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	<id>https://trainersquidgy.com/index.php?action=history&amp;feed=atom&amp;title=Classic_Crystal_Challenge_Patch</id>
	<title>Classic Crystal Challenge Patch - Revision history</title>
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	<updated>2026-06-28T16:54:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://trainersquidgy.com/index.php?title=Classic_Crystal_Challenge_Patch&amp;diff=491&amp;oldid=prev</id>
		<title>Squidgy: Created page with &quot;= Challenge Run Patch = &#039;&#039;&#039;Latest update: 3rd November 2025 (v1.16)&#039;&#039;&#039;  This patch enhances Pokémon Crystal for challenge run playthroughs, adding a wide range of quality-of-life options. It is regularly updated based on community feedback.  == Download == [https://trainersquidgy.com/Patches/GamePatches/Crystal/ChallengeRunPatch.ips Click here to download the latest stable version]  &lt;small&gt;If you are using this patch to create content, please give credit.&lt;/small&gt;  == Fe...&quot;</title>
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		<updated>2026-06-28T12:16:30Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= Challenge Run Patch = &amp;#039;&amp;#039;&amp;#039;Latest update: 3rd November 2025 (v1.16)&amp;#039;&amp;#039;&amp;#039;  This patch enhances Pokémon Crystal for challenge run playthroughs, adding a wide range of quality-of-life options. It is regularly updated based on community feedback.  == Download == [https://trainersquidgy.com/Patches/GamePatches/Crystal/ChallengeRunPatch.ips Click here to download the latest stable version]  &amp;lt;small&amp;gt;If you are using this patch to create content, please give credit.&amp;lt;/small&amp;gt;  == Fe...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Challenge Run Patch =&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Latest update: 3rd November 2025 (v1.16)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
This patch enhances Pokémon Crystal for challenge run playthroughs, adding a wide range of quality-of-life options. It is regularly updated based on community feedback.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
[https://trainersquidgy.com/Patches/GamePatches/Crystal/ChallengeRunPatch.ips Click here to download the latest stable version]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;If you are using this patch to create content, please give credit.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Features by Version ==&lt;br /&gt;
=== v1.16 ===&lt;br /&gt;
* Optional Vitamin Cap removal in 3F of Goldenrod Department Store. This allows you to use (almost) an unlimited amount of vitamins on your Pokémon.&lt;br /&gt;
* Option to receive Field Move Items as well as their respective moves. Some items may still be slightly buggy.&lt;br /&gt;
* Option to receive 10 Rare Candies at the beginning of the challenge, replacing the 10 Rare Candies picked up in the course of the run.&lt;br /&gt;
* Option to disable Wild Encounters entirely by holding the B Button.&lt;br /&gt;
&lt;br /&gt;
=== v1.15 ===&lt;br /&gt;
* Futher reorganization with Extra Options - now split into four categories and trigged on the bookshelves beneath the starters.&lt;br /&gt;
* Extra option to force spinners to always look away from the player, rotating spinners remains as an option. Code provided by Snowy!&lt;br /&gt;
* If HM Friend Encounters are enabled, the first encounter on Route 33 is always a SPEAROW.&lt;br /&gt;
&lt;br /&gt;
=== v1.14 ===&lt;br /&gt;
* A reorganized EXTRA OPTIONS function in Elm&amp;#039;s Lab, with skips to cut down on the amount of text you scroll through.&lt;br /&gt;
* An optional Level Cap which will prevent leveling up past the next Gym Leader / Elite Four Member&amp;#039;s Ace. (Disabled by default)&lt;br /&gt;
