class=&amp;quot;ghostbg&amp;quot; | &#039;&#039;&#039;Ghost&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Howl || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 40&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;Uproar&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;50&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;11&#039;&#039;&#039; || &#039;&#039;&#039;Astonish&#039;&#039;&#039; || class=&amp;quot;ghostbg&amp;quot; | &#039;&#039;&#039;Ghost&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Howl || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 40&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Supersonic || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 55% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;29&#039;&#039;&#039; || &#039;&#039;&#039;Stomp&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;65&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Screech || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 85% || 40&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;Hyper Beam&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;150&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Roar || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;63&#039;&#039;&#039; || &#039;&#039;&#039;Hyper Voice&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;90&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM01&#039;&#039;&#039; || &#039;&#039;&#039;DynamicPunch&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;50%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM02&#039;&#039;&#039; || &#039;&#039;&#039;Headbutt&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM04&#039;&#039;&#039; || &#039;&#039;&#039;Rollout&#039;&#039;&#039; || class=&amp;quot;rockbg&amp;quot; | &#039;&#039;&#039;Rock&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM05 || Roar || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM08&#039;&#039;&#039; || &#039;&#039;&#039;Rock Smash&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM09 || Psych Up || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM10&#039;&#039;&#039; || &#039;&#039;&#039;Hidden Power&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || Sunny Day || class=&amp;quot;firebg&amp;quot; | Fire || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM13&#039;&#039;&#039; || &#039;&#039;&#039;Snore&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM14&#039;&#039;&#039; || &#039;&#039;&#039;Blizzard&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM15&#039;&#039;&#039; || &#039;&#039;&#039;Hyper Beam&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;150&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM16&#039;&#039;&#039; || &#039;&#039;&#039;Icy Wind&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;55&#039;&#039;&#039; || &#039;&#039;&#039;95%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || Rain Dance || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM21&#039;&#039;&#039; || &#039;&#039;&#039;Frustration&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM22&#039;&#039;&#039; || &#039;&#039;&#039;Solarbeam&#039;&#039;&#039; || class=&amp;quot;grassbg&amp;quot; | &#039;&#039;&#039;Grass&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM26&#039;&#039;&#039; || &#039;&#039;&#039;Earthquake&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM27&#039;&#039;&#039; || &#039;&#039;&#039;Return&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM30&#039;&#039;&#039; || &#039;&#039;&#039;Shadow Ball&#039;&#039;&#039; || class=&amp;quot;ghostbg&amp;quot; | &#039;&#039;&#039;Ghost&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;80&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM31&#039;&#039;&#039; || &#039;&#039;&#039;Mud-Slap&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM33&#039;&#039;&#039; || &#039;&#039;&#039;Ice Punch&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM38&#039;&#039;&#039; || &#039;&#039;&#039;Fire Blast&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;85%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM40 || Defense Curl || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 40&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM41&#039;&#039;&#039; || &#039;&#039;&#039;ThunderPunch&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM48&#039;&#039;&#039; || &#039;&#039;&#039;Fire Punch&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM54&#039;&#039;&#039; || &#039;&#039;&#039;Strength&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;80&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Tutor Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Tutor !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU01&#039;&#039;&#039; || &#039;&#039;&#039;Flamethrower&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU02&#039;&#039;&#039; || &#039;&#039;&#039;Ice Beam&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Exploud&amp;diff=484</id>
		<title>Crystal Exploud</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Exploud&amp;diff=484"/>
		<updated>2026-03-21T09:30:18Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: Created page with &amp;quot;== Exploud&amp;#039;s Backport == [https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Exploud.ips &amp;#039;&amp;#039;&amp;#039;Exploud&amp;#039;&amp;#039;&amp;#039;] &amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;  == Exploud&amp;#039;s Evolutions == Whismur evolves into Loudred at Level 20, and Loudred explodes into Exploud at Level 40.   == Whismur&amp;#039;s Moves == === Level-Up Learnset === {| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot; |+ Level Learnset |- ! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Ty...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Exploud&#039;s Backport ==&lt;br /&gt;
[[File:Exploud.png|thumb|left|200px|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Exploud.ips &#039;&#039;&#039;Exploud&#039;&#039;&#039;]]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Exploud&#039;s Evolutions ==&lt;br /&gt;
Whismur evolves into Loudred at Level 20, and Loudred explodes into Exploud at Level 40.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Whismur&#039;s Moves ==&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Pound&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;Uproar&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;50&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;11&#039;&#039;&#039; || &#039;&#039;&#039;Astonish&#039;&#039;&#039; || class=&amp;quot;ghostbg&amp;quot; | &#039;&#039;&#039;Ghost&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Howl || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 40&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Supersonic || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 55% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;25&#039;&#039;&#039; || &#039;&#039;&#039;Stomp&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;65&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Screech || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 85% || 40&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Roar || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;45&#039;&#039;&#039; || &#039;&#039;&#039;Hyper Voice&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;90&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM01&#039;&#039;&#039; || &#039;&#039;&#039;DynamicPunch&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;50%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM02&#039;&#039;&#039; || &#039;&#039;&#039;Headbutt&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM04&#039;&#039;&#039; || &#039;&#039;&#039;Rollout&#039;&#039;&#039; || class=&amp;quot;rockbg&amp;quot; | &#039;&#039;&#039;Rock&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM05 || Roar || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM09 || Psych Up || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM10&#039;&#039;&#039; || &#039;&#039;&#039;Hidden Power&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || Sunny Day || class=&amp;quot;firebg&amp;quot; | Fire || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM13&#039;&#039;&#039; || &#039;&#039;&#039;Snore&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM14&#039;&#039;&#039; || &#039;&#039;&#039;Blizzard&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM16&#039;&#039;&#039; || &#039;&#039;&#039;Icy Wind&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;55&#039;&#039;&#039; || &#039;&#039;&#039;95%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || Rain Dance || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM21&#039;&#039;&#039; || &#039;&#039;&#039;Frustration&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM22&#039;&#039;&#039; || &#039;&#039;&#039;Solarbeam&#039;&#039;&#039; || class=&amp;quot;grassbg&amp;quot; | &#039;&#039;&#039;Grass&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM27&#039;&#039;&#039; || &#039;&#039;&#039;Return&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM30&#039;&#039;&#039; || &#039;&#039;&#039;Shadow Ball&#039;&#039;&#039; || class=&amp;quot;ghostbg&amp;quot; | &#039;&#039;&#039;Ghost&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;80&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM31&#039;&#039;&#039; || &#039;&#039;&#039;Mud-Slap&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM33&#039;&#039;&#039; || &#039;&#039;&#039;Ice Punch&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM38&#039;&#039;&#039; || &#039;&#039;&#039;Fire Blast&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;85%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM40 || Defense Curl || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 40&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM41&#039;&#039;&#039; || &#039;&#039;&#039;ThunderPunch&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM48&#039;&#039;&#039; || &#039;&#039;&#039;Fire Punch&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Tutor Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Tutor !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU01&#039;&#039;&#039; || &#039;&#039;&#039;Flamethrower&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU02&#039;&#039;&#039; || &#039;&#039;&#039;Ice Beam&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Loudred&#039;s Moves ==&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Pound&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Uproar&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;50&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Astonish&#039;&#039;&#039; || class=&amp;quot;ghostbg&amp;quot; | &#039;&#039;&#039;Ghost&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Howl || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 40&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;Uproar&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;50&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;11&#039;&#039;&#039; || &#039;&#039;&#039;Astonish&#039;&#039;&#039; || class=&amp;quot;ghostbg&amp;quot; | &#039;&#039;&#039;Ghost&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Howl || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 40&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Supersonic || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 55% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;29&#039;&#039;&#039; || &#039;&#039;&#039;Stomp&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;65&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Screech || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 85% || 40&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Roar || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;57&#039;&#039;&#039; || &#039;&#039;&#039;Hyper Voice&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;90&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM01&#039;&#039;&#039; || &#039;&#039;&#039;DynamicPunch&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;50%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM02&#039;&#039;&#039; || &#039;&#039;&#039;Headbutt&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM04&#039;&#039;&#039; || &#039;&#039;&#039;Rollout&#039;&#039;&#039; || class=&amp;quot;rockbg&amp;quot; | &#039;&#039;&#039;Rock&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM05 || Roar || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM08&#039;&#039;&#039; || &#039;&#039;&#039;Rock Smash&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM09 || Psych Up || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM10&#039;&#039;&#039; || &#039;&#039;&#039;Hidden Power&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || Sunny Day || class=&amp;quot;firebg&amp;quot; | Fire || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM13&#039;&#039;&#039; || &#039;&#039;&#039;Snore&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM14&#039;&#039;&#039; || &#039;&#039;&#039;Blizzard&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM16&#039;&#039;&#039; || &#039;&#039;&#039;Icy Wind&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;55&#039;&#039;&#039; || &#039;&#039;&#039;95%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || Rain Dance || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM21&#039;&#039;&#039; || &#039;&#039;&#039;Frustration&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM22&#039;&#039;&#039; || &#039;&#039;&#039;Solarbeam&#039;&#039;&#039; || class=&amp;quot;grassbg&amp;quot; | &#039;&#039;&#039;Grass&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM26&#039;&#039;&#039; || &#039;&#039;&#039;Earthquake&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM27&#039;&#039;&#039; || &#039;&#039;&#039;Return&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM30&#039;&#039;&#039; || &#039;&#039;&#039;Shadow Ball&#039;&#039;&#039; || class=&amp;quot;ghostbg&amp;quot; | &#039;&#039;&#039;Ghost&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;80&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM31&#039;&#039;&#039; || &#039;&#039;&#039;Mud-Slap&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM33&#039;&#039;&#039; || &#039;&#039;&#039;Ice Punch&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM38&#039;&#039;&#039; || &#039;&#039;&#039;Fire Blast&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;85%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM40 || Defense Curl || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 40&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM41&#039;&#039;&#039; || &#039;&#039;&#039;ThunderPunch&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM48&#039;&#039;&#039; || &#039;&#039;&#039;Fire Punch&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM54&#039;&#039;&#039; || &#039;&#039;&#039;Strength&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;80&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Tutor Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Tutor !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU01&#039;&#039;&#039; || &#039;&#039;&#039;Flamethrower&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU02&#039;&#039;&#039; || &#039;&#039;&#039;Ice Beam&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Pound&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Uproar&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;50&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Astonish&#039;&#039;&#039; || class=&amp;quot;ghostbg&amp;quot; | &#039;&#039;&#039;Ghost&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Howl || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 40&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;Uproar&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;50&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;11&#039;&#039;&#039; || &#039;&#039;&#039;Astonish&#039;&#039;&#039; || class=&amp;quot;ghostbg&amp;quot; | &#039;&#039;&#039;Ghost&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Howl || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 40&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Supersonic || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 55% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;29&#039;&#039;&#039; || &#039;&#039;&#039;Stomp&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;65&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Screech || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 85% || 40&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;Hyper Beam&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;150&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Roar || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;63&#039;&#039;&#039; || &#039;&#039;&#039;Hyper Voice&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;90&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM01&#039;&#039;&#039; || &#039;&#039;&#039;DynamicPunch&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;50%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM02&#039;&#039;&#039; || &#039;&#039;&#039;Headbutt&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM04&#039;&#039;&#039; || &#039;&#039;&#039;Rollout&#039;&#039;&#039; || class=&amp;quot;rockbg&amp;quot; | &#039;&#039;&#039;Rock&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM05 || Roar || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM08&#039;&#039;&#039; || &#039;&#039;&#039;Rock Smash&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM09 || Psych Up || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM10&#039;&#039;&#039; || &#039;&#039;&#039;Hidden Power&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || Sunny Day || class=&amp;quot;firebg&amp;quot; | Fire || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM13&#039;&#039;&#039; || &#039;&#039;&#039;Snore&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM14&#039;&#039;&#039; || &#039;&#039;&#039;Blizzard&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM15&#039;&#039;&#039; || &#039;&#039;&#039;Hyper Beam&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;150&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM16&#039;&#039;&#039; || &#039;&#039;&#039;Icy Wind&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;55&#039;&#039;&#039; || &#039;&#039;&#039;95%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || Rain Dance || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM21&#039;&#039;&#039; || &#039;&#039;&#039;Frustration&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM22&#039;&#039;&#039; || &#039;&#039;&#039;Solarbeam&#039;&#039;&#039; || class=&amp;quot;grassbg&amp;quot; | &#039;&#039;&#039;Grass&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM26&#039;&#039;&#039; || &#039;&#039;&#039;Earthquake&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM27&#039;&#039;&#039; || &#039;&#039;&#039;Return&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM30&#039;&#039;&#039; || &#039;&#039;&#039;Shadow Ball&#039;&#039;&#039; || class=&amp;quot;ghostbg&amp;quot; | &#039;&#039;&#039;Ghost&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;80&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM31&#039;&#039;&#039; || &#039;&#039;&#039;Mud-Slap&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM33&#039;&#039;&#039; || &#039;&#039;&#039;Ice Punch&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM38&#039;&#039;&#039; || &#039;&#039;&#039;Fire Blast&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;85%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM40 || Defense Curl || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 40&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM41&#039;&#039;&#039; || &#039;&#039;&#039;ThunderPunch&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM48&#039;&#039;&#039; || &#039;&#039;&#039;Fire Punch&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM54&#039;&#039;&#039; || &#039;&#039;&#039;Strength&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;80&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Tutor Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Tutor !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU01&#039;&#039;&#039; || &#039;&#039;&#039;Flamethrower&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU02&#039;&#039;&#039; || &#039;&#039;&#039;Ice Beam&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Backports&amp;diff=483</id>
		<title>Crystal Backports</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Backports&amp;diff=483"/>
		<updated>2026-03-21T09:27:43Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: /* Modern Crystal Backports */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Crystal Backports =&lt;br /&gt;
&lt;br /&gt;
These Pokémon have been backported to Pokémon Crystal, either as part of the [[Crystal Challenge Patch]] (Modern) or as earlier standalone backports (Classic).  &lt;br /&gt;
Please credit me in the description if you use these patches in videos or streams.&lt;br /&gt;
&lt;br /&gt;
===Modern Crystal Backports===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:Exploud.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Exploud.ips &#039;&#039;&#039;Exploud&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Exploud|More info]]&lt;br /&gt;
File:Ogerpon.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Ogerpon.ips &#039;&#039;&#039;Ogerpon&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Ogerpon|More info]]&lt;br /&gt;
File:EmolgaV2.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Emolga.ips &#039;&#039;&#039;Emolga&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Emolga|More info]]&lt;br /&gt;
File:Falinks.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Falinks.ips &#039;&#039;&#039;Falinks&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Falinks|More info]]&lt;br /&gt;
File:Bibarel.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Bibarel.ips &#039;&#039;&#039;Bibarel Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Bibarel|More info]]&lt;br /&gt;
File:Aggron.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Aggron.ips &#039;&#039;&#039;Aggron Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Aggron|More info]]&lt;br /&gt;
File:Cinccino.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Cinccino.ips &#039;&#039;&#039;Cinccino Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Cinccino|More info]]&lt;br /&gt;
File:Darkrai.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Darkrai.ips &#039;&#039;&#039;Darkrai&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Darkrai|More info]]&lt;br /&gt;
File:Weavile.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Weavile.ips &#039;&#039;&#039;Weavile Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Weavile|More info]]&lt;br /&gt;
File:Dudunsparce.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Dudunsparce.ips &#039;&#039;&#039;Dudunsparce Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Dudunsparce|More info]]&lt;br /&gt;
File:Bewear.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Bewear.ips &#039;&#039;&#039;Bewear Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Bewear|More info]]&lt;br /&gt;
File:Staraptor.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Staraptor.ips &#039;&#039;&#039;Staraptor Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Gardevoir_and_Gallade|More info]]&lt;br /&gt;
File:Latias.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Latias.ips &#039;&#039;&#039;Latias&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Latias|More info]]&lt;br /&gt;
File:Latios.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Latios.ips &#039;&#039;&#039;Latios&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Latios|More info]]&lt;br /&gt;
File:Malamar.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Malamar.ips &#039;&#039;&#039;Malamar Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Malamar|More info]]&lt;br /&gt;
File:Milotic.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Milotic.ips &#039;&#039;&#039;Milotic Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Milotic|More info]]&lt;br /&gt;
File:Heckle.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Heckle.ips &#039;&#039;&#039;Heckle&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Heckle|More info]]&lt;br /&gt;
File:Drifblim.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Drifblim.ips &#039;&#039;&#039;Drifloon Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Drifblim|More info]]&lt;br /&gt;
File:Snorunt.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Snorunt.ips &#039;&#039;&#039;Snorunt Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Glalie_and_Froslass|More info]]&lt;br /&gt;
File:Masquerain.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Masquerain.ips &#039;&#039;&#039;Masquerain Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Masquerain|More info]]&lt;br /&gt;
File:Poochyena.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Mightyena.ips &#039;&#039;&#039;Mightyena Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Mightyena|More info]]&lt;br /&gt;
File:Manectric.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Manectric.ips &#039;&#039;&#039;Manectric Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Manectric|More info]]&lt;br /&gt;
File:Absol.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Absol.ips &#039;&#039;&#039;Absol&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Absol|More info]]&lt;br /&gt;
File:Lucario.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Lucario.ips &#039;&#039;&#039;Lucario Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Lucario|More info]]&lt;br /&gt;
File:Archeops.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Archeops.ips &#039;&#039;&#039;Archeops Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Archeops|More info]]&lt;br /&gt;
File:Ralts.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/GardevoirGallade.ips &#039;&#039;&#039;Ralts Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Gardevoir_and_Gallade|More info]]&lt;br /&gt;
File:ZigzagoonV2.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Linoone.ips &#039;&#039;&#039;Linoone Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Linoone|More info]]&lt;br /&gt;
File:Buisel.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Floatzel.ips &#039;&#039;&#039;Floatzel Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Floatzel|More info]]&lt;br /&gt;
File:Reuniclus.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Reuniclus.ips &#039;&#039;&#039;Reuniclus Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Reuniclus|More info]]&lt;br /&gt;
File:Blacephalon2.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Blacephalon.ips &#039;&#039;&#039;Blacephalon&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Blacephalon|More info]]&lt;br /&gt;
File:Flygon.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Flygon.ips &#039;&#039;&#039;Flygon Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Flygon|More info]]&lt;br /&gt;
File:SpindaNew.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Spinda.ips &#039;&#039;&#039;Spinda&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Spinda|More info]]&lt;br /&gt;
File:Ludicolo.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Ludicolo.ips &#039;&#039;&#039;Ludicolo Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Ludicolo|More info]]&lt;br /&gt;
File:Magnezone.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Magnezone.ips &#039;&#039;&#039;Magnezone Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Magnezone|More info]]&lt;br /&gt;
File:CastformModern.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Castform.ips &#039;&#039;&#039;Castform&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Castform|More info]]&lt;br /&gt;
File:Stunky.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Skuntank.ips &#039;&#039;&#039;Skuntank Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Skuntank|More info]]&lt;br /&gt;
File:Vulpix-A.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Ninetales-A.ips &#039;&#039;&#039;Ninetales-A Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Ninetales-A|More info]]&lt;br /&gt;
File:Annihilape.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Annihilape.ips &#039;&#039;&#039;Annhilape Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Annihilape|More info]]&lt;br /&gt;
