MediaWiki:Gadget-HiddenPowerCalculator.js
Note: After publishing, you may have to bypass your browser's cache to see the changes.
- Firefox / Safari: Hold Shift while clicking Reload, or press either Ctrl-F5 or Ctrl-R (⌘-R on a Mac)
- Google Chrome: Press Ctrl-Shift-R (⌘-Shift-R on a Mac)
- Edge: Hold Ctrl while clicking Refresh, or press Ctrl-F5.
<form id="dvForm"> <label>Attack DV: <input type="number" id="atk" min="0" max="15" required></label><br> <label>Defense DV: <input type="number" id="def" min="0" max="15" required></label><br> <label>Speed DV: <input type="number" id="spe" min="0" max="15" required></label><br> <label>Special DV: <input type="number" id="spa" min="0" max="15" required></label><br> <button type="button" onclick="calculate()">Calculate</button> </form> <p id="results"></p> <script> function calculate() { const atk = parseInt(document.getElementById("atk").value); const def = parseInt(document.getElementById("def").value); const spe = parseInt(document.getElementById("spe").value); const spa = parseInt(document.getElementById("spa").value); if ([atk, def, spe, spa].some(n => isNaN(n) || n < 0 || n > 15)) { document.getElementById("results").innerText = "All values must be between 0 and 15."; return; } // HP DV const hp = ((atk & 1) << 3) | ((def & 1) << 2) | ((spe & 1) << 1) | (spa & 1); // Hidden Power Type const typeId = 4 * (atk % 4) + (def % 4); const hpTypes = [ "Fighting", "Flying", "Poison", "Ground", "Rock", "Bug", "Ghost", "Steel", "Fire", "Water", "Grass", "Electric", "Psychic", "Ice", "Dragon", "Dark" ]; const hpType = hpTypes[typeId]; // Hidden Power Power const v = spa >= 8 ? 1 : 0; const w = spe >= 8 ? 1 : 0; const x = def >= 8 ? 1 : 0; const y = atk >= 8 ? 1 : 0; const z = spa % 4; const power = Math.floor((5 * (v + 2 * w + 4 * x + 8 * y) + z) * 40 / 63); // Shininess check const shiny = [2,3,6,7,10,11,14,15].includes(atk) && def === 10 && spe === 10 && spa === 10; document.getElementById("results").innerHTML = ` <strong>HP DV:</strong> ${hp}<br> <strong>Hidden Power:</strong> ${hpType} (${power} Power)<br> <strong>Shiny:</strong> ${shiny ? "Yes ✨" : "No"} `; } </script>