* An option to enable and disable extra NPCs - the helpers on 2F Pokémon Center, Move Reminder. (Enabled by default)&lt;br /&gt;
* An option to receive 10 Rare Candies at the start of the game instead of collecting them individually as the game progresses. (Disabled by default)&lt;br /&gt;
* An option to receive an infinite-use Candy Jar to replace the Rare Candies. (Disabled by default)&lt;br /&gt;
* BOARDER DOUGLAS in MAHOGANY GYM is now hard-coded to always face upwards when Spinners are disabled.&lt;br /&gt;
&lt;br /&gt;
=== v1.13 ===&lt;br /&gt;
* New title screen to indicate it&amp;#039;s the Challenge Run Patch.&lt;br /&gt;
&lt;br /&gt;
=== v1.12 ===&lt;br /&gt;
* Added new area to Mahogany Mart which opens up after clearing the Rockets in Radio Tower. The new Mart sells all 50 TMs. This area isn&amp;#039;t intended to be used on a timed run, but can be used to obtain renewable TMs if required.&lt;br /&gt;
&lt;br /&gt;
=== v1.11 ===&lt;br /&gt;
* Added option to enable Metronome-only mode.&lt;br /&gt;
* Added more Mega sprites for Pokémon capable of MEGA EVOLVING.&lt;br /&gt;
&lt;br /&gt;
=== v1.10 ===&lt;br /&gt;
* Added option to change Spinners into Rotators.&lt;br /&gt;
* Added option to receive &amp;#039;&amp;#039;&amp;#039;PROF’S REPEL&amp;#039;&amp;#039;&amp;#039; — an item that toggles Wild Encounters Off and On.&lt;br /&gt;
&lt;br /&gt;
=== v1.9 ===&lt;br /&gt;
* 1/8192 chance for the Red Gyarados to appear as a regular Gyarados.&lt;br /&gt;
* Inverse Battles re-added.&lt;br /&gt;
&lt;br /&gt;
=== v1.7 ===&lt;br /&gt;
* Option for Legends: Arceus–style Hidden Power — always rolls for a Super Effective type regardless of DVs.&lt;br /&gt;
* Mega Evolution option added — fully functional, though some sprites are still placeholder.&lt;br /&gt;
&lt;br /&gt;
=== v1.5 ===&lt;br /&gt;
* Failsafe added for evolutions that were not triggering correctly.&lt;br /&gt;
* Player now turns to face the camera after setting options in Elm’s Lab.&lt;br /&gt;
&lt;br /&gt;
=== v1.4 ===&lt;br /&gt;
* Customize Hidden Power more precisely and choose from:&lt;br /&gt;
** Top&lt;br /&gt;
** Hi-Middle&lt;br /&gt;
** Lo-Middle&lt;br /&gt;
** Bottom DVs&lt;br /&gt;
* Top &amp;amp; Hi-Middle = Hidden Power 70; Lo-Middle &amp;amp; Bottom = Hidden Power 50.&lt;br /&gt;
&lt;br /&gt;
=== v1.3 ===&lt;br /&gt;
* Fixed: Incorrect Dex number display.&lt;br /&gt;
* Fixed: Poké Ball not disappearing with Random Starters.&lt;br /&gt;
* Route 34 signpost resets Abra encounters when interacted with.&lt;br /&gt;
&lt;br /&gt;
=== v1.2 ===&lt;br /&gt;
* NPC added to Pokémon Center 2F who changes in-game time and day.&lt;br /&gt;
* Fixed: Night encounter bug on Route 34.&lt;br /&gt;
&lt;br /&gt;
=== v1.1 ===&lt;br /&gt;
* Randomize Starters via the mouse on Elm’s desk.&lt;br /&gt;
* Option to hide starter identities in Poké Balls for added mystery.&lt;br /&gt;
* Rival can carry randomized starter throughout the game.&lt;br /&gt;
** Evolves normally or at Lv30 for stone/trade evolutions.&lt;br /&gt;
&lt;br /&gt;
=== v1.0 ===&lt;br /&gt;
* Swap Starter Pokémon in any of the three Poké Balls.&lt;br /&gt;
* Set your desired Hidden Power type in-game.&lt;br /&gt;
* Guarantee specific encounters:&lt;br /&gt;
** Paras &amp;amp; Psyduck in Ilex Forest&lt;br /&gt;
** Abra on Route 34&lt;br /&gt;
** HM Friends catch instantly on first ball if enabled.&lt;br /&gt;
* Disable evolutions for your team.&lt;br /&gt;
* Rival carries your opposing starter throughout the story.&lt;br /&gt;
* Move Reminder added to Blackthorn City (in Move Deleter’s house).&lt;br /&gt;
* Gen 1 TM &amp;amp; Egg Move Tutors on 2F of all Pokémon Centers.&lt;br /&gt;
* Trade Evolutions now work via Linking Cord (found in Mahogany Mart after defeating Team Rocket).&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
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