File:Treecko.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Sceptile.ips &#039;&#039;&#039;Sceptile Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Sceptile|More info]]&lt;br /&gt;
File:Torchic.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Blaziken.ips &#039;&#039;&#039;Blaziken Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Blaziken|More info]]&lt;br /&gt;
File:Mudkip.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Swampert.ips &#039;&#039;&#039;Swampert Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Swampert|More info]]&lt;br /&gt;
File:Salandit.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Salazzle.ips &#039;&#039;&#039;Salandit Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Salazzle|More info]]&lt;br /&gt;
File:Marill.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/FairyMarill.ips &#039;&#039;&#039;Fairy-type Marill&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_FairyMarill|More info]]&lt;br /&gt;
File:Kyogre.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Kyogre.ips &#039;&#039;&#039;Kyogre Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Kyogre|More info]]&lt;br /&gt;
File:Groudon.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Groudon.ips &#039;&#039;&#039;Groudon Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Groudon|More info]]&lt;br /&gt;
File:Rayquaza.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Rayquaza.ips &#039;&#039;&#039;Rayquaza Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Rayquaza|More info]]&lt;br /&gt;
File:Bidoof.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Bidoof.ips &#039;&#039;&#039;Bidoof Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Bidoof|More info]]&lt;br /&gt;
File:Scream Tail.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/ScreamTail.ips &#039;&#039;&#039;Scream Tail&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_ScreamTail|More info]]&lt;br /&gt;
File:Kecleon.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Kecleon.ips &#039;&#039;&#039;Kecleon Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Kecleon|More info]]&lt;br /&gt;
File:Flamigo.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Flamigo.ips &#039;&#039;&#039;Flamigo Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Flamigo|More info]]&lt;br /&gt;
File:Honchkrow.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Honchkrow.ips &#039;&#039;&#039;Honchkrow Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Honchkrow|More info]]&lt;br /&gt;
File:Tandemaus.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Maushold.ips &#039;&#039;&#039;Tandemaus Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Maushold|More info]]&lt;br /&gt;
File:Taillow.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Swellow.ips &#039;&#039;&#039;Taillow Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Swellow|More info]]&lt;br /&gt;
File:Shinx.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Luxray.ips &#039;&#039;&#039;Shinx Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Luxray|More info]]&lt;br /&gt;
File:Magmortar.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Magmortar.ips &#039;&#039;&#039;Magmortar Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Magmortar|More info]]&lt;br /&gt;
File:Electivire.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Electivire.ips &#039;&#039;&#039;Electivire Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Electivire|More info]]&lt;br /&gt;
File:Voltorb-H.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Voltorb-H.ips &#039;&#039;&#039;Voltorb-H Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Voltorb-H|More info]]&lt;br /&gt;
File:Whiscash.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Whiscash.ips &#039;&#039;&#039;Whiscash Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Whiscash|More info]]&lt;br /&gt;
File:Ambipom.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Ambipom.ips &#039;&#039;&#039;Ambipom Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Ambipom|More info]]&lt;br /&gt;
File:Klawf.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Klawf.ips &#039;&#039;&#039;Klawf Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Klawf|More info]]&lt;br /&gt;
File:Corphish.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Crawdaunt.ips &#039;&#039;&#039;Corphish Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Crawdaunt|More info]]&lt;br /&gt;
File:Gliscor.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Gliscor.ips &#039;&#039;&#039;Gliscor Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Gliscor|More info]]&lt;br /&gt;
File:Ursaluna.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Ursaluna.ips &#039;&#039;&#039;Ursaluna Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Ursaluna|More info]]&lt;br /&gt;
File:Sableye.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Sableye.ips &#039;&#039;&#039;Sableye Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Sableye|More info]]&lt;br /&gt;
File:Houndstone.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Houndstone.ips &#039;&#039;&#039;Houndstone Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Houndstone|More info]]&lt;br /&gt;
File:Spiritomb.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Spiritomb.ips &#039;&#039;&#039;Spiritomb Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Spiritomb|More info]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Classic Crystal Backports===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:Slakoth.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Slaking.ips &#039;&#039;&#039;Slakoth Line&#039;&#039;&#039;]&lt;br /&gt;
File:Drilbur.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Excadrill.ips &#039;&#039;&#039;Drilbur Line&#039;&#039;&#039;]&lt;br /&gt;
File:Togedemaru.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Togedemaru.ips &#039;&#039;&#039;Togedemaru&#039;&#039;&#039;]&lt;br /&gt;
File:SableyeClassic.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Sableye.ips &#039;&#039;&#039;Sableye&#039;&#039;&#039;]&lt;br /&gt;
File:Zigzagoon.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Linoone.ips &#039;&#039;&#039;Zigzagoon Line&#039;&#039;&#039;]&lt;br /&gt;
File:Numel.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Camerupt.ips &#039;&#039;&#039;Numel Line&#039;&#039;&#039;]&lt;br /&gt;
File:Bouffalant.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Bouffalant.ips &#039;&#039;&#039;Bouffalant&#039;&#039;&#039;]&lt;br /&gt;
File:Castform.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Castform.ips &#039;&#039;&#039;Castform&#039;&#039;&#039;]&lt;br /&gt;
File:FlamigoClassic.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Flamigo.ips &#039;&#039;&#039;Flamigo&#039;&#039;&#039;]&lt;br /&gt;
File:Hawlucha.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Hawlucha.ips &#039;&#039;&#039;Hawlucha&#039;&#039;&#039;]&lt;br /&gt;
File:Spinda.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Spinda.ips &#039;&#039;&#039;Spinda&#039;&#039;&#039;]&lt;br /&gt;
File:Swablu.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Altaria.ips &#039;&#039;&#039;Swablu Line&#039;&#039;&#039;]&lt;br /&gt;
File:Wingull.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Pelipper.ips &#039;&#039;&#039;Wingull Line&#039;&#039;&#039;]&lt;br /&gt;
File:Skitty.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Delcatty.ips &#039;&#039;&#039;Skitty Line&#039;&#039;&#039;]&lt;br /&gt;
File:Carvanha.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Sharpedo.ips &#039;&#039;&#039;Carvanha Line&#039;&#039;&#039;]&lt;br /&gt;
File:Shedinja.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Shedinja.ips &#039;&#039;&#039;Shedinja Only&#039;&#039;&#039;]&lt;br /&gt;
File:Pachirisu.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Pachirisu.ips &#039;&#039;&#039;Pachirisu&#039;&#039;&#039;]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Nuzlocke_Patch&amp;diff=482</id>
		<title>Crystal Nuzlocke Patch</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Nuzlocke_Patch&amp;diff=482"/>
		<updated>2026-02-02T11:22:31Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: /* Nuzlocke Patch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Nuzlocke Patch =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Latest update: 3rd February 2026, Beta v1.7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&#039;&#039;[https://www.trainersquidgy.com/Patches/GamePatches/Crystal/NuzlockePatch.ips Click here to download the Nuzlocke Patch]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Patch Features ==&lt;br /&gt;
&lt;br /&gt;
=== Beta 1.7 Additions ===&lt;br /&gt;
* &#039;&#039;&#039;Bugfix:&#039;&#039;&#039; You may now participate in the Bug Catching Contest once more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Beta 1.6 Additions ===&lt;br /&gt;
* &#039;&#039;&#039;Bugfix:&#039;&#039;&#039; You now obtain the HONEY JAR in the Route 34/Ilex Forest gate.&lt;br /&gt;
* &#039;&#039;&#039;Bugfix:&#039;&#039;&#039; Starters are no longer randomized by default.&lt;br /&gt;
* &#039;&#039;&#039;Bugfix:&#039;&#039;&#039; Various text box fixes.&lt;br /&gt;
* &#039;&#039;&#039;Change:&#039;&#039;&#039; Moved LEVEL CAP and CANDY JAR options to the Settings PC at the beginning of the game.&lt;br /&gt;
* &#039;&#039;&#039;Addition:&#039;&#039;&#039; &#039;&#039;&#039;FAIRY-type&#039;&#039;&#039; – when selecting a type to Nuzlocke, you can now select the FAIRY type. If selected, all current FAIRY Pokémon will have their types changed.&lt;br /&gt;
* &#039;&#039;&#039;Addition:&#039;&#039;&#039; &#039;&#039;&#039;TYPELESS&#039;&#039;&#039; – if you select this type to Nuzlocke, &#039;&#039;&#039;ALL&#039;&#039;&#039; Pokémon’s types are removed.&lt;br /&gt;
* &#039;&#039;&#039;Addition:&#039;&#039;&#039; &#039;&#039;&#039;LITTLELOCKE&#039;&#039;&#039; – this mode restricts your catches to just the first stage of any evolutionary line. Evolution is disabled when this option is set.&lt;br /&gt;
&lt;br /&gt;
=== Beta 1.5 Additions ===&lt;br /&gt;
* Nurse Joy no longer revives fainted Pokémon.&lt;br /&gt;
* Gift Pokémon now function correctly.&lt;br /&gt;
* Correct vendor gives Rental Abra in Goldenrod Game Corner.&lt;br /&gt;
* Removed black flash from shiny animation.&lt;br /&gt;
&lt;br /&gt;
=== Beta 1.4 Additions ===&lt;br /&gt;
* If you play with &#039;&#039;&#039;Types Restricted&#039;&#039;&#039;, the Rival will always take the Pokémon strongest against yours. For dual-weakness types like Rock or Ground, the Rival is randomly assigned one of the two counters. This does not apply to regular Nuzlocke mode.&lt;br /&gt;
* Rental Abra now available from Goldenrod Game Corner to assist with Teleport.&lt;br /&gt;
* Escape Rope is now a Key Item located at the top of Sprout Tower.&lt;br /&gt;
* Level Cap now increases properly after defeating Blue.&lt;br /&gt;
* Some maps&#039; banks changed to improve stability.&lt;br /&gt;
* This patch is compatible with previous versions, but please save outside in case the map you’re on has moved bank.&lt;br /&gt;
&lt;br /&gt;
=== Base Nuzlocke Features ===&lt;br /&gt;
* In-built Nuzlocke Tracker that automatically prevents captures on routes after the first valid encounter.&lt;br /&gt;
* Hard-coded &#039;&#039;&#039;Dupes Clause&#039;&#039;&#039; and &#039;&#039;&#039;Shiny Clause&#039;&#039;&#039;.&lt;br /&gt;
* Optional level-cap for playing on Hardcore Mode.&lt;br /&gt;
* Optional infinite Rare Candy to speed up grinding.&lt;br /&gt;
* Option to change the Starter Pokémon in all three Poké Balls.&lt;br /&gt;
* Randomize Starters by talking to the mouse on Elm’s Desk.&lt;br /&gt;
* Trade Evolutions work via Linking Cord found in Mahogany Mart after defeating Team Rocket in the Radio Tower.&lt;br /&gt;
* NPC in 2F Pokémon Center to change time and day.&lt;br /&gt;
* NPC in 2F Pokémon Center to check Hidden Power’s type.&lt;br /&gt;
* All HMs have equivalent Key Items to prevent softlocks. Most are found in the same places as the original HM items. Waterfall’s item is in Tohjo Falls.&lt;br /&gt;
* Revives and Sacred Ash are disabled.&lt;br /&gt;
&lt;br /&gt;
=== Typelocke Features ===&lt;br /&gt;
* Randomized Starters will always be of the correct type. The Gen 2 trio is guaranteed in Water/Fire/Grass only runs.&lt;br /&gt;
* Nuzlocke Tracker blocks catches of invalid Pokémon, and only marks a route as exhausted after a valid encounter.&lt;br /&gt;
* Pokémon that evolve into your chosen type are considered valid (e.g. Onix qualifies for the Steel type pool).&lt;br /&gt;
&lt;br /&gt;
=== Beta Version Warning ===&lt;br /&gt;
This patch is still in &#039;&#039;&#039;early development&#039;&#039;&#039;. It may contain bugs or crashes. Please save regularly to avoid losing progress.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
If you use this patch in content or videos, please give credit to the original developer.&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Swanna&amp;diff=481</id>
		<title>Crystal Swanna</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Swanna&amp;diff=481"/>
		<updated>2026-01-08T19:50:33Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: Created page with &amp;quot;== Swanna&amp;#039;s Backport == [https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Swanna.ips &amp;#039;&amp;#039;&amp;#039;Swanna&amp;#039;&amp;#039;&amp;#039;] &amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;  == Swanna&amp;#039;s Evolutions ==  Ducklett evolves into Swanna at Level 35.   == Ducklett&amp;#039;s Moves == === Level-Up Learnset ===  {| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot; |+ Level Learnset |- ! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP |- | &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Swanna&#039;s Backport ==&lt;br /&gt;
[[File:Swanna.png|thumb|left|200px|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Swanna.ips &#039;&#039;&#039;Swanna&#039;&#039;&#039;]]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Swanna&#039;s Evolutions ==&lt;br /&gt;
&lt;br /&gt;
Ducklett evolves into Swanna at Level 35. &lt;br /&gt;
&lt;br /&gt;
== Ducklett&#039;s Moves ==&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Water Gun&#039;&#039;&#039; || class=&amp;quot;waterbg&amp;quot; | &#039;&#039;&#039;Water&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Water Sport || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 0% || 15&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Defog || class=&amp;quot;flyingbg&amp;quot; | Flying || Status || 0 || 0% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;9&#039;&#039;&#039; || &#039;&#039;&#039;Wing Attack&#039;&#039;&#039; || class=&amp;quot;flyingbg&amp;quot; | &#039;&#039;&#039;Flying&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;Water Pulse&#039;&#039;&#039; || class=&amp;quot;waterbg&amp;quot; | &#039;&#039;&#039;Water&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;15&#039;&#039;&#039; || &#039;&#039;&#039;Aerial Ace&#039;&#039;&#039; || class=&amp;quot;flyingbg&amp;quot; | &#039;&#039;&#039;Flying&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;19&#039;&#039;&#039; || &#039;&#039;&#039;Bubblebeam&#039;&#039;&#039; || class=&amp;quot;waterbg&amp;quot; | &#039;&#039;&#039;Water&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;65&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Featherdance || class=&amp;quot;flyingbg&amp;quot; | Flying || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Aqua Ring || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;27&#039;&#039;&#039; || &#039;&#039;&#039;Air Slash&#039;&#039;&#039; || class=&amp;quot;flyingbg&amp;quot; | &#039;&#039;&#039;Flying&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;95%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Roost || class=&amp;quot;flyingbg&amp;quot; | Flying || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Rain Dance || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Tailwind || class=&amp;quot;flyingbg&amp;quot; | Flying || Status || 0 || 0% || 30&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;41&#039;&#039;&#039; || &#039;&#039;&#039;Brave Bird&#039;&#039;&#039; || class=&amp;quot;flyingbg&amp;quot; | &#039;&#039;&#039;Flying&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;46&#039;&#039;&#039; || &#039;&#039;&#039;Hurricane&#039;&#039;&#039; || class=&amp;quot;flyingbg&amp;quot; | &#039;&#039;&#039;Flying&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;110&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM02&#039;&#039;&#039; || &#039;&#039;&#039;Headbutt&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM10&#039;&#039;&#039; || &#039;&#039;&#039;Hidden Power&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM13&#039;&#039;&#039; || &#039;&#039;&#039;Snore&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM16&#039;&#039;&#039; || &#039;&#039;&#039;Icy Wind&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;55&#039;&#039;&#039; || &#039;&#039;&#039;95%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || Rain Dance || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM21&#039;&#039;&#039; || &#039;&#039;&#039;Frustration&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM27&#039;&#039;&#039; || &#039;&#039;&#039;Return&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM39&#039;&#039;&#039; || &#039;&#039;&#039;Swift&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM52&#039;&#039;&#039; || &#039;&#039;&#039;Fly&#039;&#039;&#039; || class=&amp;quot;flyingbg&amp;quot; | &#039;&#039;&#039;Flying&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;95%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM53&#039;&#039;&#039; || &#039;&#039;&#039;Surf&#039;&#039;&#039; || class=&amp;quot;waterbg&amp;quot; | &#039;&#039;&#039;Water&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM56&#039;&#039;&#039; || &#039;&#039;&#039;Whirlpool&#039;&#039;&#039; || class=&amp;quot;waterbg&amp;quot; | &#039;&#039;&#039;Water&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Tutor Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Tutor !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU02&#039;&#039;&#039; || &#039;&#039;&#039;Ice Beam&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Swanna&#039;s Moves ==&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Water Gun&#039;&#039;&#039; || class=&amp;quot;waterbg&amp;quot; | &#039;&#039;&#039;Water&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Water Sport || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 0% || 15&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Defog || class=&amp;quot;flyingbg&amp;quot; | Flying || Status || 0 || 0% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Wing Attack&#039;&#039;&#039; || class=&amp;quot;flyingbg&amp;quot; | &#039;&#039;&#039;Flying&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Water Sport || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 0% || 15&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Defog || class=&amp;quot;flyingbg&amp;quot; | Flying || Status || 0 || 0% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;9&#039;&#039;&#039; || &#039;&#039;&#039;Wing Attack&#039;&#039;&#039; || class=&amp;quot;flyingbg&amp;quot; | &#039;&#039;&#039;Flying&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;Water Pulse&#039;&#039;&#039; || class=&amp;quot;waterbg&amp;quot; | &#039;&#039;&#039;Water&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;15&#039;&#039;&#039; || &#039;&#039;&#039;Aerial Ace&#039;&#039;&#039; || class=&amp;quot;flyingbg&amp;quot; | &#039;&#039;&#039;Flying&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;19&#039;&#039;&#039; || &#039;&#039;&#039;Bubblebeam&#039;&#039;&#039; || class=&amp;quot;waterbg&amp;quot; | &#039;&#039;&#039;Water&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;65&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Featherdance || class=&amp;quot;flyingbg&amp;quot; | Flying || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Aqua Ring || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;27&#039;&#039;&#039; || &#039;&#039;&#039;Air Slash&#039;&#039;&#039; || class=&amp;quot;flyingbg&amp;quot; | &#039;&#039;&#039;Flying&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;95%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Roost || class=&amp;quot;flyingbg&amp;quot; | Flying || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Rain Dance || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Tailwind || class=&amp;quot;flyingbg&amp;quot; | Flying || Status || 0 || 0% || 30&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;47&#039;&#039;&#039; || &#039;&#039;&#039;Brave Bird&#039;&#039;&#039; || class=&amp;quot;flyingbg&amp;quot; | &#039;&#039;&#039;Flying&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;55&#039;&#039;&#039; || &#039;&#039;&#039;Hurricane&#039;&#039;&#039; || class=&amp;quot;flyingbg&amp;quot; | &#039;&#039;&#039;Flying&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;110&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM02&#039;&#039;&#039; || &#039;&#039;&#039;Headbutt&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM10&#039;&#039;&#039; || &#039;&#039;&#039;Hidden Power&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM13&#039;&#039;&#039; || &#039;&#039;&#039;Snore&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM15&#039;&#039;&#039; || &#039;&#039;&#039;Hyper Beam&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;150&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM16&#039;&#039;&#039; || &#039;&#039;&#039;Icy Wind&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;55&#039;&#039;&#039; || &#039;&#039;&#039;95%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || Rain Dance || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM21&#039;&#039;&#039; || &#039;&#039;&#039;Frustration&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM27&#039;&#039;&#039; || &#039;&#039;&#039;Return&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM39&#039;&#039;&#039; || &#039;&#039;&#039;Swift&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM52&#039;&#039;&#039; || &#039;&#039;&#039;Fly&#039;&#039;&#039; || class=&amp;quot;flyingbg&amp;quot; | &#039;&#039;&#039;Flying&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;95%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM53&#039;&#039;&#039; || &#039;&#039;&#039;Surf&#039;&#039;&#039; || class=&amp;quot;waterbg&amp;quot; | &#039;&#039;&#039;Water&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM56&#039;&#039;&#039; || &#039;&#039;&#039;Whirlpool&#039;&#039;&#039; || class=&amp;quot;waterbg&amp;quot; | &#039;&#039;&#039;Water&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Tutor Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Tutor !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU02&#039;&#039;&#039; || &#039;&#039;&#039;Ice Beam&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Removed Moves ==&lt;br /&gt;
In order to create room for the backport&#039;s moves, the following moves have been removed. None of these moves is seen in a regular challenge run, but some wild Pokémon and trainer Pokémon may have slightly different learnsets.&lt;br /&gt;
&lt;br /&gt;
RAZOR WIND -&amp;gt; AERIAL ACE&lt;br /&gt;
SKY ATTACK -&amp;gt; FEATHERDANCE&lt;br /&gt;
AEROBLAST -&amp;gt; AQUA RING&lt;br /&gt;
SACRED FIRE -&amp;gt; AIR SLASH&lt;br /&gt;
MORNING SUN -&amp;gt; ROOST&lt;br /&gt;
PAIN SPLIT -&amp;gt; TAILWIND&lt;br /&gt;
SKULL BASH -&amp;gt; BRAVE BIRD&lt;br /&gt;
MEGA KICK -&amp;gt; HURRICANE&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=File:Swanna.png&amp;diff=480</id>
		<title>File:Swanna.png</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=File:Swanna.png&amp;diff=480"/>
		<updated>2026-01-08T19:49:18Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Backports&amp;diff=479</id>
		<title>Crystal Backports</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Backports&amp;diff=479"/>
		<updated>2025-12-26T16:14:19Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: /* Modern Crystal Backports */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Crystal Backports =&lt;br /&gt;
&lt;br /&gt;
These Pokémon have been backported to Pokémon Crystal, either as part of the [[Crystal Challenge Patch]] (Modern) or as earlier standalone backports (Classic).  &lt;br /&gt;
Please credit me in the description if you use these patches in videos or streams.&lt;br /&gt;
&lt;br /&gt;
===Modern Crystal Backports===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:Ogerpon.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Emolga.ips &#039;&#039;&#039;Ogerpon&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Ogerpon|More info]]&lt;br /&gt;
File:EmolgaV2.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Emolga.ips &#039;&#039;&#039;Emolga&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Emolga|More info]]&lt;br /&gt;
File:Falinks.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Falinks.ips &#039;&#039;&#039;Falinks&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Falinks|More info]]&lt;br /&gt;
File:Bibarel.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Bibarel.ips &#039;&#039;&#039;Bibarel Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Bibarel|More info]]&lt;br /&gt;
File:Aggron.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Aggron.ips &#039;&#039;&#039;Aggron Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Aggron|More info]]&lt;br /&gt;
File:Cinccino.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Cinccino.ips &#039;&#039;&#039;Cinccino Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Cinccino|More info]]&lt;br /&gt;
File:Darkrai.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Darkrai.ips &#039;&#039;&#039;Darkrai&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Darkrai|More info]]&lt;br /&gt;
File:Weavile.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Weavile.ips &#039;&#039;&#039;Weavile Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Weavile|More info]]&lt;br /&gt;
File:Dudunsparce.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Dudunsparce.ips &#039;&#039;&#039;Dudunsparce Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Dudunsparce|More info]]&lt;br /&gt;
File:Bewear.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Bewear.ips &#039;&#039;&#039;Bewear Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Bewear|More info]]&lt;br /&gt;
File:Staraptor.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Staraptor.ips &#039;&#039;&#039;Staraptor Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Gardevoir_and_Gallade|More info]]&lt;br /&gt;
File:Latias.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Latias.ips &#039;&#039;&#039;Latias&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Latias|More info]]&lt;br /&gt;
File:Latios.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Latios.ips &#039;&#039;&#039;Latios&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Latios|More info]]&lt;br /&gt;
File:Malamar.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Malamar.ips &#039;&#039;&#039;Malamar Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Malamar|More info]]&lt;br /&gt;
File:Milotic.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Milotic.ips &#039;&#039;&#039;Milotic Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Milotic|More info]]&lt;br /&gt;
File:Heckle.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Heckle.ips &#039;&#039;&#039;Heckle&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Heckle|More info]]&lt;br /&gt;
File:Drifblim.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Drifblim.ips &#039;&#039;&#039;Drifloon Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Drifblim|More info]]&lt;br /&gt;
File:Snorunt.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Snorunt.ips &#039;&#039;&#039;Snorunt Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Glalie_and_Froslass|More info]]&lt;br /&gt;
File:Masquerain.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Masquerain.ips &#039;&#039;&#039;Masquerain Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Masquerain|More info]]&lt;br /&gt;
File:Poochyena.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Mightyena.ips &#039;&#039;&#039;Mightyena Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Mightyena|More info]]&lt;br /&gt;
File:Manectric.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Manectric.ips &#039;&#039;&#039;Manectric Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Manectric|More info]]&lt;br /&gt;
