<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://trainersquidgy.com/index.php?action=history&amp;feed=atom&amp;title=Crystal_Crawdaunt</id>
	<title>Crystal Crawdaunt - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://trainersquidgy.com/index.php?action=history&amp;feed=atom&amp;title=Crystal_Crawdaunt"/>
	<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Crawdaunt&amp;action=history"/>
	<updated>2026-05-14T13:52:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Crawdaunt&amp;diff=189&amp;oldid=prev</id>
		<title>Squidgy: Undo revision 187 by Squidgy (talk)</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Crawdaunt&amp;diff=189&amp;oldid=prev"/>
		<updated>2025-04-30T10:53:24Z</updated>

		<summary type="html">&lt;p&gt;Undo revision &lt;a href=&quot;/wiki/Special:Diff/187&quot; title=&quot;Special:Diff/187&quot;&gt;187&lt;/a&gt; by &lt;a href=&quot;/wiki/Special:Contributions/Squidgy&quot; title=&quot;Special:Contributions/Squidgy&quot;&gt;Squidgy&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:Squidgy&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:Squidgy (page does not exist)&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;
&lt;a href=&quot;https://trainersquidgy.com/index.php?title=Crystal_Crawdaunt&amp;amp;diff=189&amp;amp;oldid=187&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Crawdaunt&amp;diff=187&amp;oldid=prev</id>
		<title>Squidgy at 10:52, 30 April 2025</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Crawdaunt&amp;diff=187&amp;oldid=prev"/>
		<updated>2025-04-30T10:52:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://trainersquidgy.com/index.php?title=Crystal_Crawdaunt&amp;amp;diff=187&amp;amp;oldid=186&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Crawdaunt&amp;diff=186&amp;oldid=prev</id>
		<title>Squidgy: Undo revision 167 by Squidgy (talk)</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Crawdaunt&amp;diff=186&amp;oldid=prev"/>
		<updated>2025-04-30T10:46:20Z</updated>

		<summary type="html">&lt;p&gt;Undo revision &lt;a href=&quot;/wiki/Special:Diff/167&quot; title=&quot;Special:Diff/167&quot;&gt;167&lt;/a&gt; by &lt;a href=&quot;/wiki/Special:Contributions/Squidgy&quot; title=&quot;Special:Contributions/Squidgy&quot;&gt;Squidgy&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:Squidgy&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:Squidgy (page does not exist)&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;
&lt;a href=&quot;https://trainersquidgy.com/index.php?title=Crystal_Crawdaunt&amp;amp;diff=186&amp;amp;oldid=167&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Crawdaunt&amp;diff=167&amp;oldid=prev</id>
		<title>Squidgy at 11:57, 28 April 2025</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Crawdaunt&amp;diff=167&amp;oldid=prev"/>
		<updated>2025-04-28T11:57:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://trainersquidgy.com/index.php?title=Crystal_Crawdaunt&amp;amp;diff=167&amp;amp;oldid=166&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Crawdaunt&amp;diff=166&amp;oldid=prev</id>
		<title>Squidgy: /* Crawdaunt&#039;s Backport */</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Crawdaunt&amp;diff=166&amp;oldid=prev"/>
		<updated>2025-04-27T21:46:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Crawdaunt&amp;#039;s Backport&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:46, 27 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Crawdaunt&amp;#039;s Backport ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Crawdaunt&amp;#039;s Backport ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crawdaunt&lt;/del&gt;.png|thumb|left|200px|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Crawdaunt.ips &#039;&#039;&#039;Crawdaunt&#039;&#039;&#039;]]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corphish&lt;/ins&gt;.png|thumb|left|200px|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Crawdaunt.ips &#039;&#039;&#039;Crawdaunt&#039;&#039;&#039;]]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Crawdaunt&amp;diff=165&amp;oldid=prev</id>
		<title>Squidgy: /* Crawdaunt&#039;s Backport */</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Crawdaunt&amp;diff=165&amp;oldid=prev"/>
		<updated>2025-04-27T21:46:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Crawdaunt&amp;#039;s Backport&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:46, 27 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Crawdaunt.png|thumb|left|200px|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Crawdaunt.ips &amp;#039;&amp;#039;&amp;#039;Crawdaunt&amp;#039;&amp;#039;&amp;#039;]]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Crawdaunt.png|thumb|left|200px|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Crawdaunt.ips &amp;#039;&amp;#039;&amp;#039;Crawdaunt&amp;#039;&amp;#039;&amp;#039;]]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Crawdaunt&amp;#039;s Evolutions ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Crawdaunt&amp;#039;s Evolutions ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Crawdaunt&amp;diff=164&amp;oldid=prev</id>
		<title>Squidgy: Created page with &quot;== Crawdaunt&#039;s Backport == [https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Crawdaunt.ips &#039;&#039;&#039;Crawdaunt&#039;&#039;&#039;] &lt;div style=&quot;clear: both;&quot;&gt;&lt;/div&gt;   == Crawdaunt&#039;s Evolutions ==  Corphish evolves into Crawdaunt at Level 30.   == Corphish&#039;s Moves ==  === Level-Up Learnset ===  {| class=&quot;learnset&quot; style=&quot;text-align:center&quot; |+ Level Learnset |- ! class=&quot;learnset-header&quot; | Level !! Move !! Type !! Category !! Power !! Ac...&quot;</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Crawdaunt&amp;diff=164&amp;oldid=prev"/>
		<updated>2025-04-27T21:45:39Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Crawdaunt&amp;#039;s Backport == &lt;a href=&quot;/index.php?title=File:Crawdaunt.png&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;File:Crawdaunt.png (page does not exist)&quot;&gt;thumb|left|200px|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Crawdaunt.ips &amp;#039;&amp;#039;&amp;#039;Crawdaunt&amp;#039;&amp;#039;&amp;#039;&lt;/a&gt;] &amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;   == Crawdaunt&amp;#039;s Evolutions ==  Corphish evolves into Crawdaunt at Level 30.   == Corphish&amp;#039;s Moves ==  === Level-Up Learnset ===  {| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot; |+ Level Learnset |- ! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Ac...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Crawdaunt&amp;#039;s Backport ==&lt;br /&gt;
[[File:Crawdaunt.png|thumb|left|200px|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Crawdaunt.ips &amp;#039;&amp;#039;&amp;#039;Crawdaunt&amp;#039;&amp;#039;&amp;#039;]]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Crawdaunt&amp;#039;s Evolutions ==&lt;br /&gt;
&lt;br /&gt;
Corphish evolves into Crawdaunt at Level 30.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Corphish&amp;#039;s Moves ==&lt;br /&gt;
&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Bubble&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;waterbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Water&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Harden || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 30&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Vicegrip&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;55&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Leer || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 30&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Bubblebeam&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;waterbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Water&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;65&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;26&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Thief&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;darkbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Dark&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;32&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Crabhammer&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;waterbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Water&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;90&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;85%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;35&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Night Slash&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;darkbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Dark&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;70&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Swords Dance || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 30&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;43&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Crunch&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;darkbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Dark&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;80&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Guillotine || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 30% || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM08&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Rock Smash&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;fightingbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Fighting&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM10&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Hidden Power&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM13&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Snore&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM14&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Blizzard&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;icebg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Ice&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;120&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;70%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM16&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Icy