File:Absol.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Absol.ips &#039;&#039;&#039;Absol&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Absol|More info]]&lt;br /&gt;
File:Lucario.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Lucario.ips &#039;&#039;&#039;Lucario Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Lucario|More info]]&lt;br /&gt;
File:Archeops.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Archeops.ips &#039;&#039;&#039;Archeops Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Archeops|More info]]&lt;br /&gt;
File:Ralts.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/GardevoirGallade.ips &#039;&#039;&#039;Ralts Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Gardevoir_and_Gallade|More info]]&lt;br /&gt;
File:ZigzagoonV2.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Linoone.ips &#039;&#039;&#039;Linoone Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Linoone|More info]]&lt;br /&gt;
File:Buisel.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Floatzel.ips &#039;&#039;&#039;Floatzel Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Floatzel|More info]]&lt;br /&gt;
File:Reuniclus.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Reuniclus.ips &#039;&#039;&#039;Reuniclus Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Reuniclus|More info]]&lt;br /&gt;
File:Blacephalon2.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Blacephalon.ips &#039;&#039;&#039;Blacephalon&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Blacephalon|More info]]&lt;br /&gt;
File:Flygon.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Flygon.ips &#039;&#039;&#039;Flygon Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Flygon|More info]]&lt;br /&gt;
File:SpindaNew.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Spinda.ips &#039;&#039;&#039;Spinda&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Spinda|More info]]&lt;br /&gt;
File:Ludicolo.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Ludicolo.ips &#039;&#039;&#039;Ludicolo Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Ludicolo|More info]]&lt;br /&gt;
File:Magnezone.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Magnezone.ips &#039;&#039;&#039;Magnezone Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Magnezone|More info]]&lt;br /&gt;
File:CastformModern.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Castform.ips &#039;&#039;&#039;Castform&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Castform|More info]]&lt;br /&gt;
File:Stunky.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Skuntank.ips &#039;&#039;&#039;Skuntank Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Skuntank|More info]]&lt;br /&gt;
File:Vulpix-A.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Ninetales-A.ips &#039;&#039;&#039;Ninetales-A Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Ninetales-A|More info]]&lt;br /&gt;
File:Annihilape.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Annihilape.ips &#039;&#039;&#039;Annhilape Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Annihilape|More info]]&lt;br /&gt;
File:Treecko.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Sceptile.ips &#039;&#039;&#039;Sceptile Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Sceptile|More info]]&lt;br /&gt;
File:Torchic.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Blaziken.ips &#039;&#039;&#039;Blaziken Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Blaziken|More info]]&lt;br /&gt;
File:Mudkip.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Swampert.ips &#039;&#039;&#039;Swampert Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Swampert|More info]]&lt;br /&gt;
File:Salandit.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Salazzle.ips &#039;&#039;&#039;Salandit Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Salazzle|More info]]&lt;br /&gt;
File:Marill.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/FairyMarill.ips &#039;&#039;&#039;Fairy-type Marill&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_FairyMarill|More info]]&lt;br /&gt;
File:Kyogre.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Kyogre.ips &#039;&#039;&#039;Kyogre Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Kyogre|More info]]&lt;br /&gt;
File:Groudon.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Groudon.ips &#039;&#039;&#039;Groudon Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Groudon|More info]]&lt;br /&gt;
File:Rayquaza.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Rayquaza.ips &#039;&#039;&#039;Rayquaza Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Rayquaza|More info]]&lt;br /&gt;
File:Bidoof.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Bidoof.ips &#039;&#039;&#039;Bidoof Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Bidoof|More info]]&lt;br /&gt;
File:Scream Tail.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/ScreamTail.ips &#039;&#039;&#039;Scream Tail&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_ScreamTail|More info]]&lt;br /&gt;
File:Kecleon.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Kecleon.ips &#039;&#039;&#039;Kecleon Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Kecleon|More info]]&lt;br /&gt;
File:Flamigo.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Flamigo.ips &#039;&#039;&#039;Flamigo Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Flamigo|More info]]&lt;br /&gt;
File:Honchkrow.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Honchkrow.ips &#039;&#039;&#039;Honchkrow Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Honchkrow|More info]]&lt;br /&gt;
File:Tandemaus.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Maushold.ips &#039;&#039;&#039;Tandemaus Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Maushold|More info]]&lt;br /&gt;
File:Taillow.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Swellow.ips &#039;&#039;&#039;Taillow Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Swellow|More info]]&lt;br /&gt;
File:Shinx.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Luxray.ips &#039;&#039;&#039;Shinx Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Luxray|More info]]&lt;br /&gt;
File:Magmortar.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Magmortar.ips &#039;&#039;&#039;Magmortar Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Magmortar|More info]]&lt;br /&gt;
File:Electivire.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Electivire.ips &#039;&#039;&#039;Electivire Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Electivire|More info]]&lt;br /&gt;
File:Voltorb-H.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Voltorb-H.ips &#039;&#039;&#039;Voltorb-H Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Voltorb-H|More info]]&lt;br /&gt;
File:Whiscash.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Whiscash.ips &#039;&#039;&#039;Whiscash Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Whiscash|More info]]&lt;br /&gt;
File:Ambipom.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Ambipom.ips &#039;&#039;&#039;Ambipom Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Ambipom|More info]]&lt;br /&gt;
File:Klawf.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Klawf.ips &#039;&#039;&#039;Klawf Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Klawf|More info]]&lt;br /&gt;
File:Corphish.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Crawdaunt.ips &#039;&#039;&#039;Corphish Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Crawdaunt|More info]]&lt;br /&gt;
File:Gliscor.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Gliscor.ips &#039;&#039;&#039;Gliscor Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Gliscor|More info]]&lt;br /&gt;
File:Ursaluna.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Ursaluna.ips &#039;&#039;&#039;Ursaluna Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Ursaluna|More info]]&lt;br /&gt;
File:Sableye.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Sableye.ips &#039;&#039;&#039;Sableye Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Sableye|More info]]&lt;br /&gt;
File:Houndstone.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Houndstone.ips &#039;&#039;&#039;Houndstone Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Houndstone|More info]]&lt;br /&gt;
File:Spiritomb.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Spiritomb.ips &#039;&#039;&#039;Spiritomb Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Spiritomb|More info]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Classic Crystal Backports===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:Slakoth.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Slaking.ips &#039;&#039;&#039;Slakoth Line&#039;&#039;&#039;]&lt;br /&gt;
File:Drilbur.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Excadrill.ips &#039;&#039;&#039;Drilbur Line&#039;&#039;&#039;]&lt;br /&gt;
File:Togedemaru.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Togedemaru.ips &#039;&#039;&#039;Togedemaru&#039;&#039;&#039;]&lt;br /&gt;
File:SableyeClassic.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Sableye.ips &#039;&#039;&#039;Sableye&#039;&#039;&#039;]&lt;br /&gt;
File:Zigzagoon.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Linoone.ips &#039;&#039;&#039;Zigzagoon Line&#039;&#039;&#039;]&lt;br /&gt;
File:Numel.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Camerupt.ips &#039;&#039;&#039;Numel Line&#039;&#039;&#039;]&lt;br /&gt;
File:Bouffalant.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Bouffalant.ips &#039;&#039;&#039;Bouffalant&#039;&#039;&#039;]&lt;br /&gt;
File:Castform.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Castform.ips &#039;&#039;&#039;Castform&#039;&#039;&#039;]&lt;br /&gt;
File:FlamigoClassic.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Flamigo.ips &#039;&#039;&#039;Flamigo&#039;&#039;&#039;]&lt;br /&gt;
File:Hawlucha.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Hawlucha.ips &#039;&#039;&#039;Hawlucha&#039;&#039;&#039;]&lt;br /&gt;
File:Spinda.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Spinda.ips &#039;&#039;&#039;Spinda&#039;&#039;&#039;]&lt;br /&gt;
File:Swablu.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Altaria.ips &#039;&#039;&#039;Swablu Line&#039;&#039;&#039;]&lt;br /&gt;
File:Wingull.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Pelipper.ips &#039;&#039;&#039;Wingull Line&#039;&#039;&#039;]&lt;br /&gt;
File:Skitty.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Delcatty.ips &#039;&#039;&#039;Skitty Line&#039;&#039;&#039;]&lt;br /&gt;
File:Carvanha.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Sharpedo.ips &#039;&#039;&#039;Carvanha Line&#039;&#039;&#039;]&lt;br /&gt;
File:Shedinja.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Shedinja.ips &#039;&#039;&#039;Shedinja Only&#039;&#039;&#039;]&lt;br /&gt;
File:Pachirisu.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Pachirisu.ips &#039;&#039;&#039;Pachirisu&#039;&#039;&#039;]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Ogerpon&amp;diff=478</id>
		<title>Crystal Ogerpon</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Ogerpon&amp;diff=478"/>
		<updated>2025-12-26T16:02:04Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: Created page with &amp;quot;== Ogerpon&amp;#039;s Backport == [https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Ogerpon.ips &amp;#039;&amp;#039;&amp;#039;Ogerpon&amp;#039;&amp;#039;&amp;#039;] &amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;  == Ogerpon&amp;#039;s Evolutions ==  Ogerpon does not evolve, but it has different forms. You will obtain Ogerpon&amp;#039;s masks from Professor Elm&amp;#039;s Aide in Violet City Pokémon Center.  == Ogerpon&amp;#039;s Moves ==  === Level-Up Learnset ===  {| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot; |+ Level Lea...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ogerpon&#039;s Backport ==&lt;br /&gt;
[[File:Ogerpon.png|thumb|left|200px|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Ogerpon.ips &#039;&#039;&#039;Ogerpon&#039;&#039;&#039;]]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ogerpon&#039;s Evolutions ==&lt;br /&gt;
&lt;br /&gt;
Ogerpon does not evolve, but it has different forms. You will obtain Ogerpon&#039;s masks from Professor Elm&#039;s Aide in Violet City Pokémon Center.&lt;br /&gt;
&lt;br /&gt;
== Ogerpon&#039;s Moves ==&lt;br /&gt;
&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Bullet Seed&#039;&#039;&#039; || class=&amp;quot;grassbg&amp;quot; | &#039;&#039;&#039;Grass&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;25&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Rock Blast&#039;&#039;&#039; || class=&amp;quot;rockbg&amp;quot; | &#039;&#039;&#039;Rock&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;25&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Tickle || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Sing || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 55% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Tail Slap&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;25&#039;&#039;&#039; || &#039;&#039;&#039;85%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM02&#039;&#039;&#039; || &#039;&#039;&#039;Headbutt&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM10&#039;&#039;&#039; || &#039;&#039;&#039;Hidden Power&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || Sunny Day || class=&amp;quot;firebg&amp;quot; | Fire || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM13&#039;&#039;&#039; || &#039;&#039;&#039;Snore&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM15&#039;&#039;&#039; || &#039;&#039;&#039;Hyper Beam&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;150&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || Rain Dance || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM21&#039;&#039;&#039; || &#039;&#039;&#039;Frustration&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM23&#039;&#039;&#039; || &#039;&#039;&#039;Iron Tail&#039;&#039;&#039; || class=&amp;quot;steelbg&amp;quot; | &#039;&#039;&#039;Steel&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;75%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM25&#039;&#039;&#039; || &#039;&#039;&#039;Thunder&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM27&#039;&#039;&#039; || &#039;&#039;&#039;Return&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM28&#039;&#039;&#039; || &#039;&#039;&#039;Dig&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM31&#039;&#039;&#039; || &#039;&#039;&#039;Mud-Slap&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM39&#039;&#039;&#039; || &#039;&#039;&#039;Swift&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM46&#039;&#039;&#039; || &#039;&#039;&#039;Thief&#039;&#039;&#039; || class=&amp;quot;darkbg&amp;quot; | &#039;&#039;&#039;Dark&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Tutor Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Tutor !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU03&#039;&#039;&#039; || &#039;&#039;&#039;Thunderbolt&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
== Removed Moves ==&lt;br /&gt;
In order to create room for the backport&#039;s moves, the following moves have been removed. None of these moves is seen in a regular challenge run.&lt;br /&gt;
&lt;br /&gt;
MOVE 252 -&amp;gt; IVY CUDGEL&lt;br /&gt;
&lt;br /&gt;
MOVE 253 -&amp;gt; HORN LEECH&lt;br /&gt;
&lt;br /&gt;
MOVE 254 -&amp;gt; LOW SWEEP&lt;br /&gt;
&lt;br /&gt;
RAZOR WIND -&amp;gt; THROAT CHOP&lt;br /&gt;
&lt;br /&gt;
SKY ATTACK -&amp;gt; SPIKY SHIELD&lt;br /&gt;
&lt;br /&gt;
AEROBLAST -&amp;gt; POWER WHIP&lt;br /&gt;
&lt;br /&gt;
SACRED FIRE -&amp;gt; SUPERPOWER&lt;br /&gt;
&lt;br /&gt;
MORNING SUN -&amp;gt; WOOD HAMMER&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=File:Ogerpon.png&amp;diff=477</id>
		<title>File:Ogerpon.png</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=File:Ogerpon.png&amp;diff=477"/>
		<updated>2025-12-26T15:59:09Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Main_Page&amp;diff=476</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Main_Page&amp;diff=476"/>
		<updated>2025-12-23T11:03:32Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: /* Pokémon Crystal Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome ==&lt;br /&gt;
Welcome to my website!&lt;br /&gt;
&lt;br /&gt;
This is where I keep all my ROM Hacking and backporting projects, as well as an archive of all the Challenge Run videos we&#039;ve done together over the years!&lt;br /&gt;
&lt;br /&gt;
== Pokémon Crystal Projects ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align: center; background:#f8f8f8;&amp;quot;&lt;br /&gt;
! Project!! Description !! Download&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Challenge Patch]]|| Solo Run any Pokémon with multiple quality of life additions, and in-game fully customisable starter selection. || [https://trainersquidgy.com/Patches/GamePatches/Crystal/ChallengeRunPatch.ips Download Here]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal SuperMON Patch]] || A hybrid of the Challenge Run Patch and the Nuzlocke/Giftlocke Patches. All methods for learning moves and catching Pokémon have been disabled. Select four moves at the start of the run and see how far you go. || [https://trainersquidgy.com/Patches/GamePatches/Crystal/ChallengeRunPatch.ips Download Here]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal 4 Moves Patch]] || A hybrid of the Challenge Run Patch and the SuperMON Patch. Hidden Power and Return have been reinstated, and the Level Cap is now asked by default when changing starters.|| [https://trainersquidgy.com/Patches/GamePatches/Crystal/4MovesPatch.ips Download Here]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Backports]] || Pokémon from later generations brought into Pokémon Crystal. &lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Nuzlocke Patch]]|| Built-in Nuzlocke tracking with route locking, encounter logging, and further options to restrict your catches.|| [https://trainersquidgy.com/Patches/GamePatches/Crystal/NuzlockePatch.ips Download Here]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Giftlocke Patch]] || All catching has been disabled. Earn your Pokémon by defeating Gym Leaders. || [https://trainersquidgy.com/Patches/GamePatches/Crystal/GiftlockePatch.ips Download Here]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fun Crystal Hacks]] || Miscellaneous Crystal projects in various stages of completion. &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Generation I Projects ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align: center; background:#f8f8f8;&amp;quot;&lt;br /&gt;
! Project !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[RBY Challenge Patch]]|| Quality of life upgrades for solo running Red/Blue/Yellow&lt;br /&gt;
|-&lt;br /&gt;
| [[Yellow Backports]] || Pokémon from later generations brought into Pokémon Yellow. &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_4_Moves_Patch&amp;diff=475</id>
		<title>Crystal 4 Moves Patch</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_4_Moves_Patch&amp;diff=475"/>
		<updated>2025-12-23T11:00:23Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: Created page with &amp;quot;= 4 Moves Patch = &amp;#039;&amp;#039;&amp;#039;Latest update: 23rd December 2025 (Beta 1.0)&amp;#039;&amp;#039;&amp;#039;  === The Objective === This patch is for the Pokémon Crystal 4 Moves challenge. Several existing features of Pokémon Crystal have been removed, and the challenge is now focused around trying to defeat Red with just one Pokémon, and just four moves for the entire challenge.  To install this patch, you will need an unmodified copy of Pokémon Crystal, and to use an [https://www.marcrobledo.com/RomPatch...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= 4 Moves Patch =&lt;br /&gt;
&#039;&#039;&#039;Latest update: 23rd December 2025 (Beta 1.0)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== The Objective ===&lt;br /&gt;
This patch is for the Pokémon Crystal 4 Moves challenge. Several existing features of Pokémon Crystal have been removed, and the challenge is now focused around trying to defeat Red with just one Pokémon, and just four moves for the entire challenge.&lt;br /&gt;
&lt;br /&gt;
To install this patch, you will need an unmodified copy of Pokémon Crystal, and to use an [https://www.marcrobledo.com/RomPatcher.js/ IPS Patcher]&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
[https://trainersquidgy.com/Patches/GamePatches/Crystal/4MovesPatch.ips Click here to download the latest beta version]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;If you are using this patch to create content, please give credit.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== What is the 4 Moves Challenge? ==&lt;br /&gt;
The 4 Moves challenge is a hybrid of the original Timed Challenge and the SuperMON Challenge.&lt;br /&gt;
&lt;br /&gt;
This is a Solo Pokémon Challenge where the objective is to defeat Red just one Pokémon and four pre-selected moves from its valid learnset. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To change your starters, talk to the right hand side of the desk with Professor Elm&#039;s PC. This is where you can set your DVs for the Pokémon, too. If you are playing with perfect DVs, set your Hidden Power type to DARK.&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
* Only the starter Pokémon may be used in battle.&lt;br /&gt;
* Items may not be used in battle.&lt;br /&gt;
* Key Items replace HMs and other field moves.&lt;br /&gt;
* Poké Balls and other methods of obtaining extra Pokémon are disabled.&lt;br /&gt;
* Pokémon are unable to learn moves via level-up, TM, or Move Tutor. Instead, you select your four moves via the Super Nerd at the beginning of the challenge. Any move that a Pokémon can legally know in Pokémon Crystal is considered valid.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Features by Version ==&lt;br /&gt;
=== Beta 1.0 ===&lt;br /&gt;
* Missing pre-evolution moves for Pokémon added, expanding the learnset.&lt;br /&gt;
* Move Deleter and Move Reminder disabled.&lt;br /&gt;
* All gift Pokémon except the starter Pokémon have been disabled.&lt;br /&gt;
* Catching and obtaining other Pokémon has been disabled.&lt;br /&gt;
* Set your starter via the in-game menus. You can still customise DVs.&lt;br /&gt;
* Move Tutor located in Elm&#039;s Lab. Move Tutor can teach all moves the Pokémon can legally learn in Pokémon Crystal. All other methods to learn moves have been disabled.&lt;br /&gt;
* Key Items replace all Field Moves in the game. Badge requirements still apply for HMs. Some HM Items may still be janky.&lt;br /&gt;
* Hard-coded Level Cap set to the level of the next Key Trainer&#039;s Ace Pokémon.&lt;br /&gt;
* Reusable CANDY JAR item given by Blue to enable fast leveling up for Red.&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=474</id>
		<title>Crystal SuperMON Patch</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=474"/>
		<updated>2025-11-22T23:48:19Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: /* SuperMON Backports */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SuperMON Patch =&lt;br /&gt;
&#039;&#039;&#039;Latest update: 21st November 2025 (Beta 1.3)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This patch is for the Pokémon Crystal SuperMON challenge. Several existing features of Pokémon Crystal have been removed, and the challenge is now focused around trying to get as far as possible with one Pokémon, no resets, and just four moves.&lt;br /&gt;
&lt;br /&gt;
To install this patch, you will need an unmodified copy of Pokémon Crystal, and to use an [https://www.marcrobledo.com/RomPatcher.js/ IPS Patcher]&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
[https://trainersquidgy.com/Patches/GamePatches/Crystal/SuperMONPatch.ips Click here to download the latest beta version]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;If you are using this patch to create content, please give credit.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== What is the SuperMON Challenge? ==&lt;br /&gt;
The SuperMON challenge was devised by [https://www.youtube.com/@Matthias.Abaddon M.Abaddon] on YouTube, and coded and customized by [https://www.youtube.com/squidgy/ Squidgy].&lt;br /&gt;
&lt;br /&gt;
This is a Solo Pokémon Challenge where the objective is to get as far through the game as you can using just one Pokémon and four pre-selected moves from its valid learnset. You score points the further along the challenge you get, up to a maximum of 100 points for defeating Red.&lt;br /&gt;
&lt;br /&gt;
To change your starters, talk to the right hand side of the desk with Professor Elm&#039;s PC. This is where you can set your DVs for the Pokémon, too. If you are playing with perfect DVs, set your Hidden Power type to DARK.&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
* Only the starter Pokémon may be used in battle.&lt;br /&gt;
* Items may not be used in battle.&lt;br /&gt;
* Key Items replace HMs and other field moves.&lt;br /&gt;
* Poké Balls and other methods of obtaining extra Pokémon are disabled.&lt;br /&gt;
* A hard-coded level cap prevents your Pokémon from going past the level of the next Gym Leader or Elite Four member&#039;s highest leveled Pokémon.&lt;br /&gt;
* Pokémon are unable to learn moves via level-up, TM, or Move Tutor. Instead, you select your four moves via the Super Nerd at the beginning of the challenge. Any move that a Pokémon can legally know in Pokémon Crystal is considered valid.&lt;br /&gt;
* The challenge ends either when your Pokémon faints, or when you defeat Red.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Features by Version ==&lt;br /&gt;
=== Beta 1.3 ===&lt;br /&gt;
* Missing pre-evolution moves for Pokémon added, expanding the learnset.&lt;br /&gt;
=== Beta 1.2 ===&lt;br /&gt;
* Move Deleter and Move Reminder disabled.&lt;br /&gt;
=== Beta 1.1 ===&lt;br /&gt;
* All gift Pokémon except the starter Pokémon have been disabled.&lt;br /&gt;
* Points now track correctly throughout the challenge.&lt;br /&gt;
=== Beta 1.0 ===&lt;br /&gt;
* Catching and obtaining other Pokémon has been disabled.&lt;br /&gt;
* Set your starter via the in-game menus. You can still customise DVs.&lt;br /&gt;
* Move Tutor located in Elm&#039;s Lab. Move Tutor can teach all moves the Pokémon can legally learn in Pokémon Crystal. All other methods to learn moves have been disabled.&lt;br /&gt;
* In-built points tracker located at $da3b in RAM.&lt;br /&gt;
* Key Items replace all Field Moves in the game. Badge requirements still apply for HMs. Some HM Items may still be janky.&lt;br /&gt;
* Hard-coded Level Cap set to the level of the next Key Trainer&#039;s Ace Pokémon.&lt;br /&gt;
* Reusable CANDY JAR item given by Blue to enable fast leveling up for Red.&lt;br /&gt;
&lt;br /&gt;
== SuperMON Backports ==&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Magmortar.ips Magmortar Line] - Added Novembber 8th 2025&lt;br /&gt;
&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Electivire.ips Electivire Line] - Added Novembber 8th 2025&lt;br /&gt;
&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Ninetales-A.ips Alolan Ninetales Line] - Added Novembber 8th 2025&lt;br /&gt;
&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Salamence.ips Salamence Line] - Added Novembber 11th 2025&lt;br /&gt;
&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Metagross.ips Metagross Line] - Added Novembber 22nd 2025&lt;br /&gt;
&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Slaking.ips Slaking Line] - Added Novembber 22nd 2025&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=473</id>
		<title>Crystal SuperMON Patch</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=473"/>
		<updated>2025-11-21T11:33:42Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: /* SuperMON Patch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SuperMON Patch =&lt;br /&gt;
&#039;&#039;&#039;Latest update: 21st November 2025 (Beta 1.3)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This patch is for the Pokémon Crystal SuperMON challenge. Several existing features of Pokémon Crystal have been removed, and the challenge is now focused around trying to get as far as possible with one Pokémon, no resets, and just four moves.&lt;br /&gt;
&lt;br /&gt;
To install this patch, you will need an unmodified copy of Pokémon Crystal, and to use an [https://www.marcrobledo.com/RomPatcher.js/ IPS Patcher]&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
[https://trainersquidgy.com/Patches/GamePatches/Crystal/SuperMONPatch.ips Click here to download the latest beta version]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;If you are using this patch to create content, please give credit.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== What is the SuperMON Challenge? ==&lt;br /&gt;
The SuperMON challenge was devised by [https://www.youtube.com/@Matthias.Abaddon M.Abaddon] on YouTube, and coded and customized by [https://www.youtube.com/squidgy/ Squidgy].&lt;br /&gt;
&lt;br /&gt;
This is a Solo Pokémon Challenge where the objective is to get as far through the game as you can using just one Pokémon and four pre-selected moves from its valid learnset. You score points the further along the challenge you get, up to a maximum of 100 points for defeating Red.&lt;br /&gt;
&lt;br /&gt;
To change your starters, talk to the right hand side of the desk with Professor Elm&#039;s PC. This is where you can set your DVs for the Pokémon, too. If you are playing with perfect DVs, set your Hidden Power type to DARK.&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
* Only the starter Pokémon may be used in battle.&lt;br /&gt;
* Items may not be used in battle.&lt;br /&gt;
* Key Items replace HMs and other field moves.&lt;br /&gt;
* Poké Balls and other methods of obtaining extra Pokémon are disabled.&lt;br /&gt;
* A hard-coded level cap prevents your Pokémon from going past the level of the next Gym Leader or Elite Four member&#039;s highest leveled Pokémon.&lt;br /&gt;
* Pokémon are unable to learn moves via level-up, TM, or Move Tutor. Instead, you select your four moves via the Super Nerd at the beginning of the challenge. Any move that a Pokémon can legally know in Pokémon Crystal is considered valid.&lt;br /&gt;
* The challenge ends either when your Pokémon faints, or when you defeat Red.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Features by Version ==&lt;br /&gt;
=== Beta 1.3 ===&lt;br /&gt;
* Missing pre-evolution moves for Pokémon added, expanding the learnset.&lt;br /&gt;
=== Beta 1.2 ===&lt;br /&gt;
* Move Deleter and Move Reminder disabled.&lt;br /&gt;
=== Beta 1.1 ===&lt;br /&gt;
* All gift Pokémon except the starter Pokémon have been disabled.&lt;br /&gt;
* Points now track correctly throughout the challenge.&lt;br /&gt;
=== Beta 1.0 ===&lt;br /&gt;
* Catching and obtaining other Pokémon has been disabled.&lt;br /&gt;
* Set your starter via the in-game menus. You can still customise DVs.&lt;br /&gt;
* Move Tutor located in Elm&#039;s Lab. Move Tutor can teach all moves the Pokémon can legally learn in Pokémon Crystal. All other methods to learn moves have been disabled.&lt;br /&gt;
* In-built points tracker located at $da3b in RAM.&lt;br /&gt;
* Key Items replace all Field Moves in the game. Badge requirements still apply for HMs. Some HM Items may still be janky.&lt;br /&gt;
* Hard-coded Level Cap set to the level of the next Key Trainer&#039;s Ace Pokémon.&lt;br /&gt;
* Reusable CANDY JAR item given by Blue to enable fast leveling up for Red.&lt;br /&gt;
&lt;br /&gt;
== SuperMON Backports ==&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Magmortar.ips Magmortar Line] - Added Novembber 8th 2025&lt;br /&gt;
&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Electivire.ips Electivire Line] - Added Novembber 8th 2025&lt;br /&gt;
&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Ninetales-A.ips Alolan Ninetales Line] - Added Novembber 8th 2025&lt;br /&gt;
&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Salamence.ips Salamence Line] - Added Novembber 11th 2025&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=472</id>
		<title>Crystal SuperMON Patch</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=472"/>
		<updated>2025-11-11T23:05:44Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: /* SuperMON Backports */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SuperMON Patch =&lt;br /&gt;
&#039;&#039;&#039;Latest update: 9th November 2025 (Beta 1.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This patch is for the Pokémon Crystal SuperMON challenge. Several existing features of Pokémon Crystal have been removed, and the challenge is now focused around trying to get as far as possible with one Pokémon, no resets, and just four moves.&lt;br /&gt;
&lt;br /&gt;
To install this patch, you will need an unmodified copy of Pokémon Crystal, and to use an [https://www.marcrobledo.com/RomPatcher.js/ IPS Patcher]&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
[https://trainersquidgy.com/Patches/GamePatches/Crystal/SuperMONPatch.ips Click here to download the latest beta version]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;If you are using this patch to create content, please give credit.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== What is the SuperMON Challenge? ==&lt;br /&gt;
The SuperMON challenge was devised by [https://www.youtube.com/@Matthias.Abaddon M.Abaddon] on YouTube, and coded and customized by [https://www.youtube.com/squidgy/ Squidgy].&lt;br /&gt;
&lt;br /&gt;
This is a Solo Pokémon Challenge where the objective is to get as far through the game as you can using just one Pokémon and four pre-selected moves from its valid learnset. You score points the further along the challenge you get, up to a maximum of 100 points for defeating Red.&lt;br /&gt;
&lt;br /&gt;
To change your starters, talk to the right hand side of the desk with Professor Elm&#039;s PC. This is where you can set your DVs for the Pokémon, too. If you are playing with perfect DVs, set your Hidden Power type to DARK.&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
* Only the starter Pokémon may be used in battle.&lt;br /&gt;
* Items may not be used in battle.&lt;br /&gt;
* Key Items replace HMs and other field moves.&lt;br /&gt;
* Poké Balls and other methods of obtaining extra Pokémon are disabled.&lt;br /&gt;
* A hard-coded level cap prevents your Pokémon from going past the level of the next Gym Leader or Elite Four member&#039;s highest leveled Pokémon.&lt;br /&gt;
* Pokémon are unable to learn moves via level-up, TM, or Move Tutor. Instead, you select your four moves via the Super Nerd at the beginning of the challenge. Any move that a Pokémon can legally know in Pokémon Crystal is considered valid.&lt;br /&gt;
* The challenge ends either when your Pokémon faints, or when you defeat Red.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Features by Version ==&lt;br /&gt;
=== Beta 1.2 ===&lt;br /&gt;
* Move Deleter and Move Reminder disabled.&lt;br /&gt;
=== Beta 1.1 ===&lt;br /&gt;
* All gift Pokémon except the starter Pokémon have been disabled.&lt;br /&gt;
* Points now track correctly throughout the challenge.&lt;br /&gt;
=== Beta 1.0 ===&lt;br /&gt;
* Catching and obtaining other Pokémon has been disabled.&lt;br /&gt;
* Set your starter via the in-game menus. You can still customise DVs.&lt;br /&gt;
* Move Tutor located in Elm&#039;s Lab. Move Tutor can teach all moves the Pokémon can legally learn in Pokémon Crystal. All other methods to learn moves have been disabled.&lt;br /&gt;
* In-built points tracker located at $da3b in RAM.&lt;br /&gt;
* Key Items replace all Field Moves in the game. Badge requirements still apply for HMs. Some HM Items may still be janky.&lt;br /&gt;
* Hard-coded Level Cap set to the level of the next Key Trainer&#039;s Ace Pokémon.&lt;br /&gt;
* Reusable CANDY JAR item given by Blue to enable fast leveling up for Red.&lt;br /&gt;
&lt;br /&gt;
== SuperMON Backports ==&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Magmortar.ips Magmortar Line] - Added Novembber 8th 2025&lt;br /&gt;
&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Electivire.ips Electivire Line] - Added Novembber 8th 2025&lt;br /&gt;
&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Ninetales-A.ips Alolan Ninetales Line] - Added Novembber 8th 2025&lt;br /&gt;
&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Salamence.ips Salamence Line] - Added Novembber 11th 2025&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=471</id>
		<title>Crystal SuperMON Patch</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=471"/>
		<updated>2025-11-11T23:05:19Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SuperMON Patch =&lt;br /&gt;
&#039;&#039;&#039;Latest update: 9th November 2025 (Beta 1.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This patch is for the Pokémon Crystal SuperMON challenge. Several existing features of Pokémon Crystal have been removed, and the challenge is now focused around trying to get as far as possible with one Pokémon, no resets, and just four moves.&lt;br /&gt;
&lt;br /&gt;
To install this patch, you will need an unmodified copy of Pokémon Crystal, and to use an [https://www.marcrobledo.com/RomPatcher.js/ IPS Patcher]&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
[https://trainersquidgy.com/Patches/GamePatches/Crystal/SuperMONPatch.ips Click here to download the latest beta version]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;If you are using this patch to create content, please give credit.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== What is the SuperMON Challenge? ==&lt;br /&gt;
The SuperMON challenge was devised by [https://www.youtube.com/@Matthias.Abaddon M.Abaddon] on YouTube, and coded and customized by [https://www.youtube.com/squidgy/ Squidgy].&lt;br /&gt;
&lt;br /&gt;
This is a Solo Pokémon Challenge where the objective is to get as far through the game as you can using just one Pokémon and four pre-selected moves from its valid learnset. You score points the further along the challenge you get, up to a maximum of 100 points for defeating Red.&lt;br /&gt;
&lt;br /&gt;
To change your starters, talk to the right hand side of the desk with Professor Elm&#039;s PC. This is where you can set your DVs for the Pokémon, too. If you are playing with perfect DVs, set your Hidden Power type to DARK.&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
* Only the starter Pokémon may be used in battle.&lt;br /&gt;
* Items may not be used in battle.&lt;br /&gt;
* Key Items replace HMs and other field moves.&lt;br /&gt;
* Poké Balls and other methods of obtaining extra Pokémon are disabled.&lt;br /&gt;
* A hard-coded level cap prevents your Pokémon from going past the level of the next Gym Leader or Elite Four member&#039;s highest leveled Pokémon.&lt;br /&gt;
* Pokémon are unable to learn moves via level-up, TM, or Move Tutor. Instead, you select your four moves via the Super Nerd at the beginning of the challenge. Any move that a Pokémon can legally know in Pokémon Crystal is considered valid.&lt;br /&gt;
* The challenge ends either when your Pokémon faints, or when you defeat Red.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Features by Version ==&lt;br /&gt;
=== Beta 1.2 ===&lt;br /&gt;
* Move Deleter and Move Reminder disabled.&lt;br /&gt;
=== Beta 1.1 ===&lt;br /&gt;
* All gift Pokémon except the starter Pokémon have been disabled.&lt;br /&gt;
* Points now track correctly throughout the challenge.&lt;br /&gt;
=== Beta 1.0 ===&lt;br /&gt;
* Catching and obtaining other Pokémon has been disabled.&lt;br /&gt;
* Set your starter via the in-game menus. You can still customise DVs.&lt;br /&gt;
* Move Tutor located in Elm&#039;s Lab. Move Tutor can teach all moves the Pokémon can legally learn in Pokémon Crystal. All other methods to learn moves have been disabled.&lt;br /&gt;
* In-built points tracker located at $da3b in RAM.&lt;br /&gt;
* Key Items replace all Field Moves in the game. Badge requirements still apply for HMs. Some HM Items may still be janky.&lt;br /&gt;
* Hard-coded Level Cap set to the level of the next Key Trainer&#039;s Ace Pokémon.&lt;br /&gt;
* Reusable CANDY JAR item given by Blue to enable fast leveling up for Red.&lt;br /&gt;
&lt;br /&gt;
== SuperMON Backports ==&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Magmortar.ips Magmortar Line]&lt;br /&gt;
&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Electivire.ips Electivire Line]&lt;br /&gt;
&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Ninetales-A.ips Alolan Ninetales Line]&lt;br /&gt;
&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Salamence.ips Salamence Line]&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=470</id>
		<title>Crystal SuperMON Patch</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=470"/>
		<updated>2025-11-09T10:59:57Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: /* SuperMON Patch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SuperMON Patch =&lt;br /&gt;
&#039;&#039;&#039;Latest update: 9th November 2025 (Beta 1.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This patch is for the Pokémon Crystal SuperMON challenge. Several existing features of Pokémon Crystal have been removed, and the challenge is now focused around trying to get as far as possible with one Pokémon, no resets, and just four moves.&lt;br /&gt;
&lt;br /&gt;
To install this patch, you will need an unmodified copy of Pokémon Crystal, and to use an [https://www.marcrobledo.com/RomPatcher.js/ IPS Patcher]&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
[https://trainersquidgy.com/Patches/GamePatches/Crystal/SuperMONPatch.ips Click here to download the latest beta version]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;If you are using this patch to create content, please give credit.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== What is the SuperMON Challenge? ==&lt;br /&gt;
The SuperMON challenge was devised by [https://www.youtube.com/@Matthias.Abaddon M.Abaddon] on YouTube, and coded and customized by [https://www.youtube.com/squidgy/ Squidgy].&lt;br /&gt;
&lt;br /&gt;
This is a Solo Pokémon Challenge where the objective is to get as far through the game as you can using just one Pokémon and four pre-selected moves from its valid learnset. You score points the further along the challenge you get, up to a maximum of 100 points for defeating Red.&lt;br /&gt;
&lt;br /&gt;
To change your starters, talk to the right hand side of the desk with Professor Elm&#039;s PC. This is where you can set your DVs for the Pokémon, too. If you are playing with perfect DVs, set your Hidden Power type to DARK.&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
* Only the starter Pokémon may be used in battle.&lt;br /&gt;
* Items may not be used in battle.&lt;br /&gt;
* Key Items replace HMs and other field moves.&lt;br /&gt;
* Poké Balls and other methods of obtaining extra Pokémon are disabled.&lt;br /&gt;
* A hard-coded level cap prevents your Pokémon from going past the level of the next Gym Leader or Elite Four member&#039;s highest leveled Pokémon.&lt;br /&gt;
* Pokémon are unable to learn moves via level-up, TM, or Move Tutor. Instead, you select your four moves via the Super Nerd at the beginning of the challenge. Any move that a Pokémon can legally know in Pokémon Crystal is considered valid.&lt;br /&gt;
* The challenge ends either when your Pokémon faints, or when you defeat Red.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Features by Version ==&lt;br /&gt;
=== Beta 1.2 ===&lt;br /&gt;
* Move Deleter and Move Reminder disabled.&lt;br /&gt;
=== Beta 1.1 ===&lt;br /&gt;
* All gift Pokémon except the starter Pokémon have been disabled.&lt;br /&gt;
* Points now track correctly throughout the challenge.&lt;br /&gt;
=== Beta 1.0 ===&lt;br /&gt;
* Catching and obtaining other Pokémon has been disabled.&lt;br /&gt;
* Set your starter via the in-game menus. You can still customise DVs.&lt;br /&gt;
* Move Tutor located in Elm&#039;s Lab. Move Tutor can teach all moves the Pokémon can legally learn in Pokémon Crystal. All other methods to learn moves have been disabled.&lt;br /&gt;
* In-built points tracker located at $da3b in RAM.&lt;br /&gt;
* Key Items replace all Field Moves in the game. Badge requirements still apply for HMs. Some HM Items may still be janky.&lt;br /&gt;
* Hard-coded Level Cap set to the level of the next Key Trainer&#039;s Ace Pokémon.&lt;br /&gt;
* Reusable CANDY JAR item given by Blue to enable fast leveling up for Red.&lt;br /&gt;
&lt;br /&gt;
== SuperMON Backports ==&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Magmortar.ips Magmortar Line]&lt;br /&gt;
&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Electivire.ips Electivire Line]&lt;br /&gt;
&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Ninetales-A.ips Alolan Ninetales Line]&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=469</id>
		<title>Crystal SuperMON Patch</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=469"/>
		<updated>2025-11-09T10:59:14Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SuperMON Patch =&lt;br /&gt;
&#039;&#039;&#039;Latest update: 9th November 2025 (Beta 1.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This patch is for the Pokémon Crystal SuperMON challenge. Several existing features of Pokémon Crystal have been removed, and the challenge is now focused around trying to get as far as possible with one Pokémon, no resets, and just four moves.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
[https://trainersquidgy.com/Patches/GamePatches/Crystal/SuperMONPatch.ips Click here to download the latest beta version]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;If you are using this patch to create content, please give credit.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== What is the SuperMON Challenge? ==&lt;br /&gt;
The SuperMON challenge was devised by [https://www.youtube.com/@Matthias.Abaddon M.Abaddon] on YouTube, and coded and customized by [https://www.youtube.com/squidgy/ Squidgy].&lt;br /&gt;
&lt;br /&gt;
This is a Solo Pokémon Challenge where the objective is to get as far through the game as you can using just one Pokémon and four pre-selected moves from its valid learnset. You score points the further along the challenge you get, up to a maximum of 100 points for defeating Red.&lt;br /&gt;
&lt;br /&gt;
To change your starters, talk to the right hand side of the desk with Professor Elm&#039;s PC. This is where you can set your DVs for the Pokémon, too. If you are playing with perfect DVs, set your Hidden Power type to DARK.&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
* Only the starter Pokémon may be used in battle.&lt;br /&gt;
* Items may not be used in battle.&lt;br /&gt;
* Key Items replace HMs and other field moves.&lt;br /&gt;
* Poké Balls and other methods of obtaining extra Pokémon are disabled.&lt;br /&gt;
* A hard-coded level cap prevents your Pokémon from going past the level of the next Gym Leader or Elite Four member&#039;s highest leveled Pokémon.&lt;br /&gt;
* Pokémon are unable to learn moves via level-up, TM, or Move Tutor. Instead, you select your four moves via the Super Nerd at the beginning of the challenge. Any move that a Pokémon can legally know in Pokémon Crystal is considered valid.&lt;br /&gt;
* The challenge ends either when your Pokémon faints, or when you defeat Red.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Features by Version ==&lt;br /&gt;
=== Beta 1.2 ===&lt;br /&gt;
* Move Deleter and Move Reminder disabled.&lt;br /&gt;
=== Beta 1.1 ===&lt;br /&gt;
* All gift Pokémon except the starter Pokémon have been disabled.&lt;br /&gt;
* Points now track correctly throughout the challenge.&lt;br /&gt;
=== Beta 1.0 ===&lt;br /&gt;
* Catching and obtaining other Pokémon has been disabled.&lt;br /&gt;
* Set your starter via the in-game menus. You can still customise DVs.&lt;br /&gt;
* Move Tutor located in Elm&#039;s Lab. Move Tutor can teach all moves the Pokémon can legally learn in Pokémon Crystal. All other methods to learn moves have been disabled.&lt;br /&gt;
* In-built points tracker located at $da3b in RAM.&lt;br /&gt;
* Key Items replace all Field Moves in the game. Badge requirements still apply for HMs. Some HM Items may still be janky.&lt;br /&gt;
* Hard-coded Level Cap set to the level of the next Key Trainer&#039;s Ace Pokémon.&lt;br /&gt;
* Reusable CANDY JAR item given by Blue to enable fast leveling up for Red.&lt;br /&gt;
&lt;br /&gt;
== SuperMON Backports ==&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Magmortar.ips Magmortar Line]&lt;br /&gt;
&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Electivire.ips Electivire Line]&lt;br /&gt;
&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Ninetales-A.ips Alolan Ninetales Line]&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=468</id>
		<title>Crystal SuperMON Patch</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=468"/>
		<updated>2025-11-07T20:57:04Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: /* SuperMON Backports */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SuperMON Patch =&lt;br /&gt;
&#039;&#039;&#039;Latest update: 6th November 2025 (Beta 1.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This patch is for the Pokémon Crystal SuperMON challenge. Several existing features of Pokémon Crystal have been removed, and the challenge is now focused around trying to get as far as possible with one Pokémon, no resets, and just four moves.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
[https://trainersquidgy.com/Patches/GamePatches/Crystal/SuperMONPatch.ips Click here to download the latest beta version]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;If you are using this patch to create content, please give credit.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== What is the SuperMON Challenge? ==&lt;br /&gt;
The SuperMON challenge was devised by [https://www.youtube.com/@Matthias.Abaddon M.Abaddon] on YouTube, and coded and customized by [https://www.youtube.com/squidgy/ Squidgy].&lt;br /&gt;
&lt;br /&gt;
This is a Solo Pokémon Challenge where the objective is to get as far through the game as you can using just one Pokémon and four pre-selected moves from its valid learnset. You score points the further along the challenge you get, up to a maximum of 100 points for defeating Red.&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
* Only the starter Pokémon may be used in battle.&lt;br /&gt;
* Items may not be used in battle.&lt;br /&gt;
* Key Items replace HMs and other field moves.&lt;br /&gt;
* Poké Balls and other methods of obtaining extra Pokémon are disabled.&lt;br /&gt;
* A hard-coded level cap prevents your Pokémon from going past the level of the next Gym Leader or Elite Four member&#039;s highest leveled Pokémon.&lt;br /&gt;
* Pokémon are unable to learn moves via level-up, TM, or Move Tutor. Instead, you select your four moves via the Super Nerd at the beginning of the challenge. Any move that a Pokémon can legally know in Pokémon Crystal is considered valid.&lt;br /&gt;
* The challenge ends either when your Pokémon faints, or when you defeat Red.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Features by Version ==&lt;br /&gt;
=== Beta 1.1 ===&lt;br /&gt;
* All gift Pokémon except the starter Pokémon have been disabled.&lt;br /&gt;
* Points now track correctly throughout the challenge.&lt;br /&gt;
=== Beta 1.0 ===&lt;br /&gt;
* Catching and obtaining other Pokémon has been disabled.&lt;br /&gt;
* Set your starter via the in-game menus. You can still customise DVs.&lt;br /&gt;
* Move Tutor located in Elm&#039;s Lab. Move Tutor can teach all moves the Pokémon can legally learn in Pokémon Crystal. All other methods to learn moves have been disabled.&lt;br /&gt;
* In-built points tracker located at $da3b in RAM.&lt;br /&gt;
* Key Items replace all Field Moves in the game. Badge requirements still apply for HMs. Some HM Items may still be janky.&lt;br /&gt;
* Hard-coded Level Cap set to the level of the next Key Trainer&#039;s Ace Pokémon.&lt;br /&gt;
* Reusable CANDY JAR item given by Blue to enable fast leveling up for Red.&lt;br /&gt;
&lt;br /&gt;
== SuperMON Backports ==&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Magmortar.ips Magmortar Line]&lt;br /&gt;
&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Electivire.ips Electivire Line]&lt;br /&gt;
&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Ninetales-A.ips Alolan Ninetales Line]&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=467</id>
		<title>Crystal SuperMON Patch</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=467"/>
		<updated>2025-11-07T20:45:35Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: /* SuperMON Backports */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SuperMON Patch =&lt;br /&gt;
&#039;&#039;&#039;Latest update: 6th November 2025 (Beta 1.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This patch is for the Pokémon Crystal SuperMON challenge. Several existing features of Pokémon Crystal have been removed, and the challenge is now focused around trying to get as far as possible with one Pokémon, no resets, and just four moves.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
[https://trainersquidgy.com/Patches/GamePatches/Crystal/SuperMONPatch.ips Click here to download the latest beta version]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;If you are using this patch to create content, please give credit.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== What is the SuperMON Challenge? ==&lt;br /&gt;
The SuperMON challenge was devised by [https://www.youtube.com/@Matthias.Abaddon M.Abaddon] on YouTube, and coded and customized by [https://www.youtube.com/squidgy/ Squidgy].&lt;br /&gt;
&lt;br /&gt;
This is a Solo Pokémon Challenge where the objective is to get as far through the game as you can using just one Pokémon and four pre-selected moves from its valid learnset. You score points the further along the challenge you get, up to a maximum of 100 points for defeating Red.&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
* Only the starter Pokémon may be used in battle.&lt;br /&gt;
* Items may not be used in battle.&lt;br /&gt;
* Key Items replace HMs and other field moves.&lt;br /&gt;
* Poké Balls and other methods of obtaining extra Pokémon are disabled.&lt;br /&gt;
* A hard-coded level cap prevents your Pokémon from going past the level of the next Gym Leader or Elite Four member&#039;s highest leveled Pokémon.&lt;br /&gt;
* Pokémon are unable to learn moves via level-up, TM, or Move Tutor. Instead, you select your four moves via the Super Nerd at the beginning of the challenge. Any move that a Pokémon can legally know in Pokémon Crystal is considered valid.&lt;br /&gt;
* The challenge ends either when your Pokémon faints, or when you defeat Red.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Features by Version ==&lt;br /&gt;
=== Beta 1.1 ===&lt;br /&gt;
* All gift Pokémon except the starter Pokémon have been disabled.&lt;br /&gt;
* Points now track correctly throughout the challenge.&lt;br /&gt;
=== Beta 1.0 ===&lt;br /&gt;
* Catching and obtaining other Pokémon has been disabled.&lt;br /&gt;
* Set your starter via the in-game menus. You can still customise DVs.&lt;br /&gt;
* Move Tutor located in Elm&#039;s Lab. Move Tutor can teach all moves the Pokémon can legally learn in Pokémon Crystal. All other methods to learn moves have been disabled.&lt;br /&gt;
* In-built points tracker located at $da3b in RAM.&lt;br /&gt;
* Key Items replace all Field Moves in the game. Badge requirements still apply for HMs. Some HM Items may still be janky.&lt;br /&gt;
* Hard-coded Level Cap set to the level of the next Key Trainer&#039;s Ace Pokémon.&lt;br /&gt;
* Reusable CANDY JAR item given by Blue to enable fast leveling up for Red.&lt;br /&gt;
&lt;br /&gt;
== SuperMON Backports ==&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Magmortar.ips Magmortar Line]&lt;br /&gt;
&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Electivire.ips Electivire Line]&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=466</id>
		<title>Crystal SuperMON Patch</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=466"/>
		<updated>2025-11-07T20:45:25Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SuperMON Patch =&lt;br /&gt;
&#039;&#039;&#039;Latest update: 6th November 2025 (Beta 1.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This patch is for the Pokémon Crystal SuperMON challenge. Several existing features of Pokémon Crystal have been removed, and the challenge is now focused around trying to get as far as possible with one Pokémon, no resets, and just four moves.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