Wind&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;icebg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Ice&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;55&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;95%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || Rain Dance || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM21&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Frustration&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM27&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Return&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM28&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Dig&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;groundbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Ground&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;60&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM31&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Mud-Slap&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;groundbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Ground&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM36&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Sludge Bomb&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;poisonbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Poison&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;90&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM49&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Fury Cutter&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;bugbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Bug&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;95%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM51&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Cut&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;50&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;95%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM53&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Surf&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;waterbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Water&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;95&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM54&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;80&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM56&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Whirlpool&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;waterbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Water&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;70%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM57&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Waterfall&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;waterbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Water&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;80&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Tutor Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Tutor !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TU02&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Ice Beam&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;icebg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Ice&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;95&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Crawdaunt&amp;#039;s Moves ==&lt;br /&gt;
&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Bubble&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;waterbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Water&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Harden || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 30&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Vicegrip&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;55&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Leer || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 30&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Bubblebeam&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;waterbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Water&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;65&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;26&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Thief&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;darkbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Dark&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;33&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Crabhammer&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;waterbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Water&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;90&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;85%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;38&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Night Slash&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;darkbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Dark&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;70&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Swords Dance || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 30&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;51&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Crunch&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;darkbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Dark&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;80&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Guillotine || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 30% || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM08&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Rock Smash&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;fightingbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Fighting&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM10&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Hidden Power&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM13&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Snore&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM14&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Blizzard&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;icebg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Ice&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;120&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;70%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM15&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Hyper Beam&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;150&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;90%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM16&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Icy Wind&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;icebg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Ice&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;55&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;95%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || Rain Dance || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM21&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Frustration&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM27&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Return&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM28&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Dig&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;groundbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Ground&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;60&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM31&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Mud-Slap&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;groundbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Ground&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM36&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Sludge Bomb&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;poisonbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Poison&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;90&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM39&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Swift&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;60&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM49&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Fury Cutter&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;bugbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Bug&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;95%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM51&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Cut&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;50&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;95%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM53&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Surf&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;waterbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Water&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;95&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM54&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;80&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM56&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Whirlpool&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;waterbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Water&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;70%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM57&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Waterfall&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;waterbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Water&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;80&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Tutor Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Tutor !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TU02&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Ice Beam&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;icebg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Ice&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;95&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
</feed>