[https://trainersquidgy.com/Patches/GamePatches/Crystal/SuperMONPatch.ips Click here to download the latest beta version]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;If you are using this patch to create content, please give credit.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== What is the SuperMON Challenge? ==&lt;br /&gt;
The SuperMON challenge was devised by [https://www.youtube.com/@Matthias.Abaddon M.Abaddon] on YouTube, and coded and customized by [https://www.youtube.com/squidgy/ Squidgy].&lt;br /&gt;
&lt;br /&gt;
This is a Solo Pokémon Challenge where the objective is to get as far through the game as you can using just one Pokémon and four pre-selected moves from its valid learnset. You score points the further along the challenge you get, up to a maximum of 100 points for defeating Red.&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
* Only the starter Pokémon may be used in battle.&lt;br /&gt;
* Items may not be used in battle.&lt;br /&gt;
* Key Items replace HMs and other field moves.&lt;br /&gt;
* Poké Balls and other methods of obtaining extra Pokémon are disabled.&lt;br /&gt;
* A hard-coded level cap prevents your Pokémon from going past the level of the next Gym Leader or Elite Four member&#039;s highest leveled Pokémon.&lt;br /&gt;
* Pokémon are unable to learn moves via level-up, TM, or Move Tutor. Instead, you select your four moves via the Super Nerd at the beginning of the challenge. Any move that a Pokémon can legally know in Pokémon Crystal is considered valid.&lt;br /&gt;
* The challenge ends either when your Pokémon faints, or when you defeat Red.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Features by Version ==&lt;br /&gt;
=== Beta 1.1 ===&lt;br /&gt;
* All gift Pokémon except the starter Pokémon have been disabled.&lt;br /&gt;
* Points now track correctly throughout the challenge.&lt;br /&gt;
=== Beta 1.0 ===&lt;br /&gt;
* Catching and obtaining other Pokémon has been disabled.&lt;br /&gt;
* Set your starter via the in-game menus. You can still customise DVs.&lt;br /&gt;
* Move Tutor located in Elm&#039;s Lab. Move Tutor can teach all moves the Pokémon can legally learn in Pokémon Crystal. All other methods to learn moves have been disabled.&lt;br /&gt;
* In-built points tracker located at $da3b in RAM.&lt;br /&gt;
* Key Items replace all Field Moves in the game. Badge requirements still apply for HMs. Some HM Items may still be janky.&lt;br /&gt;
* Hard-coded Level Cap set to the level of the next Key Trainer&#039;s Ace Pokémon.&lt;br /&gt;
* Reusable CANDY JAR item given by Blue to enable fast leveling up for Red.&lt;br /&gt;
&lt;br /&gt;
== SuperMON Backports ==&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Magmortar.ips Magmortar Line]&lt;br /&gt;
[https://trainersquidgy.com//Patches/BackportPatches/CrystalSuperMON/Electivire.ips Electivire Line]&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=465</id>
		<title>Crystal SuperMON Patch</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=465"/>
		<updated>2025-11-06T19:56:07Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: /* SuperMON Patch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SuperMON Patch =&lt;br /&gt;
&#039;&#039;&#039;Latest update: 6th November 2025 (Beta 1.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This patch is for the Pokémon Crystal SuperMON challenge. Several existing features of Pokémon Crystal have been removed, and the challenge is now focused around trying to get as far as possible with one Pokémon, no resets, and just four moves.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
[https://trainersquidgy.com/Patches/GamePatches/Crystal/SuperMONPatch.ips Click here to download the latest beta version]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;If you are using this patch to create content, please give credit.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== What is the SuperMON Challenge? ==&lt;br /&gt;
The SuperMON challenge was devised by [https://www.youtube.com/@Matthias.Abaddon M.Abaddon] on YouTube, and coded and customized by [https://www.youtube.com/squidgy/ Squidgy].&lt;br /&gt;
&lt;br /&gt;
This is a Solo Pokémon Challenge where the objective is to get as far through the game as you can using just one Pokémon and four pre-selected moves from its valid learnset. You score points the further along the challenge you get, up to a maximum of 100 points for defeating Red.&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
* Only the starter Pokémon may be used in battle.&lt;br /&gt;
* Items may not be used in battle.&lt;br /&gt;
* Key Items replace HMs and other field moves.&lt;br /&gt;
* Poké Balls and other methods of obtaining extra Pokémon are disabled.&lt;br /&gt;
* A hard-coded level cap prevents your Pokémon from going past the level of the next Gym Leader or Elite Four member&#039;s highest leveled Pokémon.&lt;br /&gt;
* Pokémon are unable to learn moves via level-up, TM, or Move Tutor. Instead, you select your four moves via the Super Nerd at the beginning of the challenge. Any move that a Pokémon can legally know in Pokémon Crystal is considered valid.&lt;br /&gt;
* The challenge ends either when your Pokémon faints, or when you defeat Red.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Features by Version ==&lt;br /&gt;
=== Beta 1.1 ===&lt;br /&gt;
* All gift Pokémon except the starter Pokémon have been disabled.&lt;br /&gt;
* Points now track correctly throughout the challenge.&lt;br /&gt;
=== Beta 1.0 ===&lt;br /&gt;
* Catching and obtaining other Pokémon has been disabled.&lt;br /&gt;
* Set your starter via the in-game menus. You can still customise DVs.&lt;br /&gt;
* Move Tutor located in Elm&#039;s Lab. Move Tutor can teach all moves the Pokémon can legally learn in Pokémon Crystal. All other methods to learn moves have been disabled.&lt;br /&gt;
* In-built points tracker located at $da3b in RAM.&lt;br /&gt;
* Key Items replace all Field Moves in the game. Badge requirements still apply for HMs. Some HM Items may still be janky.&lt;br /&gt;
* Hard-coded Level Cap set to the level of the next Key Trainer&#039;s Ace Pokémon.&lt;br /&gt;
* Reusable CANDY JAR item given by Blue to enable fast leveling up for Red.&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=464</id>
		<title>Crystal SuperMON Patch</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=464"/>
		<updated>2025-11-06T19:50:40Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SuperMON Patch =&lt;br /&gt;
&#039;&#039;&#039;Latest update: 6th November 2025 (Beta 1.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This patch is for the Pokémon Crystal SuperMON challenge. Several existing features of Pokémon Crystal have been removed, and the challenge is now focused around trying to get as far as possible with one Pokémon, no resets, and just four moves.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
[https://trainersquidgy.com/Patches/GamePatches/Crystal/SuperMONPatch.ips Click here to download the latest beta version]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;If you are using this patch to create content, please give credit.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Features by Version ==&lt;br /&gt;
=== Beta 1.1 ===&lt;br /&gt;
* All gift Pokémon except the starter Pokémon have been disabled.&lt;br /&gt;
* Points now track correctly throughout the challenge.&lt;br /&gt;
=== Beta 1.0 ===&lt;br /&gt;
* Catching and obtaining other Pokémon has been disabled.&lt;br /&gt;
* Set your starter via the in-game menus. You can still customise DVs.&lt;br /&gt;
* Move Tutor located in Elm&#039;s Lab. Move Tutor can teach all moves the Pokémon can legally learn in Pokémon Crystal. All other methods to learn moves have been disabled.&lt;br /&gt;
* In-built points tracker located at $da3b in RAM.&lt;br /&gt;
* Key Items replace all Field Moves in the game. Badge requirements still apply for HMs. Some HM Items may still be janky.&lt;br /&gt;
* Hard-coded Level Cap set to the level of the next Key Trainer&#039;s Ace Pokémon.&lt;br /&gt;
* Reusable CANDY JAR item given by Blue to enable fast leveling up for Red.&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=463</id>
		<title>Crystal SuperMON Patch</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=463"/>
		<updated>2025-11-06T19:50:29Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: /* Features by Version */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SuperMON Patch =&lt;br /&gt;
&#039;&#039;&#039;Latest update: 3rd November 2025 (Beta 1.0)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This patch is for the Pokémon Crystal SuperMON challenge. Several existing features of Pokémon Crystal have been removed, and the challenge is now focused around trying to get as far as possible with one Pokémon, no resets, and just four moves.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
[https://trainersquidgy.com/Patches/GamePatches/Crystal/SuperMONPatch.ips Click here to download the latest beta version]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;If you are using this patch to create content, please give credit.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Features by Version ==&lt;br /&gt;
=== Beta 1.1 ===&lt;br /&gt;
* All gift Pokémon except the starter Pokémon have been disabled.&lt;br /&gt;
* Points now track correctly throughout the challenge.&lt;br /&gt;
=== Beta 1.0 ===&lt;br /&gt;
* Catching and obtaining other Pokémon has been disabled.&lt;br /&gt;
* Set your starter via the in-game menus. You can still customise DVs.&lt;br /&gt;
* Move Tutor located in Elm&#039;s Lab. Move Tutor can teach all moves the Pokémon can legally learn in Pokémon Crystal. All other methods to learn moves have been disabled.&lt;br /&gt;
* In-built points tracker located at $da3b in RAM.&lt;br /&gt;
* Key Items replace all Field Moves in the game. Badge requirements still apply for HMs. Some HM Items may still be janky.&lt;br /&gt;
* Hard-coded Level Cap set to the level of the next Key Trainer&#039;s Ace Pokémon.&lt;br /&gt;
* Reusable CANDY JAR item given by Blue to enable fast leveling up for Red.&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=462</id>
		<title>Crystal SuperMON Patch</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=462"/>
		<updated>2025-11-03T09:59:39Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: /* Download */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SuperMON Patch =&lt;br /&gt;
&#039;&#039;&#039;Latest update: 3rd November 2025 (Beta 1.0)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This patch is for the Pokémon Crystal SuperMON challenge. Several existing features of Pokémon Crystal have been removed, and the challenge is now focused around trying to get as far as possible with one Pokémon, no resets, and just four moves.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
[https://trainersquidgy.com/Patches/GamePatches/Crystal/SuperMONPatch.ips Click here to download the latest beta version]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;If you are using this patch to create content, please give credit.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Features by Version ==&lt;br /&gt;
=== Beta 1.0 ===&lt;br /&gt;
* Catching and obtaining other Pokémon has been disabled.&lt;br /&gt;
* Set your starter via the in-game menus. You can still customise DVs.&lt;br /&gt;
* Move Tutor located in Elm&#039;s Lab. Move Tutor can teach all moves the Pokémon can legally learn in Pokémon Crystal. All other methods to learn moves have been disabled.&lt;br /&gt;
* In-built points tracker located at $da3b in RAM.&lt;br /&gt;
* Key Items replace all Field Moves in the game. Badge requirements still apply for HMs. Some HM Items may still be janky.&lt;br /&gt;
* Hard-coded Level Cap set to the level of the next Key Trainer&#039;s Ace Pokémon.&lt;br /&gt;
* Reusable CANDY JAR item given by Blue to enable fast leveling up for Red.&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Challenge_Patch&amp;diff=461</id>
		<title>Crystal Challenge Patch</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Challenge_Patch&amp;diff=461"/>
		<updated>2025-11-03T06:01:30Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: /* Challenge Run Patch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Challenge Run Patch =&lt;br /&gt;
&#039;&#039;&#039;Latest update: 3rd November 2025 (v1.16)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This patch enhances Pokémon Crystal for challenge run playthroughs, adding a wide range of quality-of-life options. It is regularly updated based on community feedback.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
[https://trainersquidgy.com/Patches/GamePatches/Crystal/ChallengeRunPatch.ips Click here to download the latest stable version]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;If you are using this patch to create content, please give credit.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Features by Version ==&lt;br /&gt;
=== v1.16 ===&lt;br /&gt;
* Optional Vitamin Cap removal in 3F of Goldenrod Department Store. This allows you to use (almost) an unlimited amount of vitamins on your Pokémon.&lt;br /&gt;
* Option to receive Field Move Items as well as their respective moves. Some items may still be slightly buggy.&lt;br /&gt;
* Option to receive 10 Rare Candies at the beginning of the challenge, replacing the 10 Rare Candies picked up in the course of the run.&lt;br /&gt;
* Option to disable Wild Encounters entirely by holding the B Button.&lt;br /&gt;
&lt;br /&gt;
=== v1.15 ===&lt;br /&gt;
* Futher reorganization with Extra Options - now split into four categories and trigged on the bookshelves beneath the starters.&lt;br /&gt;
* Extra option to force spinners to always look away from the player, rotating spinners remains as an option. Code provided by Snowy!&lt;br /&gt;
* If HM Friend Encounters are enabled, the first encounter on Route 33 is always a SPEAROW.&lt;br /&gt;
&lt;br /&gt;
=== v1.14 ===&lt;br /&gt;
* A reorganized EXTRA OPTIONS function in Elm&#039;s Lab, with skips to cut down on the amount of text you scroll through.&lt;br /&gt;
* An optional Level Cap which will prevent leveling up past the next Gym Leader / Elite Four Member&#039;s Ace. (Disabled by default)&lt;br /&gt;
* An option to enable and disable extra NPCs - the helpers on 2F Pokémon Center, Move Reminder. (Enabled by default)&lt;br /&gt;
* An option to receive 10 Rare Candies at the start of the game instead of collecting them individually as the game progresses. (Disabled by default)&lt;br /&gt;
* An option to receive an infinite-use Candy Jar to replace the Rare Candies. (Disabled by default)&lt;br /&gt;
* BOARDER DOUGLAS in MAHOGANY GYM is now hard-coded to always face upwards when Spinners are disabled.&lt;br /&gt;
&lt;br /&gt;
=== v1.13 ===&lt;br /&gt;
* New title screen to indicate it&#039;s the Challenge Run Patch.&lt;br /&gt;
&lt;br /&gt;
=== v1.12 ===&lt;br /&gt;
* Added new area to Mahogany Mart which opens up after clearing the Rockets in Radio Tower. The new Mart sells all 50 TMs. This area isn&#039;t intended to be used on a timed run, but can be used to obtain renewable TMs if required.&lt;br /&gt;
&lt;br /&gt;
=== v1.11 ===&lt;br /&gt;
* Added option to enable Metronome-only mode.&lt;br /&gt;
* Added more Mega sprites for Pokémon capable of MEGA EVOLVING.&lt;br /&gt;
&lt;br /&gt;
=== v1.10 ===&lt;br /&gt;
* Added option to change Spinners into Rotators.&lt;br /&gt;
* Added option to receive &#039;&#039;&#039;PROF’S REPEL&#039;&#039;&#039; — an item that toggles Wild Encounters Off and On.&lt;br /&gt;
&lt;br /&gt;
=== v1.9 ===&lt;br /&gt;
* 1/8192 chance for the Red Gyarados to appear as a regular Gyarados.&lt;br /&gt;
* Inverse Battles re-added.&lt;br /&gt;
&lt;br /&gt;
=== v1.7 ===&lt;br /&gt;
* Option for Legends: Arceus–style Hidden Power — always rolls for a Super Effective type regardless of DVs.&lt;br /&gt;
* Mega Evolution option added — fully functional, though some sprites are still placeholder.&lt;br /&gt;
&lt;br /&gt;
=== v1.5 ===&lt;br /&gt;
* Failsafe added for evolutions that were not triggering correctly.&lt;br /&gt;
* Player now turns to face the camera after setting options in Elm’s Lab.&lt;br /&gt;
&lt;br /&gt;
=== v1.4 ===&lt;br /&gt;
* Customize Hidden Power more precisely and choose from:&lt;br /&gt;
** Top&lt;br /&gt;
** Hi-Middle&lt;br /&gt;
** Lo-Middle&lt;br /&gt;
** Bottom DVs&lt;br /&gt;
* Top &amp;amp; Hi-Middle = Hidden Power 70; Lo-Middle &amp;amp; Bottom = Hidden Power 50.&lt;br /&gt;
&lt;br /&gt;
=== v1.3 ===&lt;br /&gt;
* Fixed: Incorrect Dex number display.&lt;br /&gt;
* Fixed: Poké Ball not disappearing with Random Starters.&lt;br /&gt;
* Route 34 signpost resets Abra encounters when interacted with.&lt;br /&gt;
&lt;br /&gt;
=== v1.2 ===&lt;br /&gt;
* NPC added to Pokémon Center 2F who changes in-game time and day.&lt;br /&gt;
* Fixed: Night encounter bug on Route 34.&lt;br /&gt;
&lt;br /&gt;
=== v1.1 ===&lt;br /&gt;
* Randomize Starters via the mouse on Elm’s desk.&lt;br /&gt;
* Option to hide starter identities in Poké Balls for added mystery.&lt;br /&gt;
* Rival can carry randomized starter throughout the game.&lt;br /&gt;
** Evolves normally or at Lv30 for stone/trade evolutions.&lt;br /&gt;
&lt;br /&gt;
=== v1.0 ===&lt;br /&gt;
* Swap Starter Pokémon in any of the three Poké Balls.&lt;br /&gt;
* Set your desired Hidden Power type in-game.&lt;br /&gt;
* Guarantee specific encounters:&lt;br /&gt;
** Paras &amp;amp; Psyduck in Ilex Forest&lt;br /&gt;
** Abra on Route 34&lt;br /&gt;
** HM Friends catch instantly on first ball if enabled.&lt;br /&gt;
* Disable evolutions for your team.&lt;br /&gt;
* Rival carries your opposing starter throughout the story.&lt;br /&gt;
* Move Reminder added to Blackthorn City (in Move Deleter’s house).&lt;br /&gt;
* Gen 1 TM &amp;amp; Egg Move Tutors on 2F of all Pokémon Centers.&lt;br /&gt;
* Trade Evolutions now work via Linking Cord (found in Mahogany Mart after defeating Team Rocket).&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=460</id>
		<title>Crystal SuperMON Patch</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_SuperMON_Patch&amp;diff=460"/>
		<updated>2025-11-03T06:00:54Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: Created page with &amp;quot;= SuperMON Patch = &amp;#039;&amp;#039;&amp;#039;Latest update: 3rd November 2025 (Beta 1.0)&amp;#039;&amp;#039;&amp;#039;  This patch is for the Pokémon Crystal SuperMON challenge. Several existing features of Pokémon Crystal have been removed, and the challenge is now focused around trying to get as far as possible with one Pokémon, no resets, and just four moves.  == Download == [https://trainersquidgy.com/Patches/GamePatches/Crystal/SuperMONPatch.ips Click here to download the latest stable version]  &amp;lt;small&amp;gt;If you ar...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SuperMON Patch =&lt;br /&gt;
&#039;&#039;&#039;Latest update: 3rd November 2025 (Beta 1.0)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This patch is for the Pokémon Crystal SuperMON challenge. Several existing features of Pokémon Crystal have been removed, and the challenge is now focused around trying to get as far as possible with one Pokémon, no resets, and just four moves.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
[https://trainersquidgy.com/Patches/GamePatches/Crystal/SuperMONPatch.ips Click here to download the latest stable version]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;If you are using this patch to create content, please give credit.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Features by Version ==&lt;br /&gt;
=== Beta 1.0 ===&lt;br /&gt;
* Catching and obtaining other Pokémon has been disabled.&lt;br /&gt;
* Set your starter via the in-game menus. You can still customise DVs.&lt;br /&gt;
* Move Tutor located in Elm&#039;s Lab. Move Tutor can teach all moves the Pokémon can legally learn in Pokémon Crystal. All other methods to learn moves have been disabled.&lt;br /&gt;
* In-built points tracker located at $da3b in RAM.&lt;br /&gt;
* Key Items replace all Field Moves in the game. Badge requirements still apply for HMs. Some HM Items may still be janky.&lt;br /&gt;
* Hard-coded Level Cap set to the level of the next Key Trainer&#039;s Ace Pokémon.&lt;br /&gt;
* Reusable CANDY JAR item given by Blue to enable fast leveling up for Red.&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Main_Page&amp;diff=459</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Main_Page&amp;diff=459"/>
		<updated>2025-11-03T05:53:23Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: /* Pokémon Crystal Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome ==&lt;br /&gt;
Welcome to my website!&lt;br /&gt;
&lt;br /&gt;
This is where I keep all my ROM Hacking and backporting projects, as well as an archive of all the Challenge Run videos we&#039;ve done together over the years!&lt;br /&gt;
&lt;br /&gt;
== Pokémon Crystal Projects ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align: center; background:#f8f8f8;&amp;quot;&lt;br /&gt;
! Project!! Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Challenge Patch]]|| Solo Run any Pokémon with multiple quality of life additions, and in-game fully customisable starter selection. &lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal SuperMON Patch]] || A hybrid of the Challenge Run Patch and the Nuzlocke/Giftlocke Patches. All methods for learning moves and catching Pokémon have been disabled. Select four moves at the start of the run and see how far you go.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Backports]] || Pokémon from later generations brought into Pokémon Crystal. &lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Nuzlocke Patch]]|| Built-in Nuzlocke tracking with route locking, encounter logging, and further options to restrict your catches.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Giftlocke Patch]] || All catching has been disabled. Earn your Pokémon by defeating Gym Leaders. &lt;br /&gt;
|-&lt;br /&gt;
| [[Fun Crystal Hacks]] || Miscellaneous Crystal projects in various stages of completion. &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Generation I Projects ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align: center; background:#f8f8f8;&amp;quot;&lt;br /&gt;
! Project !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[RBY Challenge Patch]]|| Quality of life upgrades for solo running Red/Blue/Yellow&lt;br /&gt;
|-&lt;br /&gt;
| [[Yellow Backports]] || Pokémon from later generations brought into Pokémon Yellow. &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Main_Page&amp;diff=458</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Main_Page&amp;diff=458"/>
		<updated>2025-11-03T05:51:22Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: /* Generation I Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome ==&lt;br /&gt;
Welcome to my website!&lt;br /&gt;
&lt;br /&gt;
This is where I keep all my ROM Hacking and backporting projects, as well as an archive of all the Challenge Run videos we&#039;ve done together over the years!&lt;br /&gt;
&lt;br /&gt;
== Pokémon Crystal Projects ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align: center; background:#f8f8f8;&amp;quot;&lt;br /&gt;
! Project!! Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Challenge Patch]]|| Solo any Pokémon with quality-of-life options and the Starter Selector system. &lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Nuzlocke Patch]]|| Built-in Nuzlocke tracking with route locking, encounter logging, and further options to restrict your catches.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Backports]] || Pokémon from later generations brought into Pokémon Crystal. &lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Giftlocke Patch]] || All catching has been disabled. Earn your Pokémon by defeating Gym Leaders. &lt;br /&gt;
|-&lt;br /&gt;
| [[Fun Crystal Hacks]] || Miscellaneous Crystal projects in various stages of completion. &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Generation I Projects ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align: center; background:#f8f8f8;&amp;quot;&lt;br /&gt;
! Project !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[RBY Challenge Patch]]|| Quality of life upgrades for solo running Red/Blue/Yellow&lt;br /&gt;
|-&lt;br /&gt;
| [[Yellow Backports]] || Pokémon from later generations brought into Pokémon Yellow. &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Main_Page&amp;diff=457</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Main_Page&amp;diff=457"/>
		<updated>2025-11-03T05:50:56Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: /* Pokémon Crystal Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome ==&lt;br /&gt;
Welcome to my website!&lt;br /&gt;
&lt;br /&gt;
This is where I keep all my ROM Hacking and backporting projects, as well as an archive of all the Challenge Run videos we&#039;ve done together over the years!&lt;br /&gt;
&lt;br /&gt;
== Pokémon Crystal Projects ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align: center; background:#f8f8f8;&amp;quot;&lt;br /&gt;
! Project!! Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Challenge Patch]]|| Solo any Pokémon with quality-of-life options and the Starter Selector system. &lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Nuzlocke Patch]]|| Built-in Nuzlocke tracking with route locking, encounter logging, and further options to restrict your catches.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Backports]] || Pokémon from later generations brought into Pokémon Crystal. &lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Giftlocke Patch]] || All catching has been disabled. Earn your Pokémon by defeating Gym Leaders. &lt;br /&gt;
|-&lt;br /&gt;
| [[Fun Crystal Hacks]] || Miscellaneous Crystal projects in various stages of completion. &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Generation I Projects ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align: center; background:#f8f8f8;&amp;quot;&lt;br /&gt;
! Project !! Description !! Page&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;RBY Challenge Patch&#039;&#039;&#039;|| Quality of life upgrades for solo running Red/Blue/Yellow|| [[RBY Challenge Patch]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Yellow Backports&#039;&#039;&#039; || Pokémon from later generations brought into Pokémon Yellow. || [[Yellow Backports]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Challenge_Patch&amp;diff=456</id>
		<title>Crystal Challenge Patch</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Challenge_Patch&amp;diff=456"/>
		<updated>2025-11-03T05:48:28Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: /* Features by Version */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Challenge Run Patch =&lt;br /&gt;
&#039;&#039;&#039;Latest update: 19th May 2025 (v1.16)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This patch enhances Pokémon Crystal for challenge run playthroughs, adding a wide range of quality-of-life options. It is regularly updated based on community feedback.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
[https://trainersquidgy.com/Patches/GamePatches/Crystal/ChallengeRunPatch.ips Click here to download the latest stable version]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;If you are using this patch to create content, please give credit.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Features by Version ==&lt;br /&gt;
=== v1.16 ===&lt;br /&gt;
* Optional Vitamin Cap removal in 3F of Goldenrod Department Store. This allows you to use (almost) an unlimited amount of vitamins on your Pokémon.&lt;br /&gt;
* Option to receive Field Move Items as well as their respective moves. Some items may still be slightly buggy.&lt;br /&gt;
* Option to receive 10 Rare Candies at the beginning of the challenge, replacing the 10 Rare Candies picked up in the course of the run.&lt;br /&gt;
* Option to disable Wild Encounters entirely by holding the B Button.&lt;br /&gt;
&lt;br /&gt;
=== v1.15 ===&lt;br /&gt;
* Futher reorganization with Extra Options - now split into four categories and trigged on the bookshelves beneath the starters.&lt;br /&gt;
* Extra option to force spinners to always look away from the player, rotating spinners remains as an option. Code provided by Snowy!&lt;br /&gt;
* If HM Friend Encounters are enabled, the first encounter on Route 33 is always a SPEAROW.&lt;br /&gt;
&lt;br /&gt;
=== v1.14 ===&lt;br /&gt;
* A reorganized EXTRA OPTIONS function in Elm&#039;s Lab, with skips to cut down on the amount of text you scroll through.&lt;br /&gt;
* An optional Level Cap which will prevent leveling up past the next Gym Leader / Elite Four Member&#039;s Ace. (Disabled by default)&lt;br /&gt;
* An option to enable and disable extra NPCs - the helpers on 2F Pokémon Center, Move Reminder. (Enabled by default)&lt;br /&gt;
* An option to receive 10 Rare Candies at the start of the game instead of collecting them individually as the game progresses. (Disabled by default)&lt;br /&gt;
* An option to receive an infinite-use Candy Jar to replace the Rare Candies. (Disabled by default)&lt;br /&gt;
* BOARDER DOUGLAS in MAHOGANY GYM is now hard-coded to always face upwards when Spinners are disabled.&lt;br /&gt;
&lt;br /&gt;
=== v1.13 ===&lt;br /&gt;
* New title screen to indicate it&#039;s the Challenge Run Patch.&lt;br /&gt;
&lt;br /&gt;
=== v1.12 ===&lt;br /&gt;
* Added new area to Mahogany Mart which opens up after clearing the Rockets in Radio Tower. The new Mart sells all 50 TMs. This area isn&#039;t intended to be used on a timed run, but can be used to obtain renewable TMs if required.&lt;br /&gt;
&lt;br /&gt;
=== v1.11 ===&lt;br /&gt;
* Added option to enable Metronome-only mode.&lt;br /&gt;
* Added more Mega sprites for Pokémon capable of MEGA EVOLVING.&lt;br /&gt;
&lt;br /&gt;
=== v1.10 ===&lt;br /&gt;
* Added option to change Spinners into Rotators.&lt;br /&gt;
* Added option to receive &#039;&#039;&#039;PROF’S REPEL&#039;&#039;&#039; — an item that toggles Wild Encounters Off and On.&lt;br /&gt;
&lt;br /&gt;
=== v1.9 ===&lt;br /&gt;
* 1/8192 chance for the Red Gyarados to appear as a regular Gyarados.&lt;br /&gt;
* Inverse Battles re-added.&lt;br /&gt;
&lt;br /&gt;
=== v1.7 ===&lt;br /&gt;
* Option for Legends: Arceus–style Hidden Power — always rolls for a Super Effective type regardless of DVs.&lt;br /&gt;
* Mega Evolution option added — fully functional, though some sprites are still placeholder.&lt;br /&gt;
&lt;br /&gt;
=== v1.5 ===&lt;br /&gt;
* Failsafe added for evolutions that were not triggering correctly.&lt;br /&gt;
* Player now turns to face the camera after setting options in Elm’s Lab.&lt;br /&gt;
&lt;br /&gt;
=== v1.4 ===&lt;br /&gt;
* Customize Hidden Power more precisely and choose from:&lt;br /&gt;
** Top&lt;br /&gt;
** Hi-Middle&lt;br /&gt;
** Lo-Middle&lt;br /&gt;
** Bottom DVs&lt;br /&gt;
* Top &amp;amp; Hi-Middle = Hidden Power 70; Lo-Middle &amp;amp; Bottom = Hidden Power 50.&lt;br /&gt;
&lt;br /&gt;
=== v1.3 ===&lt;br /&gt;
* Fixed: Incorrect Dex number display.&lt;br /&gt;
* Fixed: Poké Ball not disappearing with Random Starters.&lt;br /&gt;
* Route 34 signpost resets Abra encounters when interacted with.&lt;br /&gt;
&lt;br /&gt;
=== v1.2 ===&lt;br /&gt;
* NPC added to Pokémon Center 2F who changes in-game time and day.&lt;br /&gt;
* Fixed: Night encounter bug on Route 34.&lt;br /&gt;
&lt;br /&gt;
=== v1.1 ===&lt;br /&gt;
* Randomize Starters via the mouse on Elm’s desk.&lt;br /&gt;
* Option to hide starter identities in Poké Balls for added mystery.&lt;br /&gt;
* Rival can carry randomized starter throughout the game.&lt;br /&gt;
** Evolves normally or at Lv30 for stone/trade evolutions.&lt;br /&gt;
&lt;br /&gt;
=== v1.0 ===&lt;br /&gt;
* Swap Starter Pokémon in any of the three Poké Balls.&lt;br /&gt;
* Set your desired Hidden Power type in-game.&lt;br /&gt;
* Guarantee specific encounters:&lt;br /&gt;
** Paras &amp;amp; Psyduck in Ilex Forest&lt;br /&gt;
** Abra on Route 34&lt;br /&gt;
** HM Friends catch instantly on first ball if enabled.&lt;br /&gt;
* Disable evolutions for your team.&lt;br /&gt;
* Rival carries your opposing starter throughout the story.&lt;br /&gt;
* Move Reminder added to Blackthorn City (in Move Deleter’s house).&lt;br /&gt;
* Gen 1 TM &amp;amp; Egg Move Tutors on 2F of all Pokémon Centers.&lt;br /&gt;
* Trade Evolutions now work via Linking Cord (found in Mahogany Mart after defeating Team Rocket).&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Backports&amp;diff=455</id>
		<title>Crystal Backports</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Backports&amp;diff=455"/>
		<updated>2025-11-03T05:44:34Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: /* Modern Crystal Backports */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Crystal Backports =&lt;br /&gt;
&lt;br /&gt;
These Pokémon have been backported to Pokémon Crystal, either as part of the [[Crystal Challenge Patch]] (Modern) or as earlier standalone backports (Classic).  &lt;br /&gt;
Please credit me in the description if you use these patches in videos or streams.&lt;br /&gt;
&lt;br /&gt;
===Modern Crystal Backports===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:EmolgaV2.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Emolga.ips &#039;&#039;&#039;Emolga&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Emolga|More info]]&lt;br /&gt;
File:Falinks.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Falinks.ips &#039;&#039;&#039;Falinks&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Falinks|More info]]&lt;br /&gt;
File:Bibarel.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Bibarel.ips &#039;&#039;&#039;Bibarel Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Bibarel|More info]]&lt;br /&gt;
File:Aggron.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Aggron.ips &#039;&#039;&#039;Aggron Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Aggron|More info]]&lt;br /&gt;
File:Cinccino.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Cinccino.ips &#039;&#039;&#039;Cinccino Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Cinccino|More info]]&lt;br /&gt;
File:Darkrai.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Darkrai.ips &#039;&#039;&#039;Darkrai&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Darkrai|More info]]&lt;br /&gt;
File:Weavile.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Weavile.ips &#039;&#039;&#039;Weavile Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Weavile|More info]]&lt;br /&gt;
File:Dudunsparce.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Dudunsparce.ips &#039;&#039;&#039;Dudunsparce Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Dudunsparce|More info]]&lt;br /&gt;
File:Bewear.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Bewear.ips &#039;&#039;&#039;Bewear Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Bewear|More info]]&lt;br /&gt;
File:Staraptor.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Staraptor.ips &#039;&#039;&#039;Staraptor Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Gardevoir_and_Gallade|More info]]&lt;br /&gt;
File:Latias.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Latias.ips &#039;&#039;&#039;Latias&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Latias|More info]]&lt;br /&gt;
File:Latios.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Latios.ips &#039;&#039;&#039;Latios&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Latios|More info]]&lt;br /&gt;
File:Malamar.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Malamar.ips &#039;&#039;&#039;Malamar Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Malamar|More info]]&lt;br /&gt;
File:Milotic.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Milotic.ips &#039;&#039;&#039;Milotic Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Milotic|More info]]&lt;br /&gt;
File:Heckle.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Heckle.ips &#039;&#039;&#039;Heckle&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Heckle|More info]]&lt;br /&gt;
File:Drifblim.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Drifblim.ips &#039;&#039;&#039;Drifloon Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Drifblim|More info]]&lt;br /&gt;
File:Snorunt.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Snorunt.ips &#039;&#039;&#039;Snorunt Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Glalie_and_Froslass|More info]]&lt;br /&gt;
File:Masquerain.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Masquerain.ips &#039;&#039;&#039;Masquerain Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Masquerain|More info]]&lt;br /&gt;
File:Poochyena.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Mightyena.ips &#039;&#039;&#039;Mightyena Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Mightyena|More info]]&lt;br /&gt;
File:Manectric.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Manectric.ips &#039;&#039;&#039;Manectric Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Manectric|More info]]&lt;br /&gt;
File:Absol.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Absol.ips &#039;&#039;&#039;Absol&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Absol|More info]]&lt;br /&gt;
File:Lucario.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Lucario.ips &#039;&#039;&#039;Lucario Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Lucario|More info]]&lt;br /&gt;
File:Archeops.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Archeops.ips &#039;&#039;&#039;Archeops Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Archeops|More info]]&lt;br /&gt;
File:Ralts.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/GardevoirGallade.ips &#039;&#039;&#039;Ralts Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Gardevoir_and_Gallade|More info]]&lt;br /&gt;
File:ZigzagoonV2.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Linoone.ips &#039;&#039;&#039;Linoone Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Linoone|More info]]&lt;br /&gt;
File:Buisel.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Floatzel.ips &#039;&#039;&#039;Floatzel Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Floatzel|More info]]&lt;br /&gt;
File:Reuniclus.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Reuniclus.ips &#039;&#039;&#039;Reuniclus Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Reuniclus|More info]]&lt;br /&gt;
File:Blacephalon2.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Blacephalon.ips &#039;&#039;&#039;Blacephalon&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Blacephalon|More info]]&lt;br /&gt;
File:Flygon.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Flygon.ips &#039;&#039;&#039;Flygon Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Flygon|More info]]&lt;br /&gt;
File:SpindaNew.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Spinda.ips &#039;&#039;&#039;Spinda&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Spinda|More info]]&lt;br /&gt;
File:Ludicolo.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Ludicolo.ips &#039;&#039;&#039;Ludicolo Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Ludicolo|More info]]&lt;br /&gt;
File:Magnezone.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Magnezone.ips &#039;&#039;&#039;Magnezone Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Magnezone|More info]]&lt;br /&gt;
File:CastformModern.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Castform.ips &#039;&#039;&#039;Castform&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Castform|More info]]&lt;br /&gt;
File:Stunky.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Skuntank.ips &#039;&#039;&#039;Skuntank Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Skuntank|More info]]&lt;br /&gt;
File:Vulpix-A.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Ninetales-A.ips &#039;&#039;&#039;Ninetales-A Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Ninetales-A|More info]]&lt;br /&gt;
File:Annihilape.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Annihilape.ips &#039;&#039;&#039;Annhilape Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Annihilape|More info]]&lt;br /&gt;
File:Treecko.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Sceptile.ips &#039;&#039;&#039;Sceptile Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Sceptile|More info]]&lt;br /&gt;
File:Torchic.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Blaziken.ips &#039;&#039;&#039;Blaziken Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Blaziken|More info]]&lt;br /&gt;
File:Mudkip.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Swampert.ips &#039;&#039;&#039;Swampert Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Swampert|More info]]&lt;br /&gt;
File:Salandit.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Salazzle.ips &#039;&#039;&#039;Salandit Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Salazzle|More info]]&lt;br /&gt;
File:Marill.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/FairyMarill.ips &#039;&#039;&#039;Fairy-type Marill&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_FairyMarill|More info]]&lt;br /&gt;
File:Kyogre.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Kyogre.ips &#039;&#039;&#039;Kyogre Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Kyogre|More info]]&lt;br /&gt;
File:Groudon.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Groudon.ips &#039;&#039;&#039;Groudon Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Groudon|More info]]&lt;br /&gt;
File:Rayquaza.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Rayquaza.ips &#039;&#039;&#039;Rayquaza Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Rayquaza|More info]]&lt;br /&gt;
File:Bidoof.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Bidoof.ips &#039;&#039;&#039;Bidoof Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Bidoof|More info]]&lt;br /&gt;
File:Scream Tail.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/ScreamTail.ips &#039;&#039;&#039;Scream Tail&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_ScreamTail|More info]]&lt;br /&gt;
File:Kecleon.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Kecleon.ips &#039;&#039;&#039;Kecleon Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Kecleon|More info]]&lt;br /&gt;
File:Flamigo.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Flamigo.ips &#039;&#039;&#039;Flamigo Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Flamigo|More info]]&lt;br /&gt;
File:Honchkrow.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Honchkrow.ips &#039;&#039;&#039;Honchkrow Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Honchkrow|More info]]&lt;br /&gt;
File:Tandemaus.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Maushold.ips &#039;&#039;&#039;Tandemaus Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Maushold|More info]]&lt;br /&gt;
File:Taillow.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Swellow.ips &#039;&#039;&#039;Taillow Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Swellow|More info]]&lt;br /&gt;
File:Shinx.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Luxray.ips &#039;&#039;&#039;Shinx Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Luxray|More info]]&lt;br /&gt;
File:Magmortar.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Magmortar.ips &#039;&#039;&#039;Magmortar Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Magmortar|More info]]&lt;br /&gt;
File:Electivire.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Electivire.ips &#039;&#039;&#039;Electivire Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Electivire|More info]]&lt;br /&gt;
File:Voltorb-H.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Voltorb-H.ips &#039;&#039;&#039;Voltorb-H Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Voltorb-H|More info]]&lt;br /&gt;
File:Whiscash.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Whiscash.ips &#039;&#039;&#039;Whiscash Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Whiscash|More info]]&lt;br /&gt;
File:Ambipom.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Ambipom.ips &#039;&#039;&#039;Ambipom Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Ambipom|More info]]&lt;br /&gt;
File:Klawf.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Klawf.ips &#039;&#039;&#039;Klawf Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Klawf|More info]]&lt;br /&gt;
File:Corphish.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Crawdaunt.ips &#039;&#039;&#039;Corphish Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Crawdaunt|More info]]&lt;br /&gt;
File:Gliscor.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Gliscor.ips &#039;&#039;&#039;Gliscor Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Gliscor|More info]]&lt;br /&gt;
File:Ursaluna.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Ursaluna.ips &#039;&#039;&#039;Ursaluna Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Ursaluna|More info]]&lt;br /&gt;
File:Sableye.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Sableye.ips &#039;&#039;&#039;Sableye Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Sableye|More info]]&lt;br /&gt;
File:Houndstone.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Houndstone.ips &#039;&#039;&#039;Houndstone Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Houndstone|More info]]&lt;br /&gt;
File:Spiritomb.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Spiritomb.ips &#039;&#039;&#039;Spiritomb Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Spiritomb|More info]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Classic Crystal Backports===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:Slakoth.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Slaking.ips &#039;&#039;&#039;Slakoth Line&#039;&#039;&#039;]&lt;br /&gt;
File:Drilbur.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Excadrill.ips &#039;&#039;&#039;Drilbur Line&#039;&#039;&#039;]&lt;br /&gt;
File:Togedemaru.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Togedemaru.ips &#039;&#039;&#039;Togedemaru&#039;&#039;&#039;]&lt;br /&gt;
File:SableyeClassic.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Sableye.ips &#039;&#039;&#039;Sableye&#039;&#039;&#039;]&lt;br /&gt;
File:Zigzagoon.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Linoone.ips &#039;&#039;&#039;Zigzagoon Line&#039;&#039;&#039;]&lt;br /&gt;
File:Numel.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Camerupt.ips &#039;&#039;&#039;Numel Line&#039;&#039;&#039;]&lt;br /&gt;
File:Bouffalant.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Bouffalant.ips &#039;&#039;&#039;Bouffalant&#039;&#039;&#039;]&lt;br /&gt;
File:Castform.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Castform.ips &#039;&#039;&#039;Castform&#039;&#039;&#039;]&lt;br /&gt;
File:FlamigoClassic.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Flamigo.ips &#039;&#039;&#039;Flamigo&#039;&#039;&#039;]&lt;br /&gt;
File:Hawlucha.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Hawlucha.ips &#039;&#039;&#039;Hawlucha&#039;&#039;&#039;]&lt;br /&gt;
File:Spinda.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Spinda.ips &#039;&#039;&#039;Spinda&#039;&#039;&#039;]&lt;br /&gt;
File:Swablu.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Altaria.ips &#039;&#039;&#039;Swablu Line&#039;&#039;&#039;]&lt;br /&gt;
File:Wingull.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Pelipper.ips &#039;&#039;&#039;Wingull Line&#039;&#039;&#039;]&lt;br /&gt;
File:Skitty.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Delcatty.ips &#039;&#039;&#039;Skitty Line&#039;&#039;&#039;]&lt;br /&gt;
File:Carvanha.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Sharpedo.ips &#039;&#039;&#039;Carvanha Line&#039;&#039;&#039;]&lt;br /&gt;
File:Shedinja.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Shedinja.ips &#039;&#039;&#039;Shedinja Only&#039;&#039;&#039;]&lt;br /&gt;
File:Pachirisu.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Pachirisu.ips &#039;&#039;&#039;Pachirisu&#039;&#039;&#039;]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=File:Latios.png&amp;diff=454</id>
		<title>File:Latios.png</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=File:Latios.png&amp;diff=454"/>
		<updated>2025-11-03T05:44:23Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=File:Latias.png&amp;diff=453</id>
		<title>File:Latias.png</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=File:Latias.png&amp;diff=453"/>
		<updated>2025-11-03T05:44:18Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=File:Staraptor.png&amp;diff=452</id>
		<title>File:Staraptor.png</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=File:Staraptor.png&amp;diff=452"/>
		<updated>2025-11-03T05:42:14Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=File:Bewear.png&amp;diff=451</id>
		<title>File:Bewear.png</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=File:Bewear.png&amp;diff=451"/>
		<updated>2025-11-03T05:42:06Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=File:Dudunsparce.png&amp;diff=450</id>
		<title>File:Dudunsparce.png</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=File:Dudunsparce.png&amp;diff=450"/>
		<updated>2025-11-03T05:42:01Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=File:Weavile.png&amp;diff=449</id>
		<title>File:Weavile.png</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=File:Weavile.png&amp;diff=449"/>
		<updated>2025-11-03T05:41:47Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=File:Darkrai.png&amp;diff=448</id>
		<title>File:Darkrai.png</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=File:Darkrai.png&amp;diff=448"/>
		<updated>2025-11-03T05:37:43Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=File:Cinccino.png&amp;diff=447</id>
		<title>File:Cinccino.png</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=File:Cinccino.png&amp;diff=447"/>
		<updated>2025-11-03T05:37:35Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=File:Aggron.png&amp;diff=446</id>
		<title>File:Aggron.png</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=File:Aggron.png&amp;diff=446"/>
		<updated>2025-11-03T05:37:29Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=File:Bibarel.png&amp;diff=445</id>
		<title>File:Bibarel.png</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=File:Bibarel.png&amp;diff=445"/>
		<updated>2025-11-03T05:32:53Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=File:Falinks.png&amp;diff=444</id>
		<title>File:Falinks.png</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=File:Falinks.png&amp;diff=444"/>
		<updated>2025-11-03T05:32:47Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Challenge_Patch&amp;diff=443</id>
		<title>Crystal Challenge Patch</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Challenge_Patch&amp;diff=443"/>
		<updated>2025-11-03T05:17:08Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: /* Challenge Run Patch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Challenge Run Patch =&lt;br /&gt;
&#039;&#039;&#039;Latest update: 19th May 2025 (v1.16)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This patch enhances Pokémon Crystal for challenge run playthroughs, adding a wide range of quality-of-life options. It is regularly updated based on community feedback.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
[https://trainersquidgy.com/Patches/GamePatches/Crystal/ChallengeRunPatch.ips Click here to download the latest stable version]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;If you are using this patch to create content, please give credit.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Features by Version ==&lt;br /&gt;
=== v1.15 ===&lt;br /&gt;
* Futher reorganization with Extra Options - now split into four categories and trigged on the bookshelves beneath the starters.&lt;br /&gt;
* Extra option to force spinners to always look away from the player, rotating spinners remains as an option. Code provided by Snowy!&lt;br /&gt;
* If HM Friend Encounters are enabled, the first encounter on Route 33 is always a SPEAROW.&lt;br /&gt;
&lt;br /&gt;
=== v1.14 ===&lt;br /&gt;
* A reorganized EXTRA OPTIONS function in Elm&#039;s Lab, with skips to cut down on the amount of text you scroll through.&lt;br /&gt;
* An optional Level Cap which will prevent leveling up past the next Gym Leader / Elite Four Member&#039;s Ace. (Disabled by default)&lt;br /&gt;
* An option to enable and disable extra NPCs - the helpers on 2F Pokémon Center, Move Reminder. (Enabled by default)&lt;br /&gt;
* An option to receive 10 Rare Candies at the start of the game instead of collecting them individually as the game progresses. (Disabled by default)&lt;br /&gt;
* An option to receive an infinite-use Candy Jar to replace the Rare Candies. (Disabled by default)&lt;br /&gt;
* BOARDER DOUGLAS in MAHOGANY GYM is now hard-coded to always face upwards when Spinners are disabled.&lt;br /&gt;
&lt;br /&gt;
=== v1.13 ===&lt;br /&gt;
* New title screen to indicate it&#039;s the Challenge Run Patch.&lt;br /&gt;
&lt;br /&gt;
=== v1.12 ===&lt;br /&gt;
* Added new area to Mahogany Mart which opens up after clearing the Rockets in Radio Tower. The new Mart sells all 50 TMs. This area isn&#039;t intended to be used on a timed run, but can be used to obtain renewable TMs if required.&lt;br /&gt;
&lt;br /&gt;
=== v1.11 ===&lt;br /&gt;
* Added option to enable Metronome-only mode.&lt;br /&gt;
* Added more Mega sprites for Pokémon capable of MEGA EVOLVING.&lt;br /&gt;
&lt;br /&gt;
=== v1.10 ===&lt;br /&gt;
* Added option to change Spinners into Rotators.&lt;br /&gt;
* Added option to receive &#039;&#039;&#039;PROF’S REPEL&#039;&#039;&#039; — an item that toggles Wild Encounters Off and On.&lt;br /&gt;
&lt;br /&gt;
=== v1.9 ===&lt;br /&gt;
* 1/8192 chance for the Red Gyarados to appear as a regular Gyarados.&lt;br /&gt;
* Inverse Battles re-added.&lt;br /&gt;
&lt;br /&gt;
=== v1.7 ===&lt;br /&gt;
* Option for Legends: Arceus–style Hidden Power — always rolls for a Super Effective type regardless of DVs.&lt;br /&gt;
* Mega Evolution option added — fully functional, though some sprites are still placeholder.&lt;br /&gt;
&lt;br /&gt;
=== v1.5 ===&lt;br /&gt;
* Failsafe added for evolutions that were not triggering correctly.&lt;br /&gt;
* Player now turns to face the camera after setting options in Elm’s Lab.&lt;br /&gt;
&lt;br /&gt;
=== v1.4 ===&lt;br /&gt;
* Customize Hidden Power more precisely and choose from:&lt;br /&gt;
** Top&lt;br /&gt;
** Hi-Middle&lt;br /&gt;
** Lo-Middle&lt;br /&gt;
** Bottom DVs&lt;br /&gt;
* Top &amp;amp; Hi-Middle = Hidden Power 70; Lo-Middle &amp;amp; Bottom = Hidden Power 50.&lt;br /&gt;
&lt;br /&gt;
=== v1.3 ===&lt;br /&gt;
* Fixed: Incorrect Dex number display.&lt;br /&gt;
* Fixed: Poké Ball not disappearing with Random Starters.&lt;br /&gt;
* Route 34 signpost resets Abra encounters when interacted with.&lt;br /&gt;
&lt;br /&gt;
=== v1.2 ===&lt;br /&gt;
* NPC added to Pokémon Center 2F who changes in-game time and day.&lt;br /&gt;
* Fixed: Night encounter bug on Route 34.&lt;br /&gt;
&lt;br /&gt;
=== v1.1 ===&lt;br /&gt;
* Randomize Starters via the mouse on Elm’s desk.&lt;br /&gt;
* Option to hide starter identities in Poké Balls for added mystery.&lt;br /&gt;
* Rival can carry randomized starter throughout the game.&lt;br /&gt;
** Evolves normally or at Lv30 for stone/trade evolutions.&lt;br /&gt;
&lt;br /&gt;
=== v1.0 ===&lt;br /&gt;
* Swap Starter Pokémon in any of the three Poké Balls.&lt;br /&gt;
* Set your desired Hidden Power type in-game.&lt;br /&gt;
* Guarantee specific encounters:&lt;br /&gt;
** Paras &amp;amp; Psyduck in Ilex Forest&lt;br /&gt;
** Abra on Route 34&lt;br /&gt;
** HM Friends catch instantly on first ball if enabled.&lt;br /&gt;
* Disable evolutions for your team.&lt;br /&gt;
* Rival carries your opposing starter throughout the story.&lt;br /&gt;
* Move Reminder added to Blackthorn City (in Move Deleter’s house).&lt;br /&gt;
* Gen 1 TM &amp;amp; Egg Move Tutors on 2F of all Pokémon Centers.&lt;br /&gt;
* Trade Evolutions now work via Linking Cord (found in Mahogany Mart after defeating Team Rocket).&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Flamigo&amp;diff=442</id>
		<title>Crystal Flamigo</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Flamigo&amp;diff=442"/>
		<updated>2025-09-13T18:12:59Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: Created page with &amp;quot;== Flamigo&amp;#039;s Backport == [https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Flamigo.ips &amp;#039;&amp;#039;&amp;#039;Flamigo&amp;#039;&amp;#039;&amp;#039;] &amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;   == Flamigo&amp;#039;s Evolutions ==  Flamigo does not evolve.  == Flamigo&amp;#039;s Moves ==  === Level-Up Learnset ===  {| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot; |+ Level Learnset |- ! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP |- | &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Peck...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Flamigo&#039;s Backport ==&lt;br /&gt;
[[File:Flamigo.png|thumb|left|200px|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Flamigo.ips &#039;&#039;&#039;Flamigo&#039;&#039;&#039;]]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Flamigo&#039;s Evolutions ==&lt;br /&gt;
&lt;br /&gt;
Flamigo does not evolve.&lt;br /&gt;
&lt;br /&gt;
== Flamigo&#039;s Moves ==&lt;br /&gt;
&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Peck&#039;&#039;&#039; || class=&amp;quot;flyingbg&amp;quot; | &#039;&#039;&#039;Flying&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;35&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Detect || class=&amp;quot;fightingbg&amp;quot; | Fighting || Status || 0 || 100% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;6&#039;&#039;&#039; || &#039;&#039;&#039;Double Kick&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Focus Energy || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 30&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;Low Kick&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;50&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Encore || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;27&#039;&#039;&#039; || &#039;&#039;&#039;Wing Attack&#039;&#039;&#039; || class=&amp;quot;flyingbg&amp;quot; | &#039;&#039;&#039;Flying&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Roost || class=&amp;quot;flyingbg&amp;quot; | Flying || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;39&#039;&#039;&#039; || &#039;&#039;&#039;Low Sweep&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;65&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;45&#039;&#039;&#039; || &#039;&#039;&#039;Reversal&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;51&#039;&#039;&#039; || &#039;&#039;&#039;Air Slash&#039;&#039;&#039; || class=&amp;quot;flyingbg&amp;quot; | &#039;&#039;&#039;Flying&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;95%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Swords Dance || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM02&#039;&#039;&#039; || &#039;&#039;&#039;Headbutt&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM10&#039;&#039;&#039; || &#039;&#039;&#039;Hidden Power&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || Sunny Day || class=&amp;quot;firebg&amp;quot; | Fire || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM13&#039;&#039;&#039; || &#039;&#039;&#039;Snore&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM21&#039;&#039;&#039; || &#039;&#039;&#039;Frustration&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM27&#039;&#039;&#039; || &#039;&#039;&#039;Return&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM31&#039;&#039;&#039; || &#039;&#039;&#039;Mud-Slap&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM39&#039;&#039;&#039; || &#039;&#039;&#039;Swift&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM46&#039;&#039;&#039; || &#039;&#039;&#039;Thief&#039;&#039;&#039; || class=&amp;quot;darkbg&amp;quot; | &#039;&#039;&#039;Dark&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM47&#039;&#039;&#039; || &#039;&#039;&#039;Steel Wing&#039;&#039;&#039; || class=&amp;quot;steelbg&amp;quot; | &#039;&#039;&#039;Steel&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM52&#039;&#039;&#039; || &#039;&#039;&#039;Fly&#039;&#039;&#039; || class=&amp;quot;flyingbg&amp;quot; | &#039;&#039;&#039;Flying&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;95%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
&lt;br /&gt;
Flamigo learns no moves via Tutoring.&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Electivire&amp;diff=441</id>
		<title>Crystal Electivire</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Electivire&amp;diff=441"/>
		<updated>2025-09-13T18:11:03Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: Created page with &amp;quot;== Electivire&amp;#039;s Backport == [https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Electivire.ips &amp;#039;&amp;#039;&amp;#039;Electivire&amp;#039;&amp;#039;&amp;#039;] &amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;   == Electivire&amp;#039;s Evolutions ==  This backport contains two versions of Elekid and Electabuzz. Only the Elekid taken from Professor Elm will evolve into Electivire.  Starter Elekid evolves into Starter Electabuzz at Level 30.  Starter Electabuzz evolves into Electivire...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Electivire&#039;s Backport ==&lt;br /&gt;
[[File:Electivire.png|thumb|left|200px|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Electivire.ips &#039;&#039;&#039;Electivire&#039;&#039;&#039;]]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Electivire&#039;s Evolutions ==&lt;br /&gt;
&lt;br /&gt;
This backport contains two versions of Elekid and Electabuzz. Only the Elekid taken from Professor Elm will evolve into Electivire.&lt;br /&gt;
&lt;br /&gt;
Starter Elekid evolves into Starter Electabuzz at Level 30.&lt;br /&gt;
&lt;br /&gt;
Starter Electabuzz evolves into Electivire using the ELECTRIZER found in Mahogany Mart after clearing the Radio Tower.&lt;br /&gt;
&lt;br /&gt;
== Starter Elekid&#039;s Moves ==&lt;br /&gt;
&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Quick Attack&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Leer || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 30&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;7&#039;&#039;&#039; || &#039;&#039;&#039;Thundershock&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;10&#039;&#039;&#039; || &#039;&#039;&#039;Low Kick&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;50&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;Swift&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;19&#039;&#039;&#039; || &#039;&#039;&#039;Shock Wave&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Light Screen || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 30&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;28&#039;&#039;&#039; || &#039;&#039;&#039;Thunderpunch&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;34&#039;&#039;&#039; || &#039;&#039;&#039;Discharge&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;80&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;37&#039;&#039;&#039; || &#039;&#039;&#039;Thunderbolt&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Screech || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 85% || 40&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;46&#039;&#039;&#039; || &#039;&#039;&#039;Thunder&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM01&#039;&#039;&#039; || &#039;&#039;&#039;DynamicPunch&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;50%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM02&#039;&#039;&#039; || &#039;&#039;&#039;Headbutt&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM07&#039;&#039;&#039; || &#039;&#039;&#039;Zap Cannon&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;50%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM08&#039;&#039;&#039; || &#039;&#039;&#039;Rock Smash&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM10&#039;&#039;&#039; || &#039;&#039;&#039;Hidden Power&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM13&#039;&#039;&#039; || &#039;&#039;&#039;Snore&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || Rain Dance || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM21&#039;&#039;&#039; || &#039;&#039;&#039;Frustration&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM25&#039;&#039;&#039; || &#039;&#039;&#039;Thunder&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM27&#039;&#039;&#039; || &#039;&#039;&#039;Return&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM29&#039;&#039;&#039; || &#039;&#039;&#039;Psychic M&#039;&#039;&#039; || class=&amp;quot;psychicbg&amp;quot; | &#039;&#039;&#039;Psychic&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;90&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM31&#039;&#039;&#039; || &#039;&#039;&#039;Mud-Slap&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM33&#039;&#039;&#039; || &#039;&#039;&#039;Ice Punch&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM39&#039;&#039;&#039; || &#039;&#039;&#039;Swift&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM41&#039;&#039;&#039; || &#039;&#039;&#039;ThunderPunch&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM46&#039;&#039;&#039; || &#039;&#039;&#039;Thief&#039;&#039;&#039; || class=&amp;quot;darkbg&amp;quot; | &#039;&#039;&#039;Dark&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM48&#039;&#039;&#039; || &#039;&#039;&#039;Fire Punch&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM55 || Flash || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 70% || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Tutor Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Tutor !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU03&#039;&#039;&#039; || &#039;&#039;&#039;Thunderbolt&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Starter Electabuzz&#039;s Moves ==&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Quick Attack&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Leer || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 30&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;7&#039;&#039;&#039; || &#039;&#039;&#039;Thundershock&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;10&#039;&#039;&#039; || &#039;&#039;&#039;Low Kick&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;50&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;Swift&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;19&#039;&#039;&#039; || &#039;&#039;&#039;Shock Wave&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Light Screen || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 30&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;28&#039;&#039;&#039; || &#039;&#039;&#039;Thunderpunch&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;37&#039;&#039;&#039; || &#039;&#039;&#039;Discharge&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;80&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;43&#039;&#039;&#039; || &#039;&#039;&#039;Thunderbolt&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Screech || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 85% || 40&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;58&#039;&#039;&#039; || &#039;&#039;&#039;Thunder&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM01&#039;&#039;&#039; || &#039;&#039;&#039;DynamicPunch&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;50%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM02&#039;&#039;&#039; || &#039;&#039;&#039;Headbutt&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM07&#039;&#039;&#039; || &#039;&#039;&#039;Zap Cannon&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;50%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM08&#039;&#039;&#039; || &#039;&#039;&#039;Rock Smash&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM10&#039;&#039;&#039; || &#039;&#039;&#039;Hidden Power&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM13&#039;&#039;&#039; || &#039;&#039;&#039;Snore&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM15&#039;&#039;&#039; || &#039;&#039;&#039;Hyper Beam&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;150&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || Rain Dance || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM21&#039;&#039;&#039; || &#039;&#039;&#039;Frustration&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM23&#039;&#039;&#039; || &#039;&#039;&#039;Iron Tail&#039;&#039;&#039; || class=&amp;quot;steelbg&amp;quot; | &#039;&#039;&#039;Steel&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;75%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM25&#039;&#039;&#039; || &#039;&#039;&#039;Thunder&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM27&#039;&#039;&#039; || &#039;&#039;&#039;Return&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM29&#039;&#039;&#039; || &#039;&#039;&#039;Psychic M&#039;&#039;&#039; || class=&amp;quot;psychicbg&amp;quot; | &#039;&#039;&#039;Psychic&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;90&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM31&#039;&#039;&#039; || &#039;&#039;&#039;Mud-Slap&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM33&#039;&#039;&#039; || &#039;&#039;&#039;Ice Punch&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM39&#039;&#039;&#039; || &#039;&#039;&#039;Swift&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM41&#039;&#039;&#039; || &#039;&#039;&#039;ThunderPunch&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM46&#039;&#039;&#039; || &#039;&#039;&#039;Thief&#039;&#039;&#039; || class=&amp;quot;darkbg&amp;quot; | &#039;&#039;&#039;Dark&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM48&#039;&#039;&#039; || &#039;&#039;&#039;Fire Punch&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM54&#039;&#039;&#039; || &#039;&#039;&#039;Strength&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;80&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM55 || Flash || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 70% || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Tutor Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Tutor !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU03&#039;&#039;&#039; || &#039;&#039;&#039;Thunderbolt&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Electivire&#039;s Learnset ==&lt;br /&gt;
&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Fire Punch&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Quick Attack&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Leer || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 30&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;7&#039;&#039;&#039; || &#039;&#039;&#039;Thundershock&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;10&#039;&#039;&#039; || &#039;&#039;&#039;Low Kick&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;50&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;Swift&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;19&#039;&#039;&#039; || &#039;&#039;&#039;Shock Wave&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Light Screen || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 30&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;28&#039;&#039;&#039; || &#039;&#039;&#039;Thunderpunch&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;37&#039;&#039;&#039; || &#039;&#039;&#039;Discharge&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;80&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;43&#039;&#039;&#039; || &#039;&#039;&#039;Thunderbolt&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Screech || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 85% || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM01&#039;&#039;&#039; || &#039;&#039;&#039;DynamicPunch&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;50%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM02&#039;&#039;&#039; || &#039;&#039;&#039;Headbutt&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM07&#039;&#039;&#039; || &#039;&#039;&#039;Zap Cannon&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;50%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM08&#039;&#039;&#039; || &#039;&#039;&#039;Rock Smash&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM10&#039;&#039;&#039; || &#039;&#039;&#039;Hidden Power&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM13&#039;&#039;&#039; || &#039;&#039;&#039;Snore&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM15&#039;&#039;&#039; || &#039;&#039;&#039;Hyper Beam&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;150&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || Rain Dance || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM21&#039;&#039;&#039; || &#039;&#039;&#039;Frustration&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM23&#039;&#039;&#039; || &#039;&#039;&#039;Iron Tail&#039;&#039;&#039; || class=&amp;quot;steelbg&amp;quot; | &#039;&#039;&#039;Steel&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;75%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM25&#039;&#039;&#039; || &#039;&#039;&#039;Thunder&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM26&#039;&#039;&#039; || &#039;&#039;&#039;Earthquake&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM27&#039;&#039;&#039; || &#039;&#039;&#039;Return&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM28&#039;&#039;&#039; || &#039;&#039;&#039;Dig&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM29&#039;&#039;&#039; || &#039;&#039;&#039;Psychic M&#039;&#039;&#039; || class=&amp;quot;psychicbg&amp;quot; | &#039;&#039;&#039;Psychic&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;90&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM31&#039;&#039;&#039; || &#039;&#039;&#039;Mud-Slap&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM33&#039;&#039;&#039; || &#039;&#039;&#039;Ice Punch&#039;&#039;&#039; || class=&amp;quot;icebg&amp;quot; | &#039;&#039;&#039;Ice&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM39&#039;&#039;&#039; || &#039;&#039;&#039;Swift&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM41&#039;&#039;&#039; || &#039;&#039;&#039;ThunderPunch&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM46&#039;&#039;&#039; || &#039;&#039;&#039;Thief&#039;&#039;&#039; || class=&amp;quot;darkbg&amp;quot; | &#039;&#039;&#039;Dark&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM48&#039;&#039;&#039; || &#039;&#039;&#039;Fire Punch&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM54&#039;&#039;&#039; || &#039;&#039;&#039;Strength&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;80&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM55 || Flash || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 70% || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Tutor Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Tutor !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU01&#039;&#039;&#039; || &#039;&#039;&#039;Flamethrower&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU03&#039;&#039;&#039; || &#039;&#039;&#039;Thunderbolt&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Magmortar&amp;diff=440</id>
		<title>Crystal Magmortar</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Magmortar&amp;diff=440"/>
		<updated>2025-09-13T18:08:52Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Magmortar&#039;s Backport ==&lt;br /&gt;
[[File:Magmortar.png|thumb|left|200px|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Magmortar.ips &#039;&#039;&#039;Magmortar&#039;&#039;&#039;]]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Magmortar&#039;s Evolutions ==&lt;br /&gt;
&lt;br /&gt;
This backport contains two versions of Magby and Magmar. Only the Magby taken from Professor Elm will evolve into Magmortar.&lt;br /&gt;
&lt;br /&gt;
Starter Magby evolves into Starter Magmar at Level 30.&lt;br /&gt;
&lt;br /&gt;
Starter Magmar evolves into Magmortar using the MAGMARIZER found in Mahogany Mart after clearing the Radio Tower.&lt;br /&gt;
&lt;br /&gt;
== Starter Magby&#039;s Moves ==&lt;br /&gt;
&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Leer || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 30&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Smog&#039;&#039;&#039; || class=&amp;quot;poisonbg&amp;quot; | &#039;&#039;&#039;Poison&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;7&#039;&#039;&#039; || &#039;&#039;&#039;Ember&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Smokescreen || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;Faint Attack&#039;&#039;&#039; || class=&amp;quot;darkbg&amp;quot; | &#039;&#039;&#039;Dark&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;19&#039;&#039;&#039; || &#039;&#039;&#039;Fire Spin&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Confuse Ray || class=&amp;quot;ghostbg&amp;quot; | Ghost || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;28&#039;&#039;&#039; || &#039;&#039;&#039;Fire Punch&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;34&#039;&#039;&#039; || &#039;&#039;&#039;Lava Plume&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;80&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;37&#039;&#039;&#039; || &#039;&#039;&#039;Flamethrower&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Sunny Day || class=&amp;quot;firebg&amp;quot; | Fire || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;46&#039;&#039;&#039; || &#039;&#039;&#039;Fire Blast&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;85%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM01&#039;&#039;&#039; || &#039;&#039;&#039;DynamicPunch&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;50%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM02&#039;&#039;&#039; || &#039;&#039;&#039;Headbutt&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM08&#039;&#039;&#039; || &#039;&#039;&#039;Rock Smash&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM10&#039;&#039;&#039; || &#039;&#039;&#039;Hidden Power&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || Sunny Day || class=&amp;quot;firebg&amp;quot; | Fire || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM13&#039;&#039;&#039; || &#039;&#039;&#039;Snore&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM21&#039;&#039;&#039; || &#039;&#039;&#039;Frustration&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM23&#039;&#039;&#039; || &#039;&#039;&#039;Iron Tail&#039;&#039;&#039; || class=&amp;quot;steelbg&amp;quot; | &#039;&#039;&#039;Steel&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;75%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM27&#039;&#039;&#039; || &#039;&#039;&#039;Return&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM31&#039;&#039;&#039; || &#039;&#039;&#039;Mud-Slap&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM38&#039;&#039;&#039; || &#039;&#039;&#039;Fire Blast&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;85%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM41&#039;&#039;&#039; || &#039;&#039;&#039;ThunderPunch&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM46&#039;&#039;&#039; || &#039;&#039;&#039;Thief&#039;&#039;&#039; || class=&amp;quot;darkbg&amp;quot; | &#039;&#039;&#039;Dark&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM48&#039;&#039;&#039; || &#039;&#039;&#039;Fire Punch&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Tutor Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Tutor !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU01&#039;&#039;&#039; || &#039;&#039;&#039;Flamethrower&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Starter Magmar&#039;s Moves ==&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Leer || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 30&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Smog&#039;&#039;&#039; || class=&amp;quot;poisonbg&amp;quot; | &#039;&#039;&#039;Poison&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;7&#039;&#039;&#039; || &#039;&#039;&#039;Ember&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Smokescreen || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;Faint Attack&#039;&#039;&#039; || class=&amp;quot;darkbg&amp;quot; | &#039;&#039;&#039;Dark&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;19&#039;&#039;&#039; || &#039;&#039;&#039;Fire Spin&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Confuse Ray || class=&amp;quot;ghostbg&amp;quot; | Ghost || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;28&#039;&#039;&#039; || &#039;&#039;&#039;Fire Punch&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;34&#039;&#039;&#039; || &#039;&#039;&#039;Lava Plume&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;80&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;37&#039;&#039;&#039; || &#039;&#039;&#039;Flamethrower&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Sunny Day || class=&amp;quot;firebg&amp;quot; | Fire || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;46&#039;&#039;&#039; || &#039;&#039;&#039;Fire Blast&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;85%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM01&#039;&#039;&#039; || &#039;&#039;&#039;DynamicPunch&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;50%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM02&#039;&#039;&#039; || &#039;&#039;&#039;Headbutt&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM08&#039;&#039;&#039; || &#039;&#039;&#039;Rock Smash&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM10&#039;&#039;&#039; || &#039;&#039;&#039;Hidden Power&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || Sunny Day || class=&amp;quot;firebg&amp;quot; | Fire || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM13&#039;&#039;&#039; || &#039;&#039;&#039;Snore&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM15&#039;&#039;&#039; || &#039;&#039;&#039;Hyper Beam&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;150&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM21&#039;&#039;&#039; || &#039;&#039;&#039;Frustration&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM22&#039;&#039;&#039; || &#039;&#039;&#039;Solarbeam&#039;&#039;&#039; || class=&amp;quot;grassbg&amp;quot; | &#039;&#039;&#039;Grass&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM23&#039;&#039;&#039; || &#039;&#039;&#039;Iron Tail&#039;&#039;&#039; || class=&amp;quot;steelbg&amp;quot; | &#039;&#039;&#039;Steel&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;75%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM26&#039;&#039;&#039; || &#039;&#039;&#039;Earthquake&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM27&#039;&#039;&#039; || &#039;&#039;&#039;Return&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM29&#039;&#039;&#039; || &#039;&#039;&#039;Psychic M&#039;&#039;&#039; || class=&amp;quot;psychicbg&amp;quot; | &#039;&#039;&#039;Psychic&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;90&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM31&#039;&#039;&#039; || &#039;&#039;&#039;Mud-Slap&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM38&#039;&#039;&#039; || &#039;&#039;&#039;Fire Blast&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;85%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM41&#039;&#039;&#039; || &#039;&#039;&#039;ThunderPunch&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM43 || Detect || class=&amp;quot;fightingbg&amp;quot; | Fighting || Status || 0 || 100% || 5&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM46&#039;&#039;&#039; || &#039;&#039;&#039;Thief&#039;&#039;&#039; || class=&amp;quot;darkbg&amp;quot; | &#039;&#039;&#039;Dark&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM48&#039;&#039;&#039; || &#039;&#039;&#039;Fire Punch&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM54&#039;&#039;&#039; || &#039;&#039;&#039;Strength&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;80&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Tutor Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Tutor !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU01&#039;&#039;&#039; || &#039;&#039;&#039;Flamethrower&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU03&#039;&#039;&#039; || &#039;&#039;&#039;Thunderbolt&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Magmortar&#039;s Learnset ==&lt;br /&gt;
&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Thunderpunch&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Leer || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 30&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Smog&#039;&#039;&#039; || class=&amp;quot;poisonbg&amp;quot; | &#039;&#039;&#039;Poison&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;7&#039;&#039;&#039; || &#039;&#039;&#039;Ember&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Smokescreen || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;Faint Attack&#039;&#039;&#039; || class=&amp;quot;darkbg&amp;quot; | &#039;&#039;&#039;Dark&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;19&#039;&#039;&#039; || &#039;&#039;&#039;Fire Spin&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039; || &#039;&#039;&#039;70%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Confuse Ray || class=&amp;quot;ghostbg&amp;quot; | Ghost || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;28&#039;&#039;&#039; || &#039;&#039;&#039;Fire Punch&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;34&#039;&#039;&#039; || &#039;&#039;&#039;Lava Plume&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;80&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;37&#039;&#039;&#039; || &#039;&#039;&#039;Flamethrower&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Sunny Day || class=&amp;quot;firebg&amp;quot; | Fire || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;46&#039;&#039;&#039; || &#039;&#039;&#039;Fire Blast&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;85%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM01&#039;&#039;&#039; || &#039;&#039;&#039;DynamicPunch&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;50%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM02&#039;&#039;&#039; || &#039;&#039;&#039;Headbutt&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM08&#039;&#039;&#039; || &#039;&#039;&#039;Rock Smash&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM10&#039;&#039;&#039; || &#039;&#039;&#039;Hidden Power&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || Sunny Day || class=&amp;quot;firebg&amp;quot; | Fire || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM13&#039;&#039;&#039; || &#039;&#039;&#039;Snore&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM15&#039;&#039;&#039; || &#039;&#039;&#039;Hyper Beam&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;150&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM21&#039;&#039;&#039; || &#039;&#039;&#039;Frustration&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM22&#039;&#039;&#039; || &#039;&#039;&#039;Solarbeam&#039;&#039;&#039; || class=&amp;quot;grassbg&amp;quot; | &#039;&#039;&#039;Grass&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM23&#039;&#039;&#039; || &#039;&#039;&#039;Iron Tail&#039;&#039;&#039; || class=&amp;quot;steelbg&amp;quot; | &#039;&#039;&#039;Steel&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;75%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM26&#039;&#039;&#039; || &#039;&#039;&#039;Earthquake&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;100&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM27&#039;&#039;&#039; || &#039;&#039;&#039;Return&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM29&#039;&#039;&#039; || &#039;&#039;&#039;Psychic M&#039;&#039;&#039; || class=&amp;quot;psychicbg&amp;quot; | &#039;&#039;&#039;Psychic&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;90&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM31&#039;&#039;&#039; || &#039;&#039;&#039;Mud-Slap&#039;&#039;&#039; || class=&amp;quot;groundbg&amp;quot; | &#039;&#039;&#039;Ground&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM38&#039;&#039;&#039; || &#039;&#039;&#039;Fire Blast&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;85%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM41&#039;&#039;&#039; || &#039;&#039;&#039;ThunderPunch&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM43 || Detect || class=&amp;quot;fightingbg&amp;quot; | Fighting || Status || 0 || 100% || 5&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM46&#039;&#039;&#039; || &#039;&#039;&#039;Thief&#039;&#039;&#039; || class=&amp;quot;darkbg&amp;quot; | &#039;&#039;&#039;Dark&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM48&#039;&#039;&#039; || &#039;&#039;&#039;Fire Punch&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;75&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM54&#039;&#039;&#039; || &#039;&#039;&#039;Strength&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;80&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Tutor Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Tutor !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU01&#039;&#039;&#039; || &#039;&#039;&#039;Flamethrower&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU03&#039;&#039;&#039; || &#039;&#039;&#039;Thunderbolt&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Malamar&amp;diff=439</id>
		<title>Crystal Malamar</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Malamar&amp;diff=439"/>
		<updated>2025-09-08T00:24:37Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: Created page with &amp;quot;== Malamar&amp;#039;s Backport == [https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Malamar.ips &amp;#039;&amp;#039;&amp;#039;Malamar&amp;#039;&amp;#039;&amp;#039;] &amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;  == Malamar&amp;#039;s Evolutions ==  Inkay evolves into Malamar at Level 30..   == Inkay&amp;#039;s Moves == === Level-Up Learnset ===  {| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot; |+ Level Learnset |- ! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP |- | &amp;#039;&amp;#039;&amp;#039;1&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Malamar&#039;s Backport ==&lt;br /&gt;
[[File:Malamar.png|thumb|left|200px|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Malamar.ips &#039;&#039;&#039;Malamar&#039;&#039;&#039;]]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Malamar&#039;s Evolutions ==&lt;br /&gt;
&lt;br /&gt;
Inkay evolves into Malamar at Level 30..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Inkay&#039;s Moves ==&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Peck&#039;&#039;&#039; || class=&amp;quot;flyingbg&amp;quot; | &#039;&#039;&#039;Flying&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;35&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Tackle&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;35&#039;&#039;&#039; || &#039;&#039;&#039;95%&#039;&#039;&#039; || &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Hypnosis || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 60% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;6&#039;&#039;&#039; || &#039;&#039;&#039;Wrap&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039; || &#039;&#039;&#039;85%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;9&#039;&#039;&#039; || &#039;&#039;&#039;Payback&#039;&#039;&#039; || class=&amp;quot;darkbg&amp;quot; | &#039;&#039;&#039;Dark&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;50&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;12&#039;&#039;&#039; || &#039;&#039;&#039;Pluck&#039;&#039;&#039; || class=&amp;quot;flyingbg&amp;quot; | &#039;&#039;&#039;Flying&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;15&#039;&#039;&#039; || &#039;&#039;&#039;Psybeam&#039;&#039;&#039; || class=&amp;quot;psychicbg&amp;quot; | &#039;&#039;&#039;Psychic&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;65&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;Slash&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;24&#039;&#039;&#039; || &#039;&#039;&#039;Night Slash&#039;&#039;&#039; || class=&amp;quot;darkbg&amp;quot; | &#039;&#039;&#039;Dark&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;27&#039;&#039;&#039; || &#039;&#039;&#039;Psycho Cut&#039;&#039;&#039; || class=&amp;quot;psychicbg&amp;quot; | &#039;&#039;&#039;Psychic&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Switcheroo || class=&amp;quot;darkbg&amp;quot; | Dark || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;33&#039;&#039;&#039; || &#039;&#039;&#039;Foul Play&#039;&#039;&#039; || class=&amp;quot;darkbg&amp;quot; | &#039;&#039;&#039;Dark&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Topsy Turvy || class=&amp;quot;darkbg&amp;quot; | Dark || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;39&#039;&#039;&#039; || &#039;&#039;&#039;Superpower&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM09 || Psych Up || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM10&#039;&#039;&#039; || &#039;&#039;&#039;Hidden Power&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || Sunny Day || class=&amp;quot;firebg&amp;quot; | Fire || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM13&#039;&#039;&#039; || &#039;&#039;&#039;Snore&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || Rain Dance || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM21&#039;&#039;&#039; || &#039;&#039;&#039;Frustration&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM27&#039;&#039;&#039; || &#039;&#039;&#039;Return&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM39&#039;&#039;&#039; || &#039;&#039;&#039;Swift&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM46&#039;&#039;&#039; || &#039;&#039;&#039;Thief&#039;&#039;&#039; || class=&amp;quot;darkbg&amp;quot; | &#039;&#039;&#039;Dark&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM51&#039;&#039;&#039; || &#039;&#039;&#039;Cut&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;50&#039;&#039;&#039; || &#039;&#039;&#039;95%&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Tutor Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Tutor !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU01&#039;&#039;&#039; || &#039;&#039;&#039;Flamethrower&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU03&#039;&#039;&#039; || &#039;&#039;&#039;Thunderbolt&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Malamar&#039;s Learnset ==&lt;br /&gt;
&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Reversal&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Peck&#039;&#039;&#039; || class=&amp;quot;flyingbg&amp;quot; | &#039;&#039;&#039;Flying&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;35&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Tackle&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;35&#039;&#039;&#039; || &#039;&#039;&#039;95%&#039;&#039;&#039; || &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Hypnosis || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 60% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;Wrap&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039; || &#039;&#039;&#039;85%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;9&#039;&#039;&#039; || &#039;&#039;&#039;Payback&#039;&#039;&#039; || class=&amp;quot;darkbg&amp;quot; | &#039;&#039;&#039;Dark&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;50&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;12&#039;&#039;&#039; || &#039;&#039;&#039;Pluck&#039;&#039;&#039; || class=&amp;quot;flyingbg&amp;quot; | &#039;&#039;&#039;Flying&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;15&#039;&#039;&#039; || &#039;&#039;&#039;Psybeam&#039;&#039;&#039; || class=&amp;quot;psychicbg&amp;quot; | &#039;&#039;&#039;Psychic&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;65&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;Slash&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;24&#039;&#039;&#039; || &#039;&#039;&#039;Night Slash&#039;&#039;&#039; || class=&amp;quot;darkbg&amp;quot; | &#039;&#039;&#039;Dark&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;27&#039;&#039;&#039; || &#039;&#039;&#039;Psycho Cut&#039;&#039;&#039; || class=&amp;quot;psychicbg&amp;quot; | &#039;&#039;&#039;Psychic&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;70&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Switcheroo || class=&amp;quot;darkbg&amp;quot; | Dark || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;37&#039;&#039;&#039; || &#039;&#039;&#039;Foul Play&#039;&#039;&#039; || class=&amp;quot;darkbg&amp;quot; | &#039;&#039;&#039;Dark&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Topsy Turvy || class=&amp;quot;darkbg&amp;quot; | Dark || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;47&#039;&#039;&#039; || &#039;&#039;&#039;Superpower&#039;&#039;&#039; || class=&amp;quot;fightingbg&amp;quot; | &#039;&#039;&#039;Fighting&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;120&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM09 || Psych Up || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM10&#039;&#039;&#039; || &#039;&#039;&#039;Hidden Power&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || Sunny Day || class=&amp;quot;firebg&amp;quot; | Fire || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM13&#039;&#039;&#039; || &#039;&#039;&#039;Snore&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || Rain Dance || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM21&#039;&#039;&#039; || &#039;&#039;&#039;Frustration&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM27&#039;&#039;&#039; || &#039;&#039;&#039;Return&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;1&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM39&#039;&#039;&#039; || &#039;&#039;&#039;Swift&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;60&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM46&#039;&#039;&#039; || &#039;&#039;&#039;Thief&#039;&#039;&#039; || class=&amp;quot;darkbg&amp;quot; | &#039;&#039;&#039;Dark&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;40&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM51&#039;&#039;&#039; || &#039;&#039;&#039;Cut&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;50&#039;&#039;&#039; || &#039;&#039;&#039;95%&#039;&#039;&#039; || &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TM15&#039;&#039;&#039; || &#039;&#039;&#039;Hyper Beam&#039;&#039;&#039; || class=&amp;quot;normalbg&amp;quot; | &#039;&#039;&#039;Normal&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;150&#039;&#039;&#039; || &#039;&#039;&#039;90%&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Tutor Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Tutor !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU01&#039;&#039;&#039; || &#039;&#039;&#039;Flamethrower&#039;&#039;&#039; || class=&amp;quot;firebg&amp;quot; | &#039;&#039;&#039;Fire&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TU03&#039;&#039;&#039; || &#039;&#039;&#039;Thunderbolt&#039;&#039;&#039; || class=&amp;quot;electricbg&amp;quot; | &#039;&#039;&#039;Electric&#039;&#039;&#039; || &#039;&#039;&#039;Damaging&#039;&#039;&#039; || &#039;&#039;&#039;95&#039;&#039;&#039; || &#039;&#039;&#039;100%&#039;&#039;&#039; || &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Extra Information ==&lt;br /&gt;
&lt;br /&gt;
Move 252 -&amp;gt; PAYBACK&lt;br /&gt;
&lt;br /&gt;
Move 253 -&amp;gt; PLUCK (No secondary effect - ran out of room!)&lt;br /&gt;
&lt;br /&gt;
Move 254 -&amp;gt; NIGHT SLASH&lt;br /&gt;
&lt;br /&gt;
RAZOR WIND -&amp;gt; PSYCHO CUT&lt;br /&gt;
&lt;br /&gt;
SKY ATTACK -&amp;gt; SWITCHEROO&lt;br /&gt;
&lt;br /&gt;
SACRED FIRE -&amp;gt; FOUL PLAY&lt;br /&gt;
&lt;br /&gt;
AEROBLAST -&amp;gt; TOPSY-TURVY&lt;br /&gt;
&lt;br /&gt;
MORNING SUN -&amp;gt; SUPERPOWER&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Backports&amp;diff=438</id>
		<title>Crystal Backports</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Backports&amp;diff=438"/>
		<updated>2025-09-08T00:21:33Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: /* Modern Crystal Backports */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Crystal Backports =&lt;br /&gt;
&lt;br /&gt;
These Pokémon have been backported to Pokémon Crystal, either as part of the [[Crystal Challenge Patch]] (Modern) or as earlier standalone backports (Classic).  &lt;br /&gt;
Please credit me in the description if you use these patches in videos or streams.&lt;br /&gt;
&lt;br /&gt;
===Modern Crystal Backports===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:Malamar.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Malamar.ips &#039;&#039;&#039;Malamar Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Malamar|More info]]&lt;br /&gt;
File:Milotic.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Milotic.ips &#039;&#039;&#039;Milotic Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Milotic|More info]]&lt;br /&gt;
File:Heckle.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Heckle.ips &#039;&#039;&#039;Heckle&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Heckle|More info]]&lt;br /&gt;
File:Drifblim.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Drifblim.ips &#039;&#039;&#039;Drifloon Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Drifblim|More info]]&lt;br /&gt;
File:Snorunt.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Snorunt.ips &#039;&#039;&#039;Snorunt Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Glalie_and_Froslass|More info]]&lt;br /&gt;
File:Masquerain.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Masquerain.ips &#039;&#039;&#039;Masquerain Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Masquerain|More info]]&lt;br /&gt;
File:Poochyena.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Mightyena.ips &#039;&#039;&#039;Mightyena Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Mightyena|More info]]&lt;br /&gt;
File:Manectric.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Manectric.ips &#039;&#039;&#039;Manectric Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Manectric|More info]]&lt;br /&gt;
File:Absol.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Absol.ips &#039;&#039;&#039;Absol&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Absol|More info]]&lt;br /&gt;
File:Lucario.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Lucario.ips &#039;&#039;&#039;Lucario Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Lucario|More info]]&lt;br /&gt;
File:Archeops.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Archeops.ips &#039;&#039;&#039;Archeops Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Archeops|More info]]&lt;br /&gt;
File:Ralts.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/GardevoirGallade.ips &#039;&#039;&#039;Ralts Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Gardevoir_and_Gallade|More info]]&lt;br /&gt;
File:ZigzagoonV2.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Linoone.ips &#039;&#039;&#039;Linoone Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Linoone|More info]]&lt;br /&gt;
File:Buisel.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Floatzel.ips &#039;&#039;&#039;Floatzel Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Floatzel|More info]]&lt;br /&gt;
File:Reuniclus.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Reuniclus.ips &#039;&#039;&#039;Reuniclus Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Reuniclus|More info]]&lt;br /&gt;
File:Blacephalon2.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Blacephalon.ips &#039;&#039;&#039;Blacephalon&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Blacephalon|More info]]&lt;br /&gt;
File:Flygon.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Flygon.ips &#039;&#039;&#039;Flygon Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Flygon|More info]]&lt;br /&gt;
File:SpindaNew.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Spinda.ips &#039;&#039;&#039;Spinda&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Spinda|More info]]&lt;br /&gt;
File:Ludicolo.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Ludicolo.ips &#039;&#039;&#039;Ludicolo Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Ludicolo|More info]]&lt;br /&gt;
File:Magnezone.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Magnezone.ips &#039;&#039;&#039;Magnezone Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Magnezone|More info]]&lt;br /&gt;
File:CastformModern.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Castform.ips &#039;&#039;&#039;Castform&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Castform|More info]]&lt;br /&gt;
File:Stunky.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Skuntank.ips &#039;&#039;&#039;Skuntank Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Skuntank|More info]]&lt;br /&gt;
File:Vulpix-A.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Ninetales-A.ips &#039;&#039;&#039;Ninetales-A Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Ninetales-A|More info]]&lt;br /&gt;
File:Annihilape.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Annihilape.ips &#039;&#039;&#039;Annhilape Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Annihilape|More info]]&lt;br /&gt;
File:Treecko.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Sceptile.ips &#039;&#039;&#039;Sceptile Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Sceptile|More info]]&lt;br /&gt;
File:Torchic.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Blaziken.ips &#039;&#039;&#039;Blaziken Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Blaziken|More info]]&lt;br /&gt;
File:Mudkip.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Swampert.ips &#039;&#039;&#039;Swampert Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Swampert|More info]]&lt;br /&gt;
File:Salandit.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Salazzle.ips &#039;&#039;&#039;Salandit Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Salazzle|More info]]&lt;br /&gt;
File:Marill.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/FairyMarill.ips &#039;&#039;&#039;Fairy-type Marill&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_FairyMarill|More info]]&lt;br /&gt;
File:Kyogre.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Kyogre.ips &#039;&#039;&#039;Kyogre Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Kyogre|More info]]&lt;br /&gt;
File:Groudon.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Groudon.ips &#039;&#039;&#039;Groudon Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Groudon|More info]]&lt;br /&gt;
File:Rayquaza.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Rayquaza.ips &#039;&#039;&#039;Rayquaza Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Rayquaza|More info]]&lt;br /&gt;
File:Bidoof.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Bidoof.ips &#039;&#039;&#039;Bidoof Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Bidoof|More info]]&lt;br /&gt;
File:Scream Tail.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/ScreamTail.ips &#039;&#039;&#039;Scream Tail&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_ScreamTail|More info]]&lt;br /&gt;
File:Kecleon.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Kecleon.ips &#039;&#039;&#039;Kecleon Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Kecleon|More info]]&lt;br /&gt;
File:Flamigo.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Flamigo.ips &#039;&#039;&#039;Flamigo Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Flamigo|More info]]&lt;br /&gt;
File:Honchkrow.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Honchkrow.ips &#039;&#039;&#039;Honchkrow Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Honchkrow|More info]]&lt;br /&gt;
File:Tandemaus.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Maushold.ips &#039;&#039;&#039;Tandemaus Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Maushold|More info]]&lt;br /&gt;
File:Taillow.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Swellow.ips &#039;&#039;&#039;Taillow Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Swellow|More info]]&lt;br /&gt;
File:Shinx.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Luxray.ips &#039;&#039;&#039;Shinx Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Luxray|More info]]&lt;br /&gt;
File:Magmortar.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Magmortar.ips &#039;&#039;&#039;Magmortar Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Magmortar|More info]]&lt;br /&gt;
File:Electivire.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Electivire.ips &#039;&#039;&#039;Electivire Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Electivire|More info]]&lt;br /&gt;
File:Voltorb-H.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Voltorb-H.ips &#039;&#039;&#039;Voltorb-H Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Voltorb-H|More info]]&lt;br /&gt;
File:Whiscash.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Whiscash.ips &#039;&#039;&#039;Whiscash Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Whiscash|More info]]&lt;br /&gt;
File:Ambipom.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Ambipom.ips &#039;&#039;&#039;Ambipom Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Ambipom|More info]]&lt;br /&gt;
File:Klawf.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Klawf.ips &#039;&#039;&#039;Klawf Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Klawf|More info]]&lt;br /&gt;
File:Corphish.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Crawdaunt.ips &#039;&#039;&#039;Corphish Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Crawdaunt|More info]]&lt;br /&gt;
File:Gliscor.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Gliscor.ips &#039;&#039;&#039;Gliscor Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Gliscor|More info]]&lt;br /&gt;
File:Ursaluna.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Ursaluna.ips &#039;&#039;&#039;Ursaluna Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Ursaluna|More info]]&lt;br /&gt;
File:Sableye.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Sableye.ips &#039;&#039;&#039;Sableye Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Sableye|More info]]&lt;br /&gt;
File:Houndstone.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Houndstone.ips &#039;&#039;&#039;Houndstone Line&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Houndstone|More info]]&lt;br /&gt;
File:Spiritomb.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Spiritomb.ips &#039;&#039;&#039;Spiritomb Backport&#039;&#039;&#039;]&amp;lt;br /&amp;gt;[[Crystal_Spiritomb|More info]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Classic Crystal Backports===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:Slakoth.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Slaking.ips &#039;&#039;&#039;Slakoth Line&#039;&#039;&#039;]&lt;br /&gt;
File:Drilbur.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Excadrill.ips &#039;&#039;&#039;Drilbur Line&#039;&#039;&#039;]&lt;br /&gt;
File:Togedemaru.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Togedemaru.ips &#039;&#039;&#039;Togedemaru&#039;&#039;&#039;]&lt;br /&gt;
File:SableyeClassic.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Sableye.ips &#039;&#039;&#039;Sableye&#039;&#039;&#039;]&lt;br /&gt;
File:Zigzagoon.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Linoone.ips &#039;&#039;&#039;Zigzagoon Line&#039;&#039;&#039;]&lt;br /&gt;
File:Numel.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Camerupt.ips &#039;&#039;&#039;Numel Line&#039;&#039;&#039;]&lt;br /&gt;
File:Bouffalant.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Bouffalant.ips &#039;&#039;&#039;Bouffalant&#039;&#039;&#039;]&lt;br /&gt;
File:Castform.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Castform.ips &#039;&#039;&#039;Castform&#039;&#039;&#039;]&lt;br /&gt;
File:FlamigoClassic.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Flamigo.ips &#039;&#039;&#039;Flamigo&#039;&#039;&#039;]&lt;br /&gt;
File:Hawlucha.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Hawlucha.ips &#039;&#039;&#039;Hawlucha&#039;&#039;&#039;]&lt;br /&gt;
File:Spinda.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Spinda.ips &#039;&#039;&#039;Spinda&#039;&#039;&#039;]&lt;br /&gt;
File:Swablu.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Altaria.ips &#039;&#039;&#039;Swablu Line&#039;&#039;&#039;]&lt;br /&gt;
File:Wingull.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Pelipper.ips &#039;&#039;&#039;Wingull Line&#039;&#039;&#039;]&lt;br /&gt;
File:Skitty.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Delcatty.ips &#039;&#039;&#039;Skitty Line&#039;&#039;&#039;]&lt;br /&gt;
File:Carvanha.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Sharpedo.ips &#039;&#039;&#039;Carvanha Line&#039;&#039;&#039;]&lt;br /&gt;
File:Shedinja.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Shedinja.ips &#039;&#039;&#039;Shedinja Only&#039;&#039;&#039;]&lt;br /&gt;
File:Pachirisu.png|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Classic/Pachirisu.ips &#039;&#039;&#039;Pachirisu&#039;&#039;&#039;]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=File:Malamar.png&amp;diff=437</id>
		<title>File:Malamar.png</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=File:Malamar.png&amp;diff=437"/>
		<updated>2025-09-08T00:21:14Z</updated>

		<summary type="html">&lt;p&gt;Squidgy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
